Player Matchup

Pele
Pele
ConqmainxD
Pele
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,798 Elo+
Party 1
Tiamat
Tiamat
Finesse ills
Tiamat
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 66L
1,759 Elo+
Party 1
Kuzenbo
Kuzenbo
ZoeyGotDrip
Kuzenbo
Level 24
God Stats
3W - 2L
1,810 SR
Queue Stats
125W - 21L
1,874 Elo+
Party 1
Team Averages
Level 46
1,603 SR
1,811 Elo+

VS

Team Averages
Level 68
1,703 SR
1,650 Elo+
King Arthur
King Arthur
DTBMike-_-
King Arthur
Level 85
God Stats
8W - 13L
1,452 SR
Queue Stats
106W - 105L
1,564 Elo+
Party 2
Nemesis
Nemesis
Depraved-Rex
Nemesis
Level 91
God Stats
5W - 6L
1,862 SR
Queue Stats
145W - 140L
1,602 Elo+
Party 2
Agni
Agni
pinikle
Agni
Level 29
God Stats
10W - 8L
1,795 SR
Queue Stats
53W - 27L
1,784 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 8
9,124
760
14,364
12,026
4,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
13
5 / 4 / 10
8,921
743
12,288
10,881
7,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
ZoeyGotDrip
Kuzenbo
13
6 / 0 / 12
9,061
755
14,616
12,243
15,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DTBMike-_-
King Arthur
9
2 / 8 / 3
7,302
609
7,345
18,098
8,109
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Depraved-Rex
Nemesis
11
3 / 6 / 4
7,796
650
9,136
14,254
5,855
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
pinikle
Agni
13
2 / 4 / 5
8,092
674
13,571
15,924
5,922
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
18
Kills
7
7
Deaths
18
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
3
8
3.67
L
King Arthur
DTBMike-_-
King Arthur
2
8
3
0.44
L
Nemesis
Depraved-Rex
Nemesis
3
6
4
0.83
W
Tiamat
5
4
10
2.5
W
Kuzenbo
ZoeyGotDrip
Kuzenbo
6
0
12
12
L
Agni
pinikle
Agni
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,268
Damage
30,052
35,150
Taken
48,276
27,945
Mitigated
19,886
9,506
Healing
13,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,364
3,881
0
3,474
12,026
4,920
525
5,075
6,951
0
36,817
L
King Arthur
DTBMike-_-
King Arthur
7,345
1,018
319
3,130
18,098
8,109
0
8,989
8,041
0
18,443
L
Nemesis
Depraved-Rex
Nemesis
9,136
3,971
0
2,458
14,254
5,855
0
7,187
6,098
0
16,081
W
Tiamat
12,288
1,305
72
4,186
10,881
7,437
144
3,756
7,125
27,652
0
W
Kuzenbo
ZoeyGotDrip
Kuzenbo
14,616
4,275
0
1,774
12,243
15,588
107
5,055
7,188
21,309
0
L
Agni
pinikle
Agni
13,571
672
0
7,176
15,924
5,922
0
7,797
6,879
39,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,106
Gold Earned
23,190
112
Minions Killed
104
5
Camps Cleared
5
694,584
Distance Traveled
619,663
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,124
760
54
5
4
223,585
2
L
King Arthur
7,302
609
21
2
0
196,785
5
L
Nemesis
7,796
650
21
2
0
208,737
0
W
Tiamat
8,921
743
46
4
1
228,827
1
W
Kuzenbo
9,061
755
12
1
0
242,172
3
L
Agni
8,092
674
62
5
5
214,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role