Player Matchup

Discordia
Discordia
Akkzeriuth
Discordia
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,640 Elo+
Party 1
Chernobog
Chernobog
EvilAngelTy
Chernobog
Level 14
God Stats
24W - 24L
1,475 SR
Queue Stats
27W - 27L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
ImHooligan
Baron Samedi
Level 22
God Stats
8W - 5L
1,555 SR
Queue Stats
66W - 60L
1,539 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Oxinecron
Ah Muzen Cab
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,498 Elo+
Solo
Cthulhu
Cthulhu
Shmoopli
Cthulhu
Level 14
God Stats
2W - 0L
1,470 SR
Queue Stats
10W - 6L
1,606 Elo+
Party 1
Team Averages
Level 18
1,500 SR
1,545 Elo+

VS

Team Averages
Level 39
1,563 SR
1,640 Elo+
Neith
Neith
Ahvry
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,654 Elo+
Party 2
Cupid
Cupid
ImPrestive
Cupid
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,654 Elo+
Party 2
Da Ji
Da Ji
Lowgunn
Da Ji
Level 23
God Stats
4W - 4L
1,659 SR
Queue Stats
4W - 4L
1,678 Elo+
Party 2
Xing Tian
Xing Tian
S0ltarius
Xing Tian
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,361 Elo+
Solo
Agni
Agni
Shootingloads
Agni
Level 30
God Stats
0W - 1L
1,656 SR
Queue Stats
50W - 14L
1,854 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Akkzeriuth
Discordia
20
4 / 3 / 21
14,159
944
15,489
8,962
4,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
EvilAngelTy
Chernobog
20
3 / 5 / 19
14,185
946
13,080
19,641
9,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
ImHooligan
Baron Samedi
20
6 / 4 / 16
15,333
1,022
11,864
13,635
7,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Oxinecron
Ah Muzen Cab
20
20 / 7 / 10
18,405
1,227
43,799
21,710
10,836
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Shmoopli
Cthulhu
20
4 / 3 / 23
15,216
1,014
13,082
20,997
30,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

70

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ahvry
Neith
20
2 / 6 / 9
13,436
896
9,688
18,161
8,313
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
20
5 / 11 / 13
14,624
975
17,491
25,984
11,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Lowgunn
Da Ji
20
6 / 9 / 10
14,151
943
20,344
18,598
8,717
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
S0ltarius
Xing Tian
20
3 / 5 / 12
13,742
916
7,505
19,520
18,737
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

20
6 / 6 / 9
15,309
1,021
27,044
20,842
8,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
75
37
Kills
22
22
Deaths
37
89
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Neith
Ahvry
Neith
2
6
9
1.08
W
Discordia
Akkzeriuth
Discordia
4
3
21
4.83
W
Chernobog
EvilAngelTy
Chernobog
3
5
19
2.5
W
Baron Samedi
ImHooligan
Baron Samedi
6
4
16
3.5
L
Cupid
5
11
13
1.05
L
Da Ji
Lowgunn
Da Ji
6
9
10
1.22
W
Ah Muzen Cab
Oxinecron
Ah Muzen Cab
20
7
10
3.57
L
Xing Tian
S0ltarius
Xing Tian
3
5
12
1.8
W
Cthulhu
Shmoopli
Cthulhu
4
3
23
5.17
L
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,314
Damage
82,072
84,945
Taken
103,105
62,535
Mitigated
56,197
12,001
Healing
8,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ahvry
Neith
9,688
4,145
0
1,794
18,161
8,313
0
5,454
12,615
0
24,732
W
Discordia
Akkzeriuth
Discordia
15,489
78
0
801
8,962
4,076
0
4,427
4,535
24,127
0
W
Chernobog
EvilAngelTy
Chernobog
13,080
5,857
0
1,468
19,641
9,579
0
6,738
12,903
0
40,703
W
Baron Samedi
ImHooligan
Baron Samedi
11,864
548
2,636
2,042
13,635
7,970
0
6,690
6,945
59,185
0
L
Cupid
17,491
9,922
709
2,204
25,984
11,592
0
7,675
18,091
0
56,508
L
Da Ji
Lowgunn
Da Ji
20,344
6,918
0
652
18,598
8,717
0
6,518
11,957
0
26,635
W
Ah Muzen Cab
Oxinecron
Ah Muzen Cab
43,799
24,109
0
2,950
21,710
10,836
0
7,754
13,956
0
78,460
L
Xing Tian
S0ltarius
Xing Tian
7,505
578
0
340
19,520
18,737
0
9,576
9,712
31,337
0
W
Cthulhu
Shmoopli
Cthulhu
13,082
359
667
1,437
20,997
30,074
0
8,940
12,057
21,541
0
L
27,044
1,575
0
2,703
20,842
8,838
0
10,339
10,295
84,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,298
Gold Earned
71,262
311
Minions Killed
345
10
Camps Cleared
12
1,427,562
Distance Traveled
1,374,220
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,436
896
52
3
2
258,544
0
W
Discordia
14,159
944
29
2
0
288,047
3
W
Chernobog
14,185
946
69
5
4
268,334
0
W
Baron Samedi
15,333
1,022
131
9
0
276,253
0
L
Cupid
14,624
975
69
5
0
273,156
0
L
Da Ji
14,151
943
16
1
4
259,740
0
W
Ah Muzen Cab
18,405
1,227
49
3
5
290,041
0
L
Xing Tian
13,742
916
53
4
0
287,041
0
W
Cthulhu
15,216
1,014
33
2
1
304,887
0
L
Agni
15,309
1,021
155
10
6
295,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role