Player Matchup

Nike
Nike
ElChapoSama
Nike
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 2L
1,890 Elo+
Party 2
Gilgamesh
Gilgamesh
HarlesOk
Gilgamesh
Level 20
God Stats
6W - 3L
1,494 SR
Queue Stats
47W - 32L
1,616 Elo+
Party 1
Hercules
Hercules
Impact49
Hercules
Level 33
God Stats
1W - 1L
1,715 SR
Queue Stats
27W - 26L
1,529 Elo+
Party 1
Sol
Sol
NoSoyScorp
Sol
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 1L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
paralll
Ao Kuang
Level 127
God Stats
3W - 6L
1,489 SR
Queue Stats
341W - 278L
1,685 Elo+
Party 2
Team Averages
Level 38
1,540 SR
1,644 Elo+

VS

Team Averages
Level 18
1,466 SR
1,618 Elo+
Skadi
Skadi
BappoNoHappo
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,847 Elo+
Solo
Artio
Artio
MidnightAngelx7
Artio
Level 16
God Stats
2W - 2L
1,279 SR
Queue Stats
23W - 17L
1,600 Elo+
Solo
Nemesis
Nemesis
MirandaHalsey
Nemesis
Level 7
God Stats
12W - 11L
1,621 SR
Queue Stats
14W - 17L
1,515 Elo+
Solo
Bellona
Bellona
Rinaª
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 65L
1,662 Elo+
Solo
Anubis
Anubis
nikco
Anubis
Level 23
God Stats
44W - 21L
1,429 SR
Queue Stats
250W - 274L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 11
10,959
609
7,023
21,255
16,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
HarlesOk
Gilgamesh
17
3 / 0 / 3
11,727
652
8,411
15,172
7,270
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Impact49
Hercules
15
4 / 1 / 3
10,332
574
4,085
10,072
8,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
9 / 1 / 8
12,937
719
19,948
18,820
6,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
paralll
Ao Kuang
17
9 / 3 / 5
11,831
657
11,993
17,461
6,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 0
10,868
604
13,245
16,402
5,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
0 / 6 / 1
9,018
501
6,056
16,653
15,844
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
11
0 / 6 / 1
7,220
401
4,093
11,833
4,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Rinaª
Bellona
11
0 / 5 / 2
7,531
418
6,435
13,604
11,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
nikco
Anubis
11
1 / 4 / 0
7,676
426
4,591
8,483
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
29
Kills
6
7
Deaths
29
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
5
8
0
0.63
W
4
2
11
4.75
W
Gilgamesh
HarlesOk
Gilgamesh
3
0
3
4.5
W
Hercules
Impact49
Hercules
4
1
3
5.5
L
0
6
1
0.08
L
Nemesis
0
6
1
0.08
W
9
1
8
13
L
Bellona
Rinaª
Bellona
0
5
2
0.2
L
Anubis
nikco
Anubis
1
4
0
0.25
W
Ao Kuang
paralll
Ao Kuang
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,460
Damage
34,420
82,780
Taken
66,975
45,422
Mitigated
39,987
35,001
Healing
11,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,245
6,159
0
2,062
16,402
5,361
0
9,630
6,772
0
82,852
W
7,023
508
0
4,625
21,255
16,686
94
1,487
19,768
0
34,104
W
Gilgamesh
HarlesOk
Gilgamesh
8,411
3,017
0
5,611
15,172
7,270
1,508
5,069
10,103
653
62,621
W
Hercules
Impact49
Hercules
4,085
1,726
0
1,909
10,072
8,276
499
2,962
7,110
186
33,083
L
6,056
704
0
5,448
16,653
15,844
232
6,031
10,622
45,032
0
L
Nemesis
4,093
883
0
130
11,833
4,160
0
5,098
6,735
0
40,025
W
19,948
10,146
0
14,637
18,820
6,198
10,525
2,107
16,713
119,677
0
L
Bellona
Rinaª
Bellona
6,435
2,533
0
1,784
13,604
11,559
0
7,319
6,285
0
40,640
L
Anubis
nikco
Anubis
4,591
79
0
1,962
8,483
3,063
0
4,179
4,304
41,431
0
W
Ao Kuang
paralll
Ao Kuang
11,993
3,107
0
8,219
17,461
6,992
1,910
1,161
16,300
72,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,786
Gold Earned
42,313
464
Minions Killed
470
0
Camps Cleared
0
1,859,798
Distance Traveled
1,553,566
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,868
604
152
8
0
321,678
2
W
Nike
10,959
609
35
2
0
399,775
12
W
Gilgamesh
11,727
652
108
6
0
354,145
3
W
Hercules
10,332
574
75
4
0
374,895
4
L
Artio
9,018
501
103
6
0
295,548
4
L
Nemesis
7,220
401
63
4
0
335,588
0
W
Sol
12,937
719
148
8
0
340,065
4
L
Bellona
7,531
418
70
4
0
362,372
4
L
Anubis
7,676
426
82
5
0
238,380
0
W
Ao Kuang
11,831
657
98
5
0
390,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role