Player Matchup

Cthulhu
Cthulhu
Spector51
Cthulhu
Level 67
God Stats
1W - 2L
1,392 SR
Queue Stats
10W - 18L
1,300 Elo+
Solo
Heimdallr
Heimdallr
Trygth
Heimdallr
Level 9
God Stats
1W - 4L
1,305 SR
Queue Stats
3W - 14L
1,222 Elo+
Party 2
Janus
Janus
x6-Parry_This
Janus
Level 40
God Stats
1W - 3L
1,298 SR
Queue Stats
18W - 34L
1,290 Elo+
Party 2
Team Averages
Level 39
1,331 SR
1,271 Elo+

VS

Team Averages
Level 48
1,267 SR
1,306 Elo+
Ra
Ra
GU F1ikz
Ra
Level 28
God Stats
3W - 15L
1,039 SR
Queue Stats
522W - 742L
1,256 Elo+
Solo
Gilgamesh
Gilgamesh
SilverCondor98
Gilgamesh
Level 87
God Stats
15W - 19L
1,403 SR
Queue Stats
163W - 187L
1,349 Elo+
Party 1
Jing Wei
Jing Wei
bloodhoundpup
Jing Wei
Level 29
God Stats
13W - 18L
1,360 SR
Queue Stats
148W - 163L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Spector51
Cthulhu
7
0 / 6 / 0
5,481
548
3,666
11,630
4,541
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
Trygth
Heimdallr
8
0 / 6 / 0
5,567
557
2,794
8,854
2,796
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 7 / 0
5,738
574
4,597
7,455
1,605
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 14
7,301
730
4,134
3,824
1,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
SilverCondor98
Gilgamesh
13
14 / 0 / 5
9,184
918
13,792
7,935
4,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
bloodhoundpup
Jing Wei
12
4 / 0 / 15
7,945
795
4,946
4,148
1,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
53
0
Kills
19
19
Deaths
0
0
Assists
34
Player
Kills
Deaths
Assists
KDA
W
1
0
14
8
W
Gilgamesh
SilverCondor98
Gilgamesh
14
0
5
16.5
L
Cthulhu
Spector51
Cthulhu
0
6
0
0
L
Heimdallr
Trygth
Heimdallr
0
6
0
0
W
Jing Wei
bloodhoundpup
Jing Wei
4
0
15
11.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,057
Damage
22,872
27,939
Taken
15,907
8,942
Mitigated
7,220
2,331
Healing
6,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,134
0
611
2,222
3,824
1,335
476
2,023
1,801
21,987
0
W
Gilgamesh
SilverCondor98
Gilgamesh
13,792
3,396
356
2,222
7,935
4,329
391
3,858
4,077
0
36,554
L
Cthulhu
Spector51
Cthulhu
3,666
296
487
1,524
11,630
4,541
0
1,284
10,346
13,193
0
L
Heimdallr
Trygth
Heimdallr
2,794
1,354
0
0
8,854
2,796
60
2,476
6,378
0
12,505
W
Jing Wei
bloodhoundpup
Jing Wei
4,946
2,489
0
1,285
4,148
1,556
1,320
2,911
1,237
0
15,366
L
4,597
265
209
111
7,455
1,605
0
709
6,746
15,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,786
Gold Earned
24,430
73
Minions Killed
121
2
Camps Cleared
7
477,503
Distance Traveled
607,799
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,301
730
39
4
1
209,554
1
W
Gilgamesh
9,184
918
49
5
6
211,121
2
L
Cthulhu
5,481
548
13
1
1
164,696
2
L
Heimdallr
5,567
557
27
3
0
162,274
0
W
Jing Wei
7,945
795
33
3
0
187,124
2
L
Janus
5,738
574
33
3
1
150,533
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role