Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
CapMorfina
Cu Chulainn
Level 37
God Stats
42W - 40L
1,512 SR
Queue Stats
54W - 67L
1,421 Elo+
Party 2
Ra
Ra
El_TuTTePR
Ra
Level 39
God Stats
1W - 2L
1,702 SR
Queue Stats
63W - 78L
1,421 Elo+
Party 2
Arachne
Arachne
NDPT86
Arachne
Level 40
God Stats
17W - 16L
1,587 SR
Queue Stats
110W - 133L
1,388 Elo+
Party 2
Charybdis
Charybdis
TheGhostsBane
Charybdis
Level 88
God Stats
3W - 8L
1,525 SR
Queue Stats
839W - 806L
1,454 Elo+
Party 3
Team Averages
Level 47
1,565 SR
1,437 Elo+

VS

Team Averages
Level 74
1,446 SR
1,457 Elo+
Janus
Janus
Bucknow
Janus
Level 65
God Stats
4W - 3L
1,339 SR
Queue Stats
71W - 92L
1,445 Elo+
Party 1
Chronos
Chronos
Flow-Nice100
Chronos
Level 118
God Stats
14W - 16L
1,404 SR
Queue Stats
352W - 353L
1,466 Elo+
Party 1
Anubis
Anubis
IGV Pillo
Anubis
Level 48
God Stats
4W - 5L
1,332 SR
Queue Stats
164W - 206L
1,416 Elo+
Solo
Arachne
Arachne
Meseel
Arachne
Level 39
God Stats
13W - 8L
1,596 SR
Queue Stats
122W - 100L
1,483 Elo+
Party 1
Osiris
Osiris
NegzXVIII
Osiris
Level 101
God Stats
5W - 5L
1,558 SR
Queue Stats
193W - 202L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
1 / 5 / 0
5,455
390
2,719
8,385
3,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
CapMorfina
Cu Chulainn
12
2 / 4 / 0
6,924
495
4,754
10,188
6,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
0 / 6 / 2
6,717
480
2,366
7,619
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
NDPT86
Arachne
10
2 / 8 / 1
6,852
489
4,127
12,335
4,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
TheGhostsBane
Charybdis
11
0 / 6 / 1
6,582
470
6,786
9,770
3,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bucknow
Janus
13
7 / 2 / 2
8,304
593
7,039
6,765
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
Flow-Nice100
Chronos
15
6 / 0 / 7
8,864
633
8,781
10,294
3,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
IGV Pillo
Anubis
12
1 / 2 / 4
7,219
516
5,221
7,213
3,678
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
Meseel
Arachne
16
12 / 0 / 4
9,475
677
7,877
9,774
6,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
NegzXVIII
Osiris
11
3 / 1 / 11
7,422
530
4,304
11,798
10,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
5
Kills
29
29
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
5
0
0.2
W
Janus
Bucknow
Janus
7
2
2
4
L
Cu Chulainn
CapMorfina
Cu Chulainn
2
4
0
0.5
L
0
6
2
0.17
W
Chronos
Flow-Nice100
Chronos
6
0
7
9.5
W
Anubis
IGV Pillo
Anubis
1
2
4
1.5
W
Arachne
Meseel
Arachne
12
0
4
14
L
Arachne
NDPT86
Arachne
2
8
1
0.31
W
Osiris
NegzXVIII
Osiris
3
1
11
8.5
L
Charybdis
TheGhostsBane
Charybdis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,752
Damage
33,222
48,297
Taken
45,844
19,706
Mitigated
25,533
10,050
Healing
19,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,719
552
66
1,249
8,385
3,407
0
4,295
4,068
12,009
0
W
Janus
Bucknow
Janus
7,039
796
248
1,509
6,765
2,439
488
1,194
5,571
47,116
0
L
Cu Chulainn
CapMorfina
Cu Chulainn
4,754
547
0
2,359
10,188
6,309
434
4,298
5,890
1,048
29,896
L
2,366
181
215
1,835
7,619
2,217
0
5,880
1,406
29,084
0
W
Chronos
Flow-Nice100
Chronos
8,781
3,122
91
4,491
10,294
3,336
265
856
9,438
52,534
0
W
Anubis
IGV Pillo
Anubis
5,221
143
0
3,585
7,213
3,678
541
0
6,520
32,024
0
W
Arachne
Meseel
Arachne
7,877
5,708
0
7,171
9,774
6,061
0
258
9,435
0
67,786
L
Arachne
NDPT86
Arachne
4,127
2,168
0
3,279
12,335
4,484
0
3,628
8,647
0
26,972
W
Osiris
NegzXVIII
Osiris
4,304
1,608
199
1,892
11,798
10,019
579
2,777
9,021
0
23,210
L
Charybdis
TheGhostsBane
Charybdis
6,786
2,499
0
1,047
9,770
3,289
0
2,525
7,245
0
45,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,530
Gold Earned
41,284
260
Minions Killed
418
0
Camps Cleared
0
1,182,076
Distance Traveled
1,330,135
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,455
390
20
1
0
137,609
0
W
Janus
8,304
593
91
7
0
262,887
5
L
Cu Chulainn
6,924
495
52
4
0
271,878
4
L
Ra
6,717
480
59
4
0
270,604
7
W
Chronos
8,864
633
104
7
0
277,229
3
W
Anubis
7,219
516
85
6
0
190,328
2
W
Arachne
9,475
677
110
8
0
314,902
4
L
Arachne
6,852
489
46
3
0
275,724
2
W
Osiris
7,422
530
28
2
0
284,789
2
L
Charybdis
6,582
470
83
6
0
226,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role