Player Matchup

Cerberus
Cerberus
Gold V
Bl00DF1RE
Cerberus
Gold V
Level 108
God Stats
1W - 3L
1,387 SR
Queue Stats
116W - 117L
1,318 MMR
Solo
Janus
Janus
Silver II
LordDado
Janus
Silver II
Level 146
God Stats
1W - 3L
1,115 SR
Queue Stats
146W - 166L
1,023 MMR
Solo
Ares
Ares
Silver I
StudentloansXD
Ares
Silver I
Level 90
God Stats
48W - 49L
1,482 SR
Queue Stats
327W - 336L
1,143 MMR
Party 1
Set
Set
Silver II
Vygotsky
Set
Silver II
Level 152
God Stats
11W - 13L
1,524 SR
Queue Stats
212W - 230L
949 MMR
Solo
Ullr
Ullr
Silver III
bootay3k
Ullr
Silver III
Level 69
God Stats
161W - 122L
1,515 SR
Queue Stats
342W - 352L
1,001 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,405 SR
1,087 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,661 SR
1,325 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver III
 
Ah Muzen Cab
Silver III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver II
 
Sobek
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Silver IV
PockyRaptor
Chronos
Silver IV
Level 86
God Stats
3W - 1L
1,775 SR
Queue Stats
31W - 19L
1,356 MMR
Party 2
Discordia
Discordia
Silver I
catgirlchipotle
Discordia
Silver I
Level 101
God Stats
2W - 0L
1,628 SR
Queue Stats
38W - 37L
1,253 MMR
Party 2
Arachne
Arachne
Silver II
m3cos
Arachne
Silver II
Level 108
God Stats
18W - 12L
1,902 SR
Queue Stats
676W - 691L
1,017 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bl00DF1RE
Cerberus
14
1 / 3 / 0
8,426
496
5,387
13,781
10,541
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
LordDado
Janus
13
1 / 4 / 3
8,138
479
7,227
8,502
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 2 / 4
7,376
434
4,414
13,436
8,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 5 / 1
7,191
423
5,275
11,177
4,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
14
5 / 5 / 1
8,516
501
9,533
12,195
4,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
TiamatGilgameshMorgan Le FayPersephoneAthena

VS

Bans
OdinArtemisFafnirFenrirTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
2 / 1 / 3
10,357
609
7,710
10,245
3,385
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
 
Sobek
13
4 / 1 / 4
9,051
532
4,590
15,321
10,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
PockyRaptor
Chronos
18
6 / 1 / 3
11,473
675
12,234
13,489
5,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
catgirlchipotle
Discordia
15
1 / 4 / 4
9,635
567
4,810
7,581
3,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
m3cos
Arachne
16
6 / 1 / 2
10,180
599
13,457
14,578
6,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
8
Kills
19
19
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
1
3
3.5
W
Sobek
 
Sobek
4
1
4
6
L
Cerberus
Bl00DF1RE
Cerberus
1
3
0
0.33
L
Janus
LordDado
Janus
1
4
3
0.63
W
Chronos
PockyRaptor
Chronos
6
1
3
7.5
L
0
2
4
1
L
1
5
1
0.3
L
Ullr
5
5
1
1.1
W
Discordia
catgirlchipotle
Discordia
1
4
4
0.75
W
Arachne
m3cos
Arachne
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,836
Damage
42,801
59,091
Taken
61,214
30,053
Mitigated
28,466
12,238
Healing
25,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
7,710
3,323
0
5,794
10,245
3,385
274
1,587
8,658
0
76,930
W
Sobek
 
Sobek
4,590
701
0
5,026
15,321
10,408
30
4,708
10,613
20,412
0
L
Cerberus
Bl00DF1RE
Cerberus
5,387
491
0
4,318
13,781
10,541
678
6,390
7,391
57,370
0
L
Janus
LordDado
Janus
7,227
293
40
1,520
8,502
2,477
0
4,370
4,132
53,322
0
W
Chronos
PockyRaptor
Chronos
12,234
5,849
0
6,304
13,489
5,098
5,643
3,471
10,018
90,314
0
L
4,414
260
0
4,355
13,436
8,215
0
3,714
9,722
23,867
0
L
5,275
2,531
0
490
11,177
4,463
0
4,663
6,514
0
46,235
L
Ullr
9,533
2,937
0
1,515
12,195
4,357
0
2,869
9,326
0
44,174
W
Discordia
catgirlchipotle
Discordia
4,810
83
0
2,352
7,581
3,253
943
2,693
4,888
64,487
0
W
Arachne
m3cos
Arachne
13,457
9,439
0
6,411
14,578
6,322
0
4,640
9,938
0
74,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,647
Gold Earned
50,696
490
Minions Killed
532
0
Camps Cleared
0
1,599,981
Distance Traveled
1,839,377
25
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,357
609
134
8
0
362,671
6
W
Sobek
9,051
532
24
1
0
364,967
5
L
Cerberus
8,426
496
161
9
0
321,055
0
L
Janus
8,138
479
100
6
0
342,395
7
W
Chronos
11,473
675
166
10
0
345,109
5
L
Ares
7,376
434
46
3
0
341,489
11
L
Set
7,191
423
90
5
0
279,477
1
L
Ullr
8,516
501
93
5
0
315,565
6
W
Discordia
9,635
567
106
6
0
348,504
5
W
Arachne
10,180
599
102
6
0
418,126
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role