Player Matchup

Cthulhu
Cthulhu
AbyssalNebula
Cthulhu
Level 63
God Stats
42W - 28L
1,619 SR
Queue Stats
117W - 111L
1,507 Elo+
Party 2
Jormungandr
Jormungandr
FreeLevels
Jormungandr
Level 38
God Stats
0W - 4L
1,670 SR
Queue Stats
48W - 47L
1,455 Elo+
Party 2
Ra
Ra
Rjcups
Ra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,500 Elo+
Party 2
Thanatos
Thanatos
Zedrow-
Thanatos
Level 54
God Stats
0W - 2L
1,357 SR
Queue Stats
30W - 38L
1,438 Elo+
Party 2
Izanami
Izanami
gamenoob321
Izanami
Level 38
God Stats
0W - 4L
1,101 SR
Queue Stats
29W - 36L
1,430 Elo+
Party 2
Team Averages
Level 64
1,449 SR
1,466 Elo+

VS

Team Averages
Level 69
1,438 SR
1,395 Elo+
Erlang Shen
Erlang Shen
GrandMasterHuey
Erlang Shen
Level 128
God Stats
7W - 5L
1,400 SR
Queue Stats
405W - 379L
1,465 Elo+
Party 3
Sun Wukong
Sun Wukong
PrimeZion
Sun Wukong
Level 69
God Stats
20W - 14L
1,687 SR
Queue Stats
230W - 234L
1,470 Elo+
Party 3
Izanami
Izanami
Snowypenny
Izanami
Level 42
God Stats
6W - 6L
1,224 SR
Queue Stats
29W - 30L
1,445 Elo+
Party 3
Nemesis
Nemesis
TRUE_Entity04
Nemesis
Level 79
God Stats
26W - 28L
1,347 SR
Queue Stats
296W - 356L
1,332 Elo+
Party 1
Hera
Hera
XxDarkX_OneShotX
Hera
Level 29
God Stats
9W - 7L
1,532 SR
Queue Stats
329W - 380L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
1 / 3 / 2
8,821
490
13,454
15,320
10,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
FreeLevels
Jormungandr
10
0 / 6 / 0
6,241
347
4,155
10,925
5,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
17
4 / 4 / 2
10,445
580
10,576
13,556
5,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Zedrow-
Thanatos
13
4 / 10 / 2
8,989
499
6,563
15,462
4,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
gamenoob321
Izanami
11
0 / 8 / 0
7,036
391
2,737
10,341
2,347
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GrandMasterHuey
Erlang Shen
17
18 / 3 / 5
11,610
645
18,629
18,322
11,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
PrimeZion
Sun Wukong
15
3 / 1 / 1
9,265
515
7,788
12,261
8,378
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Snowypenny
Izanami
16
3 / 1 / 16
10,631
591
8,140
8,560
2,782
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
16
5 / 3 / 4
10,139
563
6,409
12,896
6,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 1 / 6
9,468
526
7,712
7,777
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
9
Kills
31
31
Deaths
9
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
3
2
0.67
L
Jormungandr
FreeLevels
Jormungandr
0
6
0
0
W
Erlang Shen
GrandMasterHuey
Erlang Shen
18
3
5
6.83
W
Sun Wukong
PrimeZion
Sun Wukong
3
1
1
3.5
L
Ra
4
4
2
1.25
W
Izanami
Snowypenny
Izanami
3
1
16
11
W
Nemesis
5
3
4
2.33
W
2
1
6
5
L
Thanatos
Zedrow-
Thanatos
4
10
2
0.5
L
Izanami
gamenoob321
Izanami
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,485
Damage
48,678
65,604
Taken
59,816
28,143
Mitigated
31,608
24,301
Healing
17,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
13,454
897
188
5,642
15,320
10,758
714
2,079
13,241
51,358
0
L
Jormungandr
FreeLevels
Jormungandr
4,155
1,739
0
0
10,925
5,052
0
622
10,303
16,846
0
W
Erlang Shen
GrandMasterHuey
Erlang Shen
18,629
9,753
0
5,827
18,322
11,882
1,277
7,791
10,277
0
78,406
W
Sun Wukong
PrimeZion
Sun Wukong
7,788
2,185
632
2,139
12,261
8,378
304
7,392
3,910
0
45,296
L
Ra
10,576
807
1,219
6,236
13,556
5,327
112
3,979
9,577
88,044
0
W
Izanami
Snowypenny
Izanami
8,140
6,271
0
3,983
8,560
2,782
2,520
2,390
6,032
0
63,393
W
Nemesis
6,409
3,016
0
2,519
12,896
6,199
26
5,805
6,954
0
59,397
W
7,712
1,771
0
2,424
7,777
2,367
88
3,286
4,399
60,732
0
L
Thanatos
Zedrow-
Thanatos
6,563
1,952
0
8,784
15,462
4,659
0
1,032
14,430
0
48,883
L
Izanami
gamenoob321
Izanami
2,737
1,141
0
2,232
10,341
2,347
0
0
10,341
0
35,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,532
Gold Earned
51,113
424
Minions Killed
502
0
Camps Cleared
0
1,716,353
Distance Traveled
1,835,208
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,821
490
93
5
0
374,332
2
L
Jormungandr
6,241
347
27
2
0
331,505
0
W
Erlang Shen
11,610
645
88
5
0
368,057
2
W
Sun Wukong
9,265
515
83
5
0
367,461
0
L
Ra
10,445
580
157
9
0
355,462
3
W
Izanami
10,631
591
116
6
0
351,940
2
W
Nemesis
10,139
563
104
6
0
408,228
2
W
Hera
9,468
526
111
6
0
339,522
3
L
Thanatos
8,989
499
74
4
0
337,013
1
L
Izanami
7,036
391
73
4
0
318,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role