Player Matchup

Ymir
Ymir
AhhhUDoin
Ymir
Level 28
God Stats
42W - 31L
1,584 SR
Queue Stats
76W - 76L
1,463 Elo+
Party 2
Scylla
Scylla
Bvaripa4
Scylla
Level 66
God Stats
7W - 5L
1,542 SR
Queue Stats
169W - 170L
1,554 Elo+
Party 2
Artemis
Artemis
Flyytech
Artemis
Level 97
God Stats
24W - 7L
1,904 SR
Queue Stats
324W - 301L
1,562 Elo+
Party 2
Ravana
Ravana
SwiftySullie32
Ravana
Level 127
God Stats
11W - 2L
1,952 SR
Queue Stats
196W - 172L
1,562 Elo+
Party 2
Nemesis
Nemesis
blasianboar
Nemesis
Level 110
God Stats
4W - 2L
1,630 SR
Queue Stats
211W - 202L
1,551 Elo+
Party 2
Team Averages
Level 86
1,722 SR
1,539 Elo+

VS

Team Averages
Level 79
1,424 SR
1,387 Elo+
Ra
Ra
Bberg69
Ra
Level 20
God Stats
0W - 2L
1,289 SR
Queue Stats
91W - 112L
1,443 Elo+
Party 3
Bellona
Bellona
Bollin69
Bellona
Level 105
God Stats
17W - 25L
1,459 SR
Queue Stats
455W - 455L
1,494 Elo+
Party 3
Izanami
Izanami
Cheekypeak
Izanami
Level 28
God Stats
8W - 12L
1,394 SR
Queue Stats
40W - 71L
1,283 Elo+
Party 1
Thanatos
Thanatos
Commoncold14
Thanatos
Level 117
God Stats
15W - 13L
1,453 SR
Queue Stats
127W - 135L
1,371 Elo+
Party 1
Sobek
Sobek
G00SG00S
Sobek
Level 124
God Stats
11W - 14L
1,527 SR
Queue Stats
135W - 145L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 0 / 8
5,199
520
1,167
5,260
2,286
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Bvaripa4
Scylla
10
1 / 1 / 1
5,822
582
995
1,947
522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Flyytech
Artemis
13
13 / 0 / 0
7,673
767
9,726
5,363
1,904
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 1 / 1
5,680
568
2,089
3,743
1,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
blasianboar
Nemesis
10
2 / 2 / 1
5,906
591
1,624
5,850
3,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,226
523
0
4,208
2,153
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Bollin69
Bellona
11
3 / 2 / 1
6,336
634
4,445
4,126
2,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Cheekypeak
Izanami
6
0 / 5 / 0
4,273
427
1,800
5,644
802
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thanatos
Commoncold14
Thanatos
8
1 / 6 / 1
5,260
526
2,819
7,505
2,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
G00SG00S
Sobek
7
0 / 4 / 0
4,512
451
1,830
6,474
4,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
18
Kills
4
4
Deaths
19
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
0
8
4
L
0
2
0
0
L
Bellona
Bollin69
Bellona
3
2
1
1.75
W
Scylla
Bvaripa4
Scylla
1
1
1
1.5
L
Izanami
Cheekypeak
Izanami
0
5
0
0
L
Thanatos
Commoncold14
Thanatos
1
6
1
0.25
W
Artemis
Flyytech
Artemis
13
0
0
13
L
Sobek
G00SG00S
Sobek
0
4
0
0
W
2
1
1
2.5
W
Nemesis
blasianboar
Nemesis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,601
Damage
10,894
22,163
Taken
27,957
8,999
Mitigated
12,126
4,922
Healing
8,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,167
341
0
0
5,260
2,286
0
673
4,458
11,516
0
L
0
0
0
738
4,208
2,153
31
660
3,548
23,630
0
L
Bellona
Bollin69
Bellona
4,445
1,991
0
769
4,126
2,653
848
0
4,126
0
30,983
W
Scylla
Bvaripa4
Scylla
995
42
0
360
1,947
522
0
0
1,947
30,851
0
L
Izanami
Cheekypeak
Izanami
1,800
1,256
0
1,297
5,644
802
0
139
5,505
0
14,643
L
Thanatos
Commoncold14
Thanatos
2,819
855
0
3,964
7,505
2,518
0
335
7,170
0
25,517
W
Artemis
Flyytech
Artemis
9,726
6,985
0
2,926
5,363
1,904
0
860
4,335
0
57,152
L
Sobek
G00SG00S
Sobek
1,830
175
0
1,611
6,474
4,000
0
1,028
5,446
9,545
0
W
2,089
621
0
504
3,743
1,132
0
0
3,743
0
29,709
W
Nemesis
blasianboar
Nemesis
1,624
83
0
1,132
5,850
3,155
0
0
5,850
0
29,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,280
Gold Earned
25,607
310
Minions Killed
234
0
Camps Cleared
0
969,847
Distance Traveled
943,638
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,199
520
22
2
0
180,206
0
L
Ra
5,226
523
52
5
0
181,316
0
L
Bellona
6,336
634
75
8
0
231,082
0
W
Scylla
5,822
582
60
6
0
188,952
2
L
Izanami
4,273
427
29
3
0
173,380
1
L
Thanatos
5,260
526
52
5
0
179,039
0
W
Artemis
7,673
767
93
9
0
187,953
2
L
Sobek
4,512
451
26
3
0
178,821
3
W
Ravana
5,680
568
65
7
0
202,074
1
W
Nemesis
5,906
591
70
7
0
210,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role