Player Matchup

Vulcan
Vulcan
Ambiental
Vulcan
Level 128
God Stats
8W - 17L
1,326 SR
Queue Stats
278W - 288L
1,474 Elo+
Solo
Chang'e
Chang'e
AprilKepner
Chang'e
Level 79
God Stats
6W - 2L
1,681 SR
Queue Stats
26W - 26L
1,466 Elo+
Solo
Sol
Sol
RaphaelBurgos
Sol
Level 146
God Stats
39W - 37L
1,523 SR
Queue Stats
586W - 560L
1,466 Elo+
Solo
Neith
Neith
Shaironsor
Neith
Level 129
God Stats
4W - 1L
1,673 SR
Queue Stats
54W - 61L
1,458 Elo+
Solo
Thor
Thor
yUmNomeDahora
Thor
Level 122
God Stats
1W - 1L
1,212 SR
Queue Stats
45W - 49L
1,448 Elo+
Solo
Team Averages
Level 121
1,483 SR
1,462 Elo+

VS

Team Averages
Level 70
1,385 SR
1,466 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Faby030700
Thoth
Level 62
God Stats
8W - 12L
1,274 SR
Queue Stats
316W - 354L
1,390 Elo+
Party 1
Bakasura
Bakasura
Lifester
Bakasura
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,491 Elo+
Party 1
Athena
Athena
ginoalfaro99
Athena
Level 108
God Stats
2W - 3L
1,182 SR
Queue Stats
60W - 50L
1,519 Elo+
Party 1
Neith
Neith
julianriqueros
Neith
Level 18
God Stats
2W - 3L
1,471 SR
Queue Stats
52W - 88L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ambiental
Vulcan
17
6 / 2 / 1
10,994
579
9,117
8,689
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
AprilKepner
Chang'e
14
1 / 2 / 4
9,416
496
4,848
10,394
7,832
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
2 / 1 / 1
12,130
638
13,770
12,829
4,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
19
9 / 1 / 5
12,264
645
17,339
12,191
4,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 1 / 3
9,751
513
2,979
10,109
3,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
0 / 1 / 3
9,911
522
6,959
15,608
17,829
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
16
5 / 4 / 0
9,808
516
7,204
10,137
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Lifester
Bakasura
1
0 / 0 / 0
5,058
266
0
0
0
Athena
12
1 / 6 / 2
7,943
418
5,897
21,970
17,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 8 / 3
8,145
429
7,528
15,210
4,944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
19
Kills
7
7
Deaths
19
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
3
1.5
W
Vulcan
Ambiental
Vulcan
6
2
1
3.25
W
Chang'e
AprilKepner
Chang'e
1
2
4
1.5
L
Thoth
5
4
0
1.25
L
Bakasura
Lifester
Bakasura
0
0
0
0
W
2
1
1
2.5
W
Neith
9
1
5
11.5
L
Athena
1
6
2
0.33
L
1
8
3
0.31
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,053
Damage
27,588
54,212
Taken
62,925
24,373
Mitigated
43,209
19,146
Healing
12,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,959
316
0
4,006
15,608
17,829
0
8,957
6,572
75,942
0
W
Vulcan
Ambiental
Vulcan
9,117
2,001
0
1,658
8,689
3,313
1,108
4,150
4,539
60,362
0
W
Chang'e
AprilKepner
Chang'e
4,848
1,024
1,913
4,419
10,394
7,832
379
2,319
8,075
40,177
0
L
Thoth
7,204
320
0
598
10,137
3,356
0
5,861
3,870
58,274
0
L
Bakasura
Lifester
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
13,770
5,986
0
6,803
12,829
4,661
4,088
8,453
4,376
87,824
9,990
W
Neith
17,339
7,036
0
3,853
12,191
4,818
4,375
2,806
9,385
0
93,344
L
Athena
5,897
1,295
104
2,713
21,970
17,080
38
8,430
13,386
24,394
0
L
7,528
4,278
0
5,137
15,210
4,944
0
2,248
12,945
0
51,429
W
2,979
939
0
500
10,109
3,749
1,514
2,332
7,777
0
62,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,555
Gold Earned
40,865
586
Minions Killed
384
0
Camps Cleared
0
1,640,594
Distance Traveled
1,408,386
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,911
522
155
8
0
369,214
5
W
Vulcan
10,994
579
100
5
0
373,955
1
W
Chang'e
9,416
496
78
4
0
299,597
8
L
Thoth
9,808
516
114
6
0
355,722
1
L
Bakasura
5,058
266
0
0
0
0
0
W
Sol
12,130
638
172
9
0
313,279
6
W
Neith
12,264
645
137
7
0
337,912
0
L
Athena
7,943
418
34
2
0
380,481
2
L
Neith
8,145
429
81
4
0
302,969
1
W
Thor
9,751
513
99
5
0
315,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role