Player Matchup

Ares
Ares
Beeradical
Ares
Level 143
God Stats
1W - 1L
1,600 SR
Queue Stats
303W - 298L
1,595 Elo+
Party 2
Scylla
Scylla
Monzo343
Scylla
Level 120
God Stats
2W - 4L
1,571 SR
Queue Stats
269W - 233L
1,600 Elo+
Party 2
Mercury
Mercury
Sutokkingu
Mercury
Level 117
God Stats
11W - 19L
1,541 SR
Queue Stats
743W - 686L
1,642 Elo+
Party 2
Charybdis
Charybdis
UpDownBA
Charybdis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 134L
1,542 Elo+
Party 2
Achilles
Achilles
Verrvain
Achilles
Level 104
God Stats
8W - 12L
1,684 SR
Queue Stats
208W - 194L
1,611 Elo+
Party 2
Team Averages
Level 114
1,579 SR
1,598 Elo+

VS

Team Averages
Level 122
1,612 SR
1,644 Elo+
Xing Tian
Xing Tian
CrossCotton
Xing Tian
Level 120
God Stats
2W - 1L
1,538 SR
Queue Stats
137W - 102L
1,655 Elo+
Party 1
Kuzenbo
Kuzenbo
KillerWave44
Kuzenbo
Level 106
God Stats
2W - 1L
1,554 SR
Queue Stats
203W - 168L
1,667 Elo+
Party 1
Thanatos
Thanatos
LethalCannoneer
Thanatos
Level 142
God Stats
60W - 53L
1,679 SR
Queue Stats
779W - 736L
1,639 Elo+
Solo
Raijin
Raijin
icecreammman
Raijin
Level 104
God Stats
10W - 12L
1,640 SR
Queue Stats
391W - 365L
1,601 Elo+
Solo
Anhur
Anhur
thomahawk087
Anhur
Level 139
God Stats
16W - 9L
1,647 SR
Queue Stats
261W - 211L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 7 / 3
7,809
521
8,640
14,031
5,152
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Monzo343
Scylla
12
1 / 3 / 4
7,157
477
6,299
6,360
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Sutokkingu
Mercury
12
1 / 5 / 4
7,122
475
5,235
10,233
3,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
UpDownBA
Charybdis
12
1 / 4 / 4
7,650
510
3,629
8,917
2,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
Verrvain
Achilles
13
3 / 4 / 1
7,877
525
6,292
10,624
5,227
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CrossCotton
Xing Tian
12
4 / 4 / 7
7,603
507
4,795
9,271
5,860
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kuzenbo
KillerWave44
Kuzenbo
15
5 / 2 / 3
9,236
616
9,119
12,401
18,283
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
14
6 / 2 / 7
8,455
564
7,833
8,683
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
15
4 / 2 / 5
8,716
581
5,199
9,253
3,970
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 3 / 5
9,027
602
7,159
8,467
2,459
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
13
Kills
23
23
Deaths
13
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
7
7
3
1.21
W
Xing Tian
CrossCotton
Xing Tian
4
4
7
1.88
W
Kuzenbo
KillerWave44
Kuzenbo
5
2
3
3.25
W
Thanatos
6
2
7
4.75
L
Scylla
Monzo343
Scylla
1
3
4
1
L
Mercury
Sutokkingu
Mercury
1
5
4
0.6
L
Charybdis
UpDownBA
Charybdis
1
4
4
0.75
L
Achilles
Verrvain
Achilles
3
4
1
0.88
W
Raijin
4
2
5
3.25
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,095
Damage
34,105
50,165
Taken
48,075
17,741
Mitigated
33,746
6,477
Healing
21,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,640
1,501
0
1,630
14,031
5,152
0
4,167
9,788
21,589
0
W
Xing Tian
CrossCotton
Xing Tian
4,795
754
210
815
9,271
5,860
540
2,526
6,677
13,939
0
W
Kuzenbo
KillerWave44
Kuzenbo
9,119
2,191
0
3,525
12,401
18,283
563
1,715
10,577
54,647
0
W
Thanatos
7,833
1,510
0
10,858
8,683
3,174
0
3,000
5,657
0
41,093
L
Scylla
Monzo343
Scylla
6,299
1,103
0
1,071
6,360
2,131
0
2,180
4,180
47,439
0
L
Mercury
Sutokkingu
Mercury
5,235
3,318
0
407
10,233
3,047
0
3,755
6,417
0
52,825
L
Charybdis
UpDownBA
Charybdis
3,629
2,337
0
1,425
8,917
2,184
577
2,403
6,514
0
44,680
L
Achilles
Verrvain
Achilles
6,292
2,112
0
1,944
10,624
5,227
0
6,215
4,153
0
42,122
W
Raijin
5,199
215
0
3,188
9,253
3,970
0
4,123
4,952
66,196
0
W
7,159
3,763
0
2,461
8,467
2,459
817
3,297
5,126
0
66,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,615
Gold Earned
43,037
408
Minions Killed
444
0
Camps Cleared
0
1,430,459
Distance Traveled
1,487,988
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,809
521
33
2
0
283,164
2
W
Xing Tian
7,603
507
8
1
0
302,714
1
W
Kuzenbo
9,236
616
104
7
0
291,218
3
W
Thanatos
8,455
564
72
5
0
347,286
4
L
Scylla
7,157
477
98
7
0
264,505
4
L
Mercury
7,122
475
89
6
0
324,756
5
L
Charybdis
7,650
510
89
6
0
261,224
1
L
Achilles
7,877
525
99
7
0
296,810
4
W
Raijin
8,716
581
132
9
0
294,543
6
W
Anhur
9,027
602
128
9
0
252,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role