Player Matchup

Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CaptainStab1017
Ares
Level 11
God Stats
0W - 2L
1,302 SR
Queue Stats
10W - 14L
1,347 Elo+
Solo
Hel
Hel
Chavez8720
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,293 Elo+
Party 2
Apollo
Apollo
LostVanquisher
Apollo
Level 25
God Stats
10W - 15L
1,487 SR
Queue Stats
32W - 37L
1,432 Elo+
Solo
Susano
Susano
US-VS-THE-W0RLD1
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,262 Elo+
Party 2
Team Averages
Level 17
1,458 SR
1,367 Elo+

VS

Team Averages
Level 30
1,652 SR
1,568 Elo+
Bacchus
Bacchus
OGThicci
Bacchus
Level 13
God Stats
4W - 0L
1,784 SR
Queue Stats
17W - 17L
1,463 Elo+
Party 1
Rama
Rama
Paxonn
Rama
Level 65
God Stats
1W - 0L
1,274 SR
Queue Stats
51W - 31L
1,534 Elo+
Party 1
Sol
Sol
SadMachineee
Sol
Level 18
God Stats
3W - 0L
1,794 SR
Queue Stats
4W - 0L
1,679 Elo+
Party 3
Mercury
Mercury
bdoot
Mercury
Level 40
God Stats
2W - 0L
1,801 SR
Queue Stats
4W - 0L
1,679 Elo+
Party 3
Merlin
Merlin
meandmyshaddow
Merlin
Level 16
God Stats
15W - 13L
1,608 SR
Queue Stats
32W - 31L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 0 / 0
8,090
809
0
0
0
16
4 / 8 / 2
10,782
1,078
12,423
27,927
27,603
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
1 / 10 / 5
10,460
1,046
9,343
21,620
8,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 7 / 3
10,200
1,020
10,834
17,836
6,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
0 / 14 / 1
8,772
877
5,725
21,160
7,405
Team 1 Tickets

0

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
OGThicci
Bacchus
18
3 / 3 / 22
11,006
1,101
10,082
10,845
9,425
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
Paxonn
Rama
18
8 / 1 / 13
11,183
1,118
18,351
8,774
3,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
9 / 0 / 20
12,671
1,267
22,136
8,598
3,599
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
bdoot
Mercury
18
13 / 3 / 12
11,830
1,183
14,177
9,523
3,756
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 0 / 19
11,561
1,156
17,219
5,284
2,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
125
7
Kills
39
39
Deaths
7
11
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
L
4
8
2
0.63
L
1
10
5
0.35
L
2
7
3
0.5
W
Bacchus
OGThicci
Bacchus
3
3
22
4.67
W
Rama
Paxonn
Rama
8
1
13
14.5
W
9
0
20
19
L
0
14
1
0.04
W
Mercury
bdoot
Mercury
13
3
12
6.33
W
6
0
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,325
Damage
81,965
88,543
Taken
43,024
50,495
Mitigated
22,470
9,171
Healing
11,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
12,423
507
136
672
27,927
27,603
0
19,968
7,959
32,512
0
L
9,343
2,427
2,351
4,325
21,620
8,514
0
11,620
10,000
27,469
0
L
10,834
5,805
0
1,687
17,836
6,973
0
9,067
8,769
0
33,920
W
Bacchus
OGThicci
Bacchus
10,082
2,585
0
306
10,845
9,425
0
6,683
4,067
19,282
0
W
Rama
Paxonn
Rama
18,351
17,627
0
3,529
8,774
3,471
0
4,946
3,755
0
35,632
W
22,136
13,498
0
6,415
8,598
3,599
0
4,299
4,299
52,530
0
L
5,725
867
0
0
21,160
7,405
0
8,782
12,378
0
14,987
W
Mercury
bdoot
Mercury
14,177
8,322
0
564
9,523
3,756
0
4,049
5,474
0
21,202
W
17,219
946
0
190
5,284
2,219
0
1,789
3,495
37,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,304
Gold Earned
58,251
167
Minions Killed
213
3
Camps Cleared
7
733,909
Distance Traveled
956,430
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,090
809
0
0
0
0
0
L
Ares
10,782
1,078
38
4
1
199,029
3
L
Hel
10,460
1,046
56
6
0
170,089
0
L
Apollo
10,200
1,020
61
6
1
167,336
0
W
Bacchus
11,006
1,101
9
1
0
171,887
0
W
Rama
11,183
1,118
48
5
4
182,585
0
W
Sol
12,671
1,267
84
8
0
174,131
0
L
Susano
8,772
877
12
1
1
197,455
2
W
Mercury
11,830
1,183
21
2
1
213,401
0
W
Merlin
11,561
1,156
51
5
2
214,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role