Player Matchup

Anubis
Anubis
Angrysac
Anubis
Level 5
God Stats
13W - 16L
1,183 SR
Queue Stats
14W - 18L
1,080 Elo+
Party 3
Nike
Nike
Dadi Django
Nike
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 41L
1,153 Elo+
Party 3
Fafnir
Fafnir
OTF_Elite_Ninja_
Fafnir
Level 88
God Stats
1W - 2L
1,257 SR
Queue Stats
318W - 322L
1,497 Elo+
Party 1
Izanami
Izanami
jmess56
Izanami
Level 26
God Stats
12W - 5L
1,920 SR
Queue Stats
15W - 8L
1,532 Elo+
Party 1
Thanatos
Thanatos
tygerdivingclaws
Thanatos
Level 15
God Stats
3W - 0L
1,709 SR
Queue Stats
7W - 4L
1,447 Elo+
Party 1
Team Averages
Level 28
1,514 SR
1,342 Elo+

VS

Team Averages
Level 7
1,303 SR
1,482 Elo+
Sol
Sol
ISSAT
Sol
Level 17
God Stats
0W - 2L
1,250 SR
Queue Stats
17W - 16L
1,750 Elo+
Party 2
Zeus
Zeus
Jeriks
Zeus
Level 3
God Stats
1W - 4L
1,227 SR
Queue Stats
11W - 16L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
JoelsonPL
Heimdallr
Level 5
God Stats
2W - 2L
1,385 SR
Queue Stats
2W - 8L
1,159 Elo+
Solo
Yemoja
Yemoja
Madaraxobli
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thor
Thor
Zuku611
Thor
Level 3
God Stats
0W - 2L
1,155 SR
Queue Stats
14W - 18L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Angrysac
Anubis
19
16 / 3 / 18
12,953
498
23,105
24,556
13,109
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 8 / 18
10,669
410
10,346
20,870
14,408
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 4 / 20
12,943
498
13,628
30,996
38,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
jmess56
Izanami
20
13 / 1 / 6
14,529
559
22,477
16,130
6,539
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
14 / 8 / 15
14,542
559
21,061
31,447
13,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
ISSAT
Sol
18
13 / 6 / 3
13,731
528
30,548
25,586
7,445
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
Jeriks
Zeus
16
4 / 12 / 8
10,777
415
22,148
22,659
6,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
JoelsonPL
Heimdallr
19
2 / 6 / 2
12,253
471
12,963
19,496
8,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
13
1 / 12 / 8
9,799
377
8,933
21,228
18,221
Thor
Zuku611
Thor
11
1 / 16 / 8
8,667
333
9,524
19,697
5,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
50
51
Kills
21
24
Deaths
52
77
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
Angrysac
Anubis
16
3
18
8.33
W
2
8
18
1.38
L
Sol
ISSAT
Sol
13
6
3
2.42
L
Zeus
Jeriks
Zeus
4
12
8
0.67
L
Heimdallr
JoelsonPL
Heimdallr
2
6
2
0.5
L
Yemoja
1
12
8
0.42
W
6
4
20
4
L
Thor
Zuku611
Thor
1
16
8
0.31
W
Izanami
jmess56
Izanami
13
1
6
16
W
14
8
15
2.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,617
Damage
84,116
123,999
Taken
108,666
86,272
Mitigated
45,800
57,064
Healing
23,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Angrysac
Anubis
23,105
3,562
196
14,143
24,556
13,109
1,066
19,056
5,500
58,725
0
W
10,346
2,627
0
1,940
20,870
14,408
805
9,448
9,425
2,482
42,823
L
Sol
ISSAT
Sol
30,548
10,619
170
9,924
25,586
7,445
1,239
6,629
18,957
72,945
0
L
Zeus
Jeriks
Zeus
22,148
6,057
0
5,463
22,659
6,919
481
10,025
12,634
57,695
0
L
Heimdallr
JoelsonPL
Heimdallr
12,963
5,560
0
4,831
19,496
8,048
0
4,927
14,569
0
107,742
L
Yemoja
8,933
2,784
1,463
67
21,228
18,221
0
9,031
12,197
23,870
0
W
13,628
5,733
109
3,867
30,996
38,670
1,839
15,962
15,034
36,951
0
L
Thor
Zuku611
Thor
9,524
3,284
0
1,495
19,697
5,167
304
6,995
12,702
0
25,403
W
Izanami
jmess56
Izanami
22,477
18,319
0
11,379
16,130
6,539
1,046
5,726
10,401
0
118,687
W
21,061
8,655
0
25,430
31,447
13,546
625
11,437
20,009
0
121,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,636
Gold Earned
55,227
522
Minions Killed
395
0
Camps Cleared
0
2,378,471
Distance Traveled
1,905,781
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,953
498
76
3
0
421,993
1
W
Nike
10,669
410
75
3
0
491,643
1
L
Sol
13,731
528
90
3
0
352,577
0
L
Zeus
10,777
415
83
3
0
361,097
4
L
Heimdallr
12,253
471
176
7
0
437,909
0
L
Yemoja
9,799
377
27
1
0
331,107
5
W
Fafnir
12,943
498
39
2
0
469,647
0
L
Thor
8,667
333
19
1
0
423,091
5
W
Izanami
14,529
559
207
8
0
480,073
0
W
Thanatos
14,542
559
125
5
0
515,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role