Player Matchup

Ares
Ares
ABS0L3M-10-
Ares
Level 69
God Stats
9W - 9L
1,554 SR
Queue Stats
125W - 188L
1,325 Elo+
Party 1
Fenrir
Fenrir
ShadowStake69
Fenrir
Level 116
God Stats
1W - 4L
1,283 SR
Queue Stats
36W - 57L
1,360 Elo+
Solo
Baron Samedi
Baron Samedi
cfih
Baron Samedi
Level 79
God Stats
1W - 1L
1,321 SR
Queue Stats
325W - 355L
1,427 Elo+
Solo
Neith
Neith
deejjaee
Neith
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,256 Elo+
Solo
Sol
Sol
xXL0nely_EggXx
Sol
Level 71
God Stats
1W - 2L
1,724 SR
Queue Stats
120W - 170L
1,351 Elo+
Party 1
Team Averages
Level 82
1,476 SR
1,344 Elo+

VS

Team Averages
Level 98
1,403 SR
1,389 Elo+
Chaac
Chaac
JJJmartin
Chaac
Level 135
God Stats
19W - 14L
1,540 SR
Queue Stats
225W - 256L
1,378 Elo+
Solo
Bakasura
Bakasura
MrKill3r
Bakasura
Level 66
God Stats
9W - 12L
1,107 SR
Queue Stats
80W - 69L
1,362 Elo+
Party 2
Xing Tian
Xing Tian
Sinful Scythe
Xing Tian
Level 108
God Stats
2W - 2L
1,728 SR
Queue Stats
62W - 45L
1,409 Elo+
Party 2
Raijin
Raijin
edwinee
Raijin
Level 85
God Stats
1W - 1L
1,358 SR
Queue Stats
56W - 64L
1,379 Elo+
Solo
Hachiman
Hachiman
hjamena100
Hachiman
Level 97
God Stats
2W - 4L
1,284 SR
Queue Stats
190W - 220L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 2
9,521
476
15,268
17,806
16,887
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 5 / 3
9,293
465
8,039
15,113
5,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
cfih
Baron Samedi
16
1 / 7 / 1
9,511
476
5,574
15,897
5,552
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
deejjaee
Neith
16
1 / 5 / 1
9,650
483
11,840
15,943
5,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 5
9,622
481
9,929
13,238
4,008
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JJJmartin
Chaac
19
4 / 2 / 2
12,390
620
12,192
20,851
20,985
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
MrKill3r
Bakasura
19
6 / 2 / 6
12,129
606
8,376
15,718
8,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Sinful Scythe
Xing Tian
15
1 / 2 / 5
9,902
495
6,633
16,695
12,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
edwinee
Raijin
19
9 / 2 / 5
12,537
627
15,316
15,296
5,976
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
hjamena100
Hachiman
16
3 / 3 / 4
10,571
529
12,372
14,070
4,805
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
10
Kills
23
23
Deaths
11
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
3
2
2
W
Chaac
JJJmartin
Chaac
4
2
2
2.5
W
Bakasura
MrKill3r
Bakasura
6
2
6
4.5
L
1
5
3
0.5
W
Xing Tian
Sinful Scythe
Xing Tian
1
2
5
1.75
L
Baron Samedi
cfih
Baron Samedi
1
7
1
0.21
L
Neith
deejjaee
Neith
1
5
1
0.3
W
Raijin
edwinee
Raijin
9
2
5
5.75
W
Hachiman
hjamena100
Hachiman
3
3
4
1.67
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,650
Damage
54,889
77,997
Taken
82,630
38,063
Mitigated
52,813
23,862
Healing
28,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,268
962
234
1,501
17,806
16,887
0
6,069
11,667
32,897
0
W
Chaac
JJJmartin
Chaac
12,192
1,288
0
9,845
20,851
20,985
202
0
20,851
0
80,625
W
Bakasura
MrKill3r
Bakasura
8,376
6,646
0
6,189
15,718
8,928
1,496
3,079
12,639
273
93,376
L
8,039
2,225
0
4,608
15,113
5,672
0
2,038
12,955
0
56,791
W
Xing Tian
Sinful Scythe
Xing Tian
6,633
508
0
990
16,695
12,119
668
8,677
8,018
47,912
0
L
Baron Samedi
cfih
Baron Samedi
5,574
255
0
4,860
15,897
5,552
634
9,745
6,134
63,242
0
L
Neith
deejjaee
Neith
11,840
6,511
0
7,227
15,943
5,944
738
511
15,292
0
58,552
W
Raijin
edwinee
Raijin
15,316
1,737
0
5,547
15,296
5,976
1,424
10,253
5,043
81,869
0
W
Hachiman
hjamena100
Hachiman
12,372
9,276
0
6,042
14,070
4,805
1,679
9,067
5,003
0
69,893
L
9,929
2,935
349
5,083
13,238
4,008
1,022
3,684
9,554
59,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,597
Gold Earned
57,529
446
Minions Killed
622
0
Camps Cleared
0
1,787,847
Distance Traveled
1,930,647
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,521
476
34
2
0
417,081
0
W
Chaac
12,390
620
157
8
0
372,067
0
W
Bakasura
12,129
606
153
8
0
450,573
0
L
Fenrir
9,293
465
100
5
0
397,045
1
W
Xing Tian
9,902
495
62
3
0
378,954
0
L
Baron Samedi
9,511
476
113
6
0
291,374
1
L
Neith
9,650
483
100
5
0
339,781
1
W
Raijin
12,537
627
138
7
0
364,947
5
W
Hachiman
10,571
529
112
6
0
364,106
2
L
Sol
9,622
481
99
5
0
342,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role