Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Gavinnnnnn
Mercury
Level 109
God Stats
6W - 8L
1,456 SR
Queue Stats
201W - 149L
1,708 Elo+
Party 2
Charybdis
Charybdis
Seff-Curry
Charybdis
Level 106
God Stats
2W - 1L
1,241 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Achilles
Achilles
Skiddly_Doodly1
Achilles
Level 45
God Stats
0W - 2L
1,608 SR
Queue Stats
17W - 30L
1,383 Elo+
Party 2
Merlin
Merlin
notaprivate
Merlin
Level 44
God Stats
4W - 10L
1,515 SR
Queue Stats
40W - 63L
1,506 Elo+
Solo
Team Averages
Level 72
1,464 SR
1,519 Elo+

VS

Team Averages
Level 72
1,552 SR
1,543 Elo+
Bakasura
Bakasura
CountSanwich
Bakasura
Level 48
God Stats
5W - 2L
1,646 SR
Queue Stats
119W - 111L
1,522 Elo+
Party 3
Thanatos
Thanatos
WBZ_SLAYER
Thanatos
Level 29
God Stats
27W - 26L
1,515 SR
Queue Stats
101W - 91L
1,479 Elo+
Party 3
Ao Kuang
Ao Kuang
aplop8989
Ao Kuang
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,544 Elo+
Party 1
Persephone
Persephone
o CRiMZON o
Persephone
Level 142
God Stats
5W - 7L
1,460 SR
Queue Stats
162W - 123L
1,586 Elo+
Party 1
Cupid
Cupid
x unholyphoenix
Cupid
Level 123
God Stats
4W - 3L
1,638 SR
Queue Stats
238W - 188L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
2 / 4 / 2
5,896
491
2,951
7,324
6,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Gavinnnnnn
Mercury
11
1 / 2 / 0
6,227
519
3,256
8,396
2,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
Seff-Curry
Charybdis
8
1 / 6 / 1
5,359
447
4,813
7,824
1,803
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
9
0 / 4 / 1
5,564
464
4,779
8,970
3,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
8
0 / 4 / 0
5,253
438
1,929
8,565
2,767
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CountSanwich
Bakasura
13
2 / 0 / 2
7,539
628
5,544
7,011
3,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
WBZ_SLAYER
Thanatos
13
5 / 1 / 4
7,652
638
4,264
6,708
2,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
aplop8989
Ao Kuang
11
3 / 2 / 4
6,474
540
3,812
6,768
2,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
o CRiMZON o
Persephone
13
3 / 0 / 1
8,202
684
7,165
5,050
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 1 / 4
7,902
659
8,396
6,719
2,002
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
20
20
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
4
2
0.75
W
Bakasura
CountSanwich
Bakasura
2
0
2
3
L
Mercury
Gavinnnnnn
Mercury
1
2
0
0.5
L
Charybdis
Seff-Curry
Charybdis
1
6
1
0.25
L
Achilles
0
4
1
0.13
W
Thanatos
WBZ_SLAYER
Thanatos
5
1
4
7
W
Ao Kuang
aplop8989
Ao Kuang
3
2
4
2.5
L
Merlin
0
4
0
0
W
Persephone
o CRiMZON o
Persephone
3
0
1
3.5
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,728
Damage
29,181
41,079
Taken
32,256
17,339
Mitigated
12,249
7,688
Healing
17,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,951
857
362
1,072
7,324
6,821
0
1,329
5,995
12,426
0
W
Bakasura
CountSanwich
Bakasura
5,544
4,247
28
3,147
7,011
3,817
2,674
0
7,011
0
33,032
L
Mercury
Gavinnnnnn
Mercury
3,256
2,301
0
901
8,396
2,627
0
1,357
6,844
0
40,490
L
Charybdis
Seff-Curry
Charybdis
4,813
2,797
0
1,615
7,824
1,803
0
2,256
5,568
0
29,753
L
Achilles
4,779
2,414
0
1,154
8,970
3,321
0
312
8,145
0
23,385
W
Thanatos
WBZ_SLAYER
Thanatos
4,264
1,410
0
5,740
6,708
2,696
632
699
6,009
0
42,588
W
Ao Kuang
aplop8989
Ao Kuang
3,812
1,533
205
3,057
6,768
2,128
0
746
6,022
20,290
4,975
L
Merlin
1,929
39
98
2,486
8,565
2,767
126
5,397
3,168
24,200
0
W
Persephone
o CRiMZON o
Persephone
7,165
257
0
1,960
5,050
1,606
715
1,929
3,121
48,271
0
W
8,396
5,103
246
3,023
6,719
2,002
320
1,567
5,152
0
43,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,299
Gold Earned
37,769
231
Minions Killed
401
0
Camps Cleared
0
1,070,002
Distance Traveled
1,214,492
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,896
491
24
2
0
198,314
2
W
Bakasura
7,539
628
91
8
0
242,768
0
L
Mercury
6,227
519
82
7
0
270,513
5
L
Charybdis
5,359
447
43
4
0
197,909
1
L
Achilles
5,564
464
45
4
0
194,699
2
W
Thanatos
7,652
638
86
7
0
254,954
0
W
Ao Kuang
6,474
540
45
4
0
241,299
1
L
Merlin
5,253
438
37
3
0
208,567
2
W
Persephone
8,202
684
93
8
0
240,227
1
W
Cupid
7,902
659
86
7
0
235,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role