Player Matchup

Bellona
Bellona
GubGubGubGub
Bellona
Level 17
God Stats
3W - 2L
1,642 SR
Queue Stats
16W - 15L
1,510 Elo+
Party 1
Jormungandr
Jormungandr
ThePhobos52
Jormungandr
Level 18
God Stats
3W - 2L
1,351 SR
Queue Stats
20W - 15L
1,484 Elo+
Party 1
Yemoja
Yemoja
blipzard
Yemoja
Level 4
God Stats
1W - 0L
1,401 SR
Queue Stats
3W - 5L
1,262 Elo+
Party 1
Team Averages
Level 13
1,464 SR
1,419 Elo+

VS

Team Averages
Level 39
1,520 SR
1,391 Elo+
Neith
Neith
Cloudmancer
Neith
Level 24
God Stats
9W - 14L
1,500 SR
Queue Stats
52W - 74L
1,356 Elo+
Party 2
Geb
Geb
Skyward01
Geb
Level 28
God Stats
6W - 4L
1,559 SR
Queue Stats
46W - 49L
1,410 Elo+
Party 2
Zhong Kui
Zhong Kui
iHorus00
Zhong Kui
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 117L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GubGubGubGub
Bellona
18
8 / 4 / 7
14,332
682
16,641
21,140
22,371
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
ThePhobos52
Jormungandr
17
6 / 3 / 9
13,477
642
16,847
21,209
26,170
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
blipzard
Yemoja
16
2 / 0 / 13
12,764
608
5,333
12,447
16,852
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 2
13,006
619
16,845
11,230
4,747
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 6 / 4
11,833
563
4,699
19,112
17,789
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
iHorus00
Zhong Kui
15
3 / 5 / 3
12,800
610
17,352
16,869
11,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
16
Kills
7
7
Deaths
16
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Bellona
GubGubGubGub
Bellona
8
4
7
2.88
L
1
6
4
0.5
W
Jormungandr
ThePhobos52
Jormungandr
6
3
9
3.5
W
Yemoja
blipzard
Yemoja
2
0
13
8.5
L
Zhong Kui
iHorus00
Zhong Kui
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,821
Damage
38,896
54,796
Taken
47,211
65,393
Mitigated
33,539
22,088
Healing
8,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,845
9,896
0
2,910
11,230
4,747
208
3,504
7,726
0
61,611
W
Bellona
GubGubGubGub
Bellona
16,641
6,681
0
3,320
21,140
22,371
2,010
7,612
13,148
166
91,680
L
4,699
874
0
833
19,112
17,789
69
10,038
9,074
14,709
0
W
Jormungandr
ThePhobos52
Jormungandr
16,847
4,350
0
4,076
21,209
26,170
459
7,935
12,885
51,461
0
W
Yemoja
blipzard
Yemoja
5,333
1,943
10,010
4,682
12,447
16,852
663
6,470
5,617
17,737
0
L
Zhong Kui
iHorus00
Zhong Kui
17,352
1,760
0
4,982
16,869
11,003
116
8,827
8,042
51,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,573
Gold Earned
37,639
203
Minions Killed
215
15
Camps Cleared
4
1,058,765
Distance Traveled
1,041,977
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,006
619
111
5
1
315,713
1
W
Bellona
14,332
682
117
6
12
398,583
3
L
Geb
11,833
563
9
0
1
386,899
2
W
Jormungandr
13,477
642
61
3
1
333,165
1
W
Yemoja
12,764
608
25
1
2
327,017
2
L
Zhong Kui
12,800
610
95
5
2
339,365
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role