Player Matchup

Merlin
Merlin
Draconistaker
Merlin
Level 89
God Stats
3W - 2L
1,443 SR
Queue Stats
94W - 85L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
FOXHOUND2004
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,401 Elo+
Solo
Olorun
Olorun
Mardaji
Olorun
Level 14
God Stats
2W - 3L
1,355 SR
Queue Stats
8W - 11L
1,268 Elo+
Party 2
Thor
Thor
Zenonir
Thor
Level 4
God Stats
1W - 3L
1,188 SR
Queue Stats
1W - 4L
1,042 Elo+
Party 2
Mulan
Mulan
saltytigerr
Mulan
Level 17
God Stats
18W - 18L
1,437 SR
Queue Stats
22W - 22L
1,442 Elo+
Party 2
Team Averages
Level 26
1,385 SR
1,316 Elo+

VS

Team Averages
Level 16
1,474 SR
1,406 Elo+
King Arthur
King Arthur
Jinister
King Arthur
Level 17
God Stats
16W - 23L
1,563 SR
Queue Stats
194W - 197L
1,444 Elo+
Solo
Charybdis
Charybdis
Mustb4to16chars
Charybdis
Level 15
God Stats
3W - 6L
1,500 SR
Queue Stats
37W - 29L
1,304 Elo+
Solo
Bellona
Bellona
StrayVulpine
Bellona
Level 15
God Stats
6W - 8L
1,293 SR
Queue Stats
67W - 70L
1,334 Elo+
Solo
Thor
Thor
TS_Cantu
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 1
Ra
Ra
jrey899
Ra
Level 27
God Stats
3W - 6L
1,516 SR
Queue Stats
62W - 69L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 15
15,799
1,129
42,039
12,140
5,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
FOXHOUND2004
Cthulhu
20
1 / 4 / 24
12,882
920
11,162
17,551
21,644
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
Mardaji
Olorun
20
11 / 5 / 20
14,689
1,049
30,272
19,676
9,414
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
Zenonir
Thor
20
8 / 3 / 19
14,316
1,023
16,805
12,665
5,701
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 2 / 30
13,020
930
12,964
19,615
19,165
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

133

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jinister
King Arthur
20
1 / 9 / 9
12,693
907
10,327
31,895
30,848
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Mustb4to16chars
Charybdis
19
2 / 4 / 8
12,740
910
13,827
19,312
7,054
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
StrayVulpine
Bellona
18
2 / 9 / 3
11,621
830
8,182
20,785
16,634
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
19
1 / 8 / 5
12,278
877
11,454
19,842
7,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
11 / 6 / 4
15,950
1,139
31,150
28,494
11,438
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
46
36
Kills
17
17
Deaths
36
108
Assists
29
Player
Kills
Deaths
Assists
KDA
W
15
3
15
7.5
W
Cthulhu
FOXHOUND2004
Cthulhu
1
4
24
3.25
L
King Arthur
Jinister
King Arthur
1
9
9
0.61
W
Olorun
Mardaji
Olorun
11
5
20
4.2
L
Charybdis
Mustb4to16chars
Charybdis
2
4
8
1.5
L
Bellona
StrayVulpine
Bellona
2
9
3
0.39
L
Thor
1
8
5
0.44
W
Thor
Zenonir
Thor
8
3
19
5.83
L
11
6
4
2.17
W
1
2
30
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,242
Damage
74,940
81,647
Taken
120,328
61,256
Mitigated
73,326
9,997
Healing
14,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
42,039
3,074
0
415
12,140
5,332
0
4,229
7,911
77,857
0
W
Cthulhu
FOXHOUND2004
Cthulhu
11,162
597
0
0
17,551
21,644
0
6,771
10,780
50,970
0
L
King Arthur
Jinister
King Arthur
10,327
2,138
0
2,085
31,895
30,848
0
22,292
9,603
0
29,858
W
Olorun
Mardaji
Olorun
30,272
19,990
1,986
6,719
19,676
9,414
0
7,810
11,866
46,225
0
L
Charybdis
Mustb4to16chars
Charybdis
13,827
8,509
0
0
19,312
7,054
0
13,552
5,760
0
35,191
L
Bellona
StrayVulpine
Bellona
8,182
2,766
0
1,095
20,785
16,634
0
14,180
6,605
0
16,115
L
Thor
11,454
892
0
0
19,842
7,352
0
13,184
6,658
0
23,713
W
Thor
Zenonir
Thor
16,805
2,967
0
157
12,665
5,701
0
5,644
7,021
0
32,761
L
31,150
3,027
1,727
9,374
28,494
11,438
0
20,265
8,229
81,885
0
W
12,964
2,536
0
720
19,615
19,165
0
6,696
12,919
0
20,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,706
Gold Earned
65,282
250
Minions Killed
236
8
Camps Cleared
3
1,308,969
Distance Traveled
1,192,410
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,799
1,129
84
6
3
257,073
0
W
Cthulhu
12,882
920
76
5
0
246,429
2
L
King Arthur
12,693
907
37
3
0
257,332
0
W
Olorun
14,689
1,049
34
2
3
237,789
0
L
Charybdis
12,740
910
50
4
0
251,452
0
L
Bellona
11,621
830
9
1
2
188,738
0
L
Thor
12,278
877
22
2
0
233,622
0
W
Thor
14,316
1,023
34
2
2
277,563
1
L
Ra
15,950
1,139
118
8
1
261,266
0
W
Mulan
13,020
930
22
2
0
290,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role