Player Matchup

Odin
Odin
DarkIris413
Odin
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Raijin
Raijin
DraceanaMoor
Raijin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,420 Elo+
Solo
Fenrir
Fenrir
KxrriiFrFr
Fenrir
Level 109
God Stats
1W - 5L
1,063 SR
Queue Stats
511W - 387L
1,624 Elo+
Party 2
Ra
Ra
MaddAgron
Ra
Level 16
God Stats
0W - 1L
1,772 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cerberus
Cerberus
ThePolecat79
Cerberus
Level 29
God Stats
7W - 8L
1,563 SR
Queue Stats
203W - 164L
1,532 Elo+
Party 2
Team Averages
Level 44
1,480 SR
1,515 Elo+

VS

Team Averages
Level 79
1,584 SR
1,628 Elo+
King Arthur
King Arthur
CaptainKartoshka
King Arthur
Level 89
God Stats
4W - 4L
1,675 SR
Queue Stats
106W - 72L
1,622 Elo+
Party 1
Tiamat
Tiamat
Fireascending
Tiamat
Level 129
God Stats
3W - 0L
1,606 SR
Queue Stats
57W - 32L
1,671 Elo+
Party 1
Bastet
Bastet
FlexoAlexo
Bastet
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,838 Elo+
Party 1
Sylvanus
Sylvanus
RoboPenguin21
Sylvanus
Level 128
God Stats
1W - 0L
1,639 SR
Queue Stats
73W - 47L
1,618 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SukaLaMink
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 61L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 11
8,062
672
6,594
14,170
9,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
12
0 / 11 / 9
7,801
650
10,906
12,733
4,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
KxrriiFrFr
Fenrir
14
3 / 7 / 6
8,490
708
8,649
15,598
13,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 8 / 4
8,526
711
11,003
13,051
6,061
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
ThePolecat79
Cerberus
19
6 / 3 / 6
10,202
850
15,389
20,545
23,076
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaptainKartoshka
King Arthur
17
7 / 3 / 23
10,410
868
15,191
23,612
16,665
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
11 / 1 / 20
11,404
950
17,588
10,333
9,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
FlexoAlexo
Bastet
15
2 / 3 / 20
9,263
772
9,912
9,783
3,871
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
RoboPenguin21
Sylvanus
16
4 / 3 / 24
9,806
817
13,958
13,261
10,260
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
SukaLaMink
Tsukuyomi
19
14 / 3 / 19
12,030
1,003
15,302
17,635
11,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
144
13
Kills
38
38
Deaths
13
36
Assists
106
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CaptainKartoshka
King Arthur
7
3
23
6.17
L
1
9
11
0.72
L
Raijin
0
11
9
0.41
W
11
1
20
21
W
Bastet
FlexoAlexo
Bastet
2
3
20
4
L
Fenrir
KxrriiFrFr
Fenrir
3
7
6
0.86
L
3
8
4
0.63
W
Sylvanus
RoboPenguin21
Sylvanus
4
3
24
5.33
W
Tsukuyomi
SukaLaMink
Tsukuyomi
14
3
19
7.83
L
Cerberus
ThePolecat79
Cerberus
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,541
Damage
71,951
76,097
Taken
74,624
56,373
Mitigated
51,716
14,991
Healing
42,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CaptainKartoshka
King Arthur
15,191
763
2,514
8,149
23,612
16,665
294
10,662
12,950
4,981
26,098
L
6,594
2,175
49
317
14,170
9,158
0
6,884
7,103
0
10,767
L
Raijin
10,906
954
0
484
12,733
4,735
0
6,020
6,471
17,888
0
W
17,588
1,523
1,698
5,090
10,333
9,201
1,251
4,943
5,390
36,454
0
W
Bastet
FlexoAlexo
Bastet
9,912
1,724
1,360
1,184
9,783
3,871
1,123
6,156
3,627
0
17,024
L
Fenrir
KxrriiFrFr
Fenrir
8,649
2,350
1,091
1,645
15,598
13,343
0
6,586
8,731
0
11,801
L
11,003
864
1,444
641
13,051
6,061
0
6,064
6,751
24,322
0
W
Sylvanus
RoboPenguin21
Sylvanus
13,958
2,789
8,168
4,397
13,261
10,260
1,450
7,250
6,011
19,326
0
W
Tsukuyomi
SukaLaMink
Tsukuyomi
15,302
2,828
2,338
7,457
17,635
11,719
1,489
8,287
9,348
536
31,693
L
Cerberus
ThePolecat79
Cerberus
15,389
790
278
9,042
20,545
23,076
0
8,225
11,949
39,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,081
Gold Earned
52,913
138
Minions Killed
131
0
Camps Cleared
0
949,413
Distance Traveled
1,193,268
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,410
868
22
2
0
247,600
0
L
Odin
8,062
672
12
1
0
188,292
0
L
Raijin
7,801
650
19
2
0
162,335
0
W
Tiamat
11,404
950
50
4
0
247,263
4
W
Bastet
9,263
772
14
1
0
241,192
0
L
Fenrir
8,490
708
18
2
0
183,134
1
L
Ra
8,526
711
30
3
0
188,706
0
W
Sylvanus
9,806
817
12
1
0
223,885
0
W
Tsukuyomi
12,030
1,003
33
3
0
233,328
0
L
Cerberus
10,202
850
59
5
0
226,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role