Player Matchup

Ymir
Ymir
Ejedd
Ymir
Level 49
God Stats
3W - 2L
1,722 SR
Queue Stats
6W - 5L
1,690 Elo+
Party 3
Vamana
Vamana
Ligerjager66
Vamana
Level 33
God Stats
1W - 1L
1,791 SR
Queue Stats
124W - 129L
1,449 Elo+
Party 1
Anhur
Anhur
MMGPlays
Anhur
Level 72
God Stats
6W - 3L
1,416 SR
Queue Stats
246W - 262L
1,412 Elo+
Party 1
Vulcan
Vulcan
SEAWHAL3
Vulcan
Level 133
God Stats
1W - 4L
1,425 SR
Queue Stats
349W - 354L
1,412 Elo+
Party 1
Bakasura
Bakasura
Sebasking4u
Bakasura
Level 85
God Stats
7W - 11L
1,420 SR
Queue Stats
512W - 540L
1,405 Elo+
Party 3
Team Averages
Level 74
1,555 SR
1,474 Elo+

VS

Team Averages
Level 72
1,532 SR
1,383 Elo+
Sobek
Sobek
Ammacd
Sobek
Level 47
God Stats
8W - 3L
1,695 SR
Queue Stats
325W - 350L
1,430 Elo+
Solo
Thanatos
Thanatos
Daraki582
Thanatos
Level 88
God Stats
26W - 35L
1,420 SR
Queue Stats
218W - 278L
1,322 Elo+
Party 2
Rama
Rama
ITEMILIANO
Rama
Level 128
God Stats
3W - 3L
1,570 SR
Queue Stats
223W - 248L
1,461 Elo+
Party 2
Tyr
Tyr
JamHdez
Tyr
Level 67
God Stats
6W - 7L
1,233 SR
Queue Stats
168W - 230L
1,357 Elo+
Party 2
Sol
Sol
daniellara7
Sol
Level 29
God Stats
1W - 0L
1,744 SR
Queue Stats
45W - 69L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ejedd
Ymir
6
0 / 3 / 0
4,087
454
631
4,574
1,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vamana
8
2 / 1 / 0
5,411
601
4,368
5,698
2,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
MMGPlays
Anhur
8
0 / 1 / 0
4,486
498
844
3,764
1,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
SEAWHAL3
Vulcan
9
0 / 2 / 0
5,234
582
1,097
3,010
1,257
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Sebasking4u
Bakasura
8
3 / 4 / 0
5,249
583
3,535
5,811
2,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ammacd
Sobek
7
0 / 0 / 7
4,663
518
1,920
3,511
1,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Daraki582
Thanatos
10
5 / 1 / 3
6,103
678
4,416
5,716
1,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
4 / 2 / 1
5,617
624
3,502
3,099
988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tyr
9
0 / 2 / 2
5,077
564
3,779
5,529
3,738
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
2 / 0 / 3
5,260
584
1,304
2,039
791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
5
Kills
11
11
Deaths
5
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sobek
Ammacd
Sobek
0
0
7
3.5
W
Thanatos
Daraki582
Thanatos
5
1
3
6.5
L
Ymir
Ejedd
Ymir
0
3
0
0
W
4
2
1
2.25
W
Tyr
0
2
2
0.5
L
Vamana
2
1
0
2
L
Anhur
MMGPlays
Anhur
0
1
0
0
L
Vulcan
SEAWHAL3
Vulcan
0
2
0
0
L
Bakasura
Sebasking4u
Bakasura
3
4
0
0.75
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,475
Damage
14,921
22,857
Taken
19,894
8,548
Mitigated
8,989
4,828
Healing
10,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Ammacd
Sobek
1,920
364
0
1,698
3,511
1,686
182
449
3,007
8,000
0
W
Thanatos
Daraki582
Thanatos
4,416
1,525
0
5,648
5,716
1,786
0
363
5,203
0
35,141
L
Ymir
Ejedd
Ymir
631
209
0
30
4,574
1,281
0
985
3,589
9,112
0
W
3,502
2,615
0
478
3,099
988
822
142
2,882
0
28,813
W
Tyr
3,779
560
0
1,238
5,529
3,738
0
0
5,529
0
22,518
L
Vamana
4,368
1,854
0
2,061
5,698
2,851
0
130
5,568
0
23,077
L
Anhur
MMGPlays
Anhur
844
328
0
593
3,764
1,031
0
541
3,223
0
19,740
L
Vulcan
SEAWHAL3
Vulcan
1,097
582
0
561
3,010
1,257
0
550
2,460
26,000
0
L
Bakasura
Sebasking4u
Bakasura
3,535
2,619
89
1,494
5,811
2,128
0
1,018
4,793
0
16,629
W
1,304
446
0
966
2,039
791
612
774
1,265
16,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,467
Gold Earned
26,720
212
Minions Killed
233
0
Camps Cleared
0
775,093
Distance Traveled
873,398
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,663
518
5
1
0
179,159
4
W
Thanatos
6,103
678
67
7
0
189,695
2
L
Ymir
4,087
454
17
2
0
141,308
1
W
Rama
5,617
624
63
7
0
169,596
1
W
Tyr
5,077
564
54
6
0
184,886
0
L
Vamana
5,411
601
49
5
0
177,981
3
L
Anhur
4,486
498
42
5
0
170,127
2
L
Vulcan
5,234
582
59
7
0
158,167
1
L
Bakasura
5,249
583
45
5
0
127,510
0
W
Sol
5,260
584
44
5
0
150,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role