Player Matchup

Sylvanus
Sylvanus
FoxySaucy
Sylvanus
Level 152
God Stats
2W - 4L
1,343 SR
Queue Stats
265W - 257L
1,604 Elo+
Solo
Mulan
Mulan
Phloop
Mulan
Level 150
God Stats
58W - 44L
1,603 SR
Queue Stats
367W - 353L
1,528 Elo+
Solo
Rama
Rama
beastonator123
Rama
Level 53
God Stats
3W - 3L
1,514 SR
Queue Stats
82W - 88L
1,450 Elo+
Solo
Amaterasu
Amaterasu
rileyvh
Amaterasu
Level 123
God Stats
26W - 15L
1,615 SR
Queue Stats
254W - 241L
1,490 Elo+
Party 1
Raijin
Raijin
sins of zero000
Raijin
Level 96
God Stats
4W - 4L
1,404 SR
Queue Stats
102W - 103L
1,452 Elo+
Party 1
Team Averages
Level 115
1,496 SR
1,505 Elo+

VS

Team Averages
Level 134
1,500 SR
1,515 Elo+
Nike
Nike
 
Nike
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Angmarod
Arachne
Level 142
God Stats
2W - 2L
1,379 SR
Queue Stats
474W - 431L
1,549 Elo+
Solo
Thoth
Thoth
JufHawk
Thoth
Level 140
God Stats
1W - 1L
1,427 SR
Queue Stats
103W - 106L
1,514 Elo+
Party 2
Sol
Sol
NickHawk
Sol
Level 146
God Stats
10W - 4L
1,695 SR
Queue Stats
106W - 102L
1,536 Elo+
Party 2
Horus
Horus
TyrHawk
Horus
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 85L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FoxySaucy
Sylvanus
12
0 / 3 / 10
7,737
553
4,560
12,599
10,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
Phloop
Mulan
15
5 / 0 / 5
9,249
661
9,844
13,421
11,632
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 0 / 4
7,773
555
4,108
6,167
2,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
rileyvh
Amaterasu
14
7 / 1 / 5
8,774
627
7,431
9,952
5,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 2 / 4
8,180
584
7,878
6,568
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
0 / 4 / 0
7,028
502
6,582
10,055
6,539
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
Angmarod
Arachne
11
2 / 3 / 1
6,822
487
5,296
11,565
3,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
JufHawk
Thoth
10
1 / 7 / 2
6,687
478
3,795
7,653
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 4 / 0
7,359
526
11,341
9,624
3,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
TyrHawk
Horus
10
0 / 2 / 6
6,213
444
2,908
11,126
7,555
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
20
Kills
6
6
Deaths
20
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
4
0
0
L
Arachne
Angmarod
Arachne
2
3
1
0.83
W
Sylvanus
FoxySaucy
Sylvanus
0
3
10
1.67
L
Thoth
JufHawk
Thoth
1
7
2
0.29
L
3
4
0
0.75
W
Mulan
Phloop
Mulan
5
0
5
7.5
L
Horus
TyrHawk
Horus
0
2
6
1.5
W
1
0
4
3
W
Amaterasu
rileyvh
Amaterasu
7
1
5
9.5
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,821
Damage
29,922
48,707
Taken
50,023
31,389
Mitigated
23,170
20,123
Healing
13,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
6,582
449
0
3,161
10,055
6,539
265
1,523
7,692
0
40,603
L
Arachne
Angmarod
Arachne
5,296
4,200
0
2,704
11,565
3,718
0
4,053
7,243
0
39,277
W
Sylvanus
FoxySaucy
Sylvanus
4,560
979
2,434
4,689
12,599
10,003
222
6,121
6,478
23,387
0
L
Thoth
JufHawk
Thoth
3,795
245
0
492
7,653
2,150
0
2,523
4,888
30,357
0
L
11,341
3,363
0
2,825
9,624
3,208
1,354
2,646
6,923
52,038
0
W
Mulan
Phloop
Mulan
9,844
710
0
6,807
13,421
11,632
291
1,655
10,915
9,687
44,771
L
Horus
TyrHawk
Horus
2,908
1,491
1,600
3,200
11,126
7,555
0
3,050
7,837
0
13,733
W
4,108
2,853
0
2,344
6,167
2,072
852
3,396
2,771
0
52,508
W
Amaterasu
rileyvh
Amaterasu
7,431
2,466
0
3,104
9,952
5,247
560
1,725
8,180
0
49,175
W
7,878
1,233
0
745
6,568
2,435
1,085
2,239
4,283
42,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,713
Gold Earned
34,109
421
Minions Killed
325
0
Camps Cleared
0
1,360,849
Distance Traveled
1,330,240
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,028
502
93
7
0
256,577
4
L
Arachne
6,822
487
70
5
0
284,657
0
W
Sylvanus
7,737
553
32
2
0
251,065
8
L
Thoth
6,687
478
52
4
0
247,957
3
L
Sol
7,359
526
89
6
0
248,636
4
W
Mulan
9,249
661
105
8
0
267,677
7
L
Horus
6,213
444
21
2
0
292,413
3
W
Rama
7,773
555
106
8
0
273,490
5
W
Amaterasu
8,774
627
96
7
0
312,155
1
W
Raijin
8,180
584
82
6
0
256,462
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role