Player Matchup

Morgan Le Fay
Morgan Le Fay
Spin71
Morgan Le Fay
Level 26
God Stats
6W - 12L
1,422 SR
Queue Stats
73W - 114L
1,336 Elo+
Party 2
Ullr
Ullr
Walter105
Ullr
Level 27
God Stats
4W - 26L
1,301 SR
Queue Stats
38W - 107L
1,240 Elo+
Party 2
Nike
Nike
lucas-sss2
Nike
Level 67
God Stats
7W - 9L
1,428 SR
Queue Stats
51W - 117L
1,257 Elo+
Party 2
Team Averages
Level 40
1,384 SR
1,277 Elo+

VS

Team Averages
Level 15
1,423 SR
1,169 Elo+
Ares
Ares
FBENAVENTE
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,177 Elo+
Party 1
Janus
Janus
LJJE
Janus
Level 14
God Stats
0W - 2L
1,271 SR
Queue Stats
1W - 6L
1,151 Elo+
Solo
Zeus
Zeus
deetahxdiego
Zeus
Level 17
God Stats
1W - 3L
1,497 SR
Queue Stats
5W - 9L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Spin71
Morgan Le Fay
13
5 / 3 / 12
9,213
768
9,837
8,802
3,090
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
13
10 / 1 / 6
10,037
836
4,715
7,489
2,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 3 / 15
9,455
788
10,082
10,793
9,791
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
7,484
624
4,231
12,779
9,982
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
LJJE
Janus
12
2 / 5 / 3
8,072
673
4,856
6,515
2,115
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 7 / 2
8,071
673
9,148
9,096
2,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
19
Kills
6
7
Deaths
19
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Janus
LJJE
Janus
2
5
3
0.7
W
Morgan Le Fay
Spin71
Morgan Le Fay
5
3
12
3.67
W
Ullr
10
1
6
13
L
3
7
2
0.57
W
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,634
Damage
18,235
27,084
Taken
28,390
15,684
Mitigated
14,811
5,011
Healing
1,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,231
481
75
580
12,779
9,982
0
5,460
7,319
9,695
0
L
Janus
LJJE
Janus
4,856
98
0
0
6,515
2,115
0
1,358
5,157
27,646
0
W
Morgan Le Fay
Spin71
Morgan Le Fay
9,837
2,091
0
1,358
8,802
3,090
753
7,068
1,734
32,689
0
W
Ullr
4,715
2,179
0
451
7,489
2,803
1,168
5,206
2,283
0
19,078
L
9,148
1,396
0
1,236
9,096
2,714
0
3,354
5,742
29,150
0
W
10,082
2,731
685
2,517
10,793
9,791
573
6,702
4,091
0
27,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,705
Gold Earned
23,627
127
Minions Killed
119
5
Camps Cleared
4
647,140
Distance Traveled
547,196
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,484
624
8
1
0
181,655
0
L
Janus
8,072
673
64
5
1
195,414
1
W
Morgan Le Fay
9,213
768
44
4
3
220,098
0
W
Ullr
10,037
836
34
3
0
202,200
0
L
Zeus
8,071
673
47
4
3
170,127
0
W
Nike
9,455
788
49
4
2
224,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role