Player Matchup

Morgan Le Fay
Morgan Le Fay
BIackbrian
Morgan Le Fay
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 63L
1,500 Elo+
Party 1
Hachiman
Hachiman
Fefimo
Hachiman
Level 26
God Stats
1W - 1L
1,305 SR
Queue Stats
13W - 16L
1,473 Elo+
Party 1
Zeus
Zeus
GollionKing
Zeus
Level 117
God Stats
2W - 2L
1,272 SR
Queue Stats
103W - 90L
1,516 Elo+
Party 1
Sylvanus
Sylvanus
JohnSarto
Sylvanus
Level 104
God Stats
2W - 0L
1,695 SR
Queue Stats
38W - 31L
1,591 Elo+
Party 1
Kukulkan
Kukulkan
Tappado
Kukulkan
Level 124
God Stats
6W - 2L
1,751 SR
Queue Stats
171W - 136L
1,562 Elo+
Party 1
Team Averages
Level 95
1,505 SR
1,528 Elo+

VS

Team Averages
Level 81
1,464 SR
1,453 Elo+
Nox
Nox
 
Nox
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
IkizzI
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
NegroPunga
Fenrir
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 151L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
Tranquillity777
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 35L
1,326 Elo+
Solo
Danzaburou
Danzaburou
benetnasch197
Danzaburou
Level 85
God Stats
3W - 7L
1,318 SR
Queue Stats
207W - 258L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BIackbrian
Morgan Le Fay
16
0 / 4 / 15
10,115
632
9,599
8,831
4,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Fefimo
Hachiman
20
9 / 1 / 11
12,481
780
12,721
10,150
5,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
9 / 5 / 11
12,658
791
24,455
10,394
4,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
JohnSarto
Sylvanus
18
2 / 3 / 14
10,709
669
4,654
17,637
18,068
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Tappado
Kukulkan
20
7 / 1 / 11
12,802
800
13,606
8,655
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
5 / 4 / 7
12,145
759
11,679
14,215
5,323
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
IkizzI
Anhur
14
1 / 7 / 6
8,835
552
3,074
11,430
3,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Fenrir
NegroPunga
Fenrir
17
3 / 5 / 10
10,575
661
9,595
15,479
10,110
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
Tranquillity777
Baron Samedi
14
0 / 7 / 10
9,142
571
4,553
11,892
8,477
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
benetnasch197
Danzaburou
20
5 / 4 / 7
11,391
712
12,103
16,019
6,240
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
54
27
Kills
14
14
Deaths
27
62
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
5
4
7
2.13
W
Morgan Le Fay
BIackbrian
Morgan Le Fay
0
4
15
1.88
W
Hachiman
Fefimo
Hachiman
9
1
11
14.5
W
9
5
11
2.9
L
Anhur
IkizzI
Anhur
1
7
6
0.57
W
Sylvanus
JohnSarto
Sylvanus
2
3
14
3
L
Fenrir
NegroPunga
Fenrir
3
5
10
1.6
W
Kukulkan
Tappado
Kukulkan
7
1
11
12.5
L
Baron Samedi
Tranquillity777
Baron Samedi
0
7
10
0.71
L
Danzaburou
benetnasch197
Danzaburou
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,035
Damage
41,004
55,667
Taken
69,035
36,458
Mitigated
33,772
26,320
Healing
20,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
11,679
1,000
2,634
4,212
14,215
5,323
504
11,221
2,994
47,268
0
W
Morgan Le Fay
BIackbrian
Morgan Le Fay
9,599
1,456
323
415
8,831
4,038
420
3,433
5,398
13,307
0
W
Hachiman
Fefimo
Hachiman
12,721
5,590
952
2,842
10,150
5,253
1,263
2,760
7,390
0
29,397
W
24,455
436
1,772
1,379
10,394
4,389
1,248
2,966
7,428
36,371
0
L
Anhur
IkizzI
Anhur
3,074
683
0
333
11,430
3,622
0
9,414
2,016
0
6,713
W
Sylvanus
JohnSarto
Sylvanus
4,654
777
8,031
7,496
17,637
18,068
1,540
5,285
12,352
10,946
0
L
Fenrir
NegroPunga
Fenrir
9,595
1,107
1,123
2,003
15,479
10,110
0
10,108
5,371
0
12,088
W
Kukulkan
Tappado
Kukulkan
13,606
1,118
1,253
1,857
8,655
4,710
1,212
1,788
6,867
65,170
0
L
Baron Samedi
Tranquillity777
Baron Samedi
4,553
119
2,222
1,148
11,892
8,477
0
8,505
3,387
14,423
0
L
Danzaburou
benetnasch197
Danzaburou
12,103
4,984
1,300
5,294
16,019
6,240
1,317
13,066
2,953
0
33,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,765
Gold Earned
52,088
190
Minions Killed
165
0
Camps Cleared
0
1,409,263
Distance Traveled
1,293,615
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,145
759
78
5
0
230,718
1
W
Morgan Le Fay
10,115
632
11
1
0
281,203
0
W
Hachiman
12,481
780
37
2
0
313,574
0
W
Zeus
12,658
791
20
1
0
233,820
1
L
Anhur
8,835
552
11
1
0
237,982
0
W
Sylvanus
10,709
669
16
1
0
290,630
1
L
Fenrir
10,575
661
8
1
0
272,335
0
W
Kukulkan
12,802
800
106
7
0
290,036
4
L
Baron Samedi
9,142
571
24
2
0
275,707
1
L
Danzaburou
11,391
712
44
3
0
276,873
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role