Player Matchup

Gilgamesh
Gilgamesh
SimplyGamin
Gilgamesh
Level 125
God Stats
1W - 0L
1,752 SR
Queue Stats
7W - 1L
1,275 Elo+
Party 1
Charybdis
Charybdis
The Wild Meshaw
Charybdis
Level 158
God Stats
4W - 1L
1,188 SR
Queue Stats
23W - 12L
1,485 Elo+
Party 1
Ra
Ra
wowlikefromg
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,426 Elo+
Party 1
Team Averages
Level 96
1,480 SR
1,396 Elo+

VS

Team Averages
Level 81
1,500 SR
1,488 Elo+
Nemesis
Nemesis
DL18373
Nemesis
Level 18
God Stats
0W - 3L
1,833 SR
Queue Stats
33W - 32L
1,443 Elo+
Party 2
Athena
Athena
KristIsABoss
Athena
Level 103
God Stats
0W - 3L
1,180 SR
Queue Stats
148W - 111L
1,533 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
darkestreaper666
Morgan Le Fay
Level 122
God Stats
2W - 3L
1,487 SR
Queue Stats
281W - 247L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SimplyGamin
Gilgamesh
13
4 / 3 / 14
9,463
789
11,359
16,794
12,106
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Short Bow

Short Bow

+15%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
The Wild Meshaw
Charybdis
15
9 / 2 / 7
10,040
837
17,740
11,887
5,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
5 / 3 / 12
9,592
799
8,680
9,086
4,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DL18373
Nemesis
11
1 / 8 / 6
8,005
667
7,480
13,929
6,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
12
3 / 5 / 4
8,881
740
6,459
17,825
10,404
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
darkestreaper666
Morgan Le Fay
12
4 / 5 / 3
8,792
733
14,637
12,690
5,070
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
18
Kills
8
8
Deaths
18
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DL18373
Nemesis
1
8
6
0.5
L
Athena
3
5
4
1
W
Gilgamesh
SimplyGamin
Gilgamesh
4
3
14
3.67
W
Charybdis
The Wild Meshaw
Charybdis
9
2
7
6.25
L
Morgan Le Fay
darkestreaper666
Morgan Le Fay
4
5
3
1.1
W
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,779
Damage
28,576
37,767
Taken
44,444
22,187
Mitigated
22,165
11,092
Healing
5,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DL18373
Nemesis
7,480
3,385
0
1,336
13,929
6,691
543
4,163
9,766
0
21,558
L
Athena
6,459
1,150
0
2,685
17,825
10,404
224
3,742
14,083
16,335
0
W
Gilgamesh
SimplyGamin
Gilgamesh
11,359
3,077
0
3,532
16,794
12,106
376
8,837
7,957
0
24,828
W
Charybdis
The Wild Meshaw
Charybdis
17,740
9,549
0
2,481
11,887
5,415
1,576
6,563
5,324
0
41,658
L
Morgan Le Fay
darkestreaper666
Morgan Le Fay
14,637
732
0
1,714
12,690
5,070
686
1,008
11,682
41,209
0
W
8,680
1,626
2,394
2,685
9,086
4,666
777
6,445
2,641
39,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,095
Gold Earned
25,678
137
Minions Killed
115
6
Camps Cleared
5
686,345
Distance Traveled
675,495
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,005
667
29
2
1
236,509
3
L
Athena
8,881
740
28
2
1
213,032
0
W
Gilgamesh
9,463
789
16
1
2
234,932
2
W
Charybdis
10,040
837
46
4
3
218,343
2
L
Morgan Le Fay
8,792
733
58
5
3
225,954
1
W
Ra
9,592
799
75
6
1
233,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role