Player Matchup

Jing Wei
Jing Wei
OriScrub
Jing Wei
Level 26
God Stats
2W - 2L
1,244 SR
Queue Stats
24W - 34L
1,335 Elo+
Party 2
Odin
Odin
RockHardDale
Odin
Level 50
God Stats
2W - 1L
1,525 SR
Queue Stats
5W - 6L
1,416 Elo+
Solo
Ra
Ra
The3amebros
Ra
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 18L
1,119 Elo+
Party 2
Team Averages
Level 35
1,423 SR
1,290 Elo+

VS

Team Averages
Level 62
1,677 SR
1,431 Elo+
Artemis
Artemis
Kvls leopa6
Artemis
Level 25
God Stats
0W - 1L
1,822 SR
Queue Stats
28W - 49L
1,422 Elo+
Party 1
Ravana
Ravana
Santiagofire1
Ravana
Level 100
God Stats
0W - 3L
1,787 SR
Queue Stats
99W - 122L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
torox333
Kukulkan
Level 60
God Stats
11W - 16L
1,422 SR
Queue Stats
26W - 43L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
OriScrub
Jing Wei
17
12 / 7 / 8
14,056
740
20,763
20,903
7,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 2 / 17
12,263
645
9,754
19,260
20,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
9 / 9 / 8
13,787
726
12,839
15,859
5,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kvls leopa6
Artemis
13
2 / 10 / 8
10,925
575
11,219
17,706
6,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 7 / 7
13,377
704
14,613
17,170
15,318
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
torox333
Kukulkan
17
8 / 6 / 7
13,691
721
21,477
12,900
5,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
40
23
Kills
18
18
Deaths
23
33
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artemis
Kvls leopa6
Artemis
2
10
8
0.6
W
Jing Wei
OriScrub
Jing Wei
12
7
8
2.29
W
2
2
17
5.25
L
8
7
7
1.64
W
9
9
8
1.44
L
Kukulkan
torox333
Kukulkan
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,356
Damage
47,309
56,022
Taken
47,776
33,700
Mitigated
26,634
12,793
Healing
2,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Kvls leopa6
Artemis
11,219
4,988
16
654
17,706
6,136
539
4,034
13,409
0
19,944
W
Jing Wei
OriScrub
Jing Wei
20,763
18,545
0
1,576
20,903
7,574
1,212
8,332
12,571
0
57,199
W
9,754
2,255
856
2,137
19,260
20,685
874
7,757
11,503
0
29,640
L
14,613
3,401
0
853
17,170
15,318
0
3,009
13,855
4,585
29,439
W
12,839
1,636
4,180
4,044
15,859
5,441
296
8,082
7,777
47,411
0
L
Kukulkan
torox333
Kukulkan
21,477
996
215
821
12,900
5,180
584
5,381
7,282
67,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,106
Gold Earned
37,993
195
Minions Killed
180
9
Camps Cleared
7
962,216
Distance Traveled
949,842
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,925
575
23
1
1
283,742
3
W
Jing Wei
14,056
740
82
4
4
317,279
3
W
Odin
12,263
645
37
2
0
352,562
3
L
Ravana
13,377
704
46
2
4
351,763
6
W
Ra
13,787
726
76
4
5
292,375
0
L
Kukulkan
13,691
721
111
6
2
314,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role