Player Matchup

Izanami
Izanami
AnarchyXCarnage
Izanami
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,322 Elo+
Solo
Scylla
Scylla
BaronTheCreator
Scylla
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,500 Elo+
Party 2
Mercury
Mercury
Semaj1Almighty
Mercury
Level 126
God Stats
1W - 3L
1,154 SR
Queue Stats
353W - 385L
1,511 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TWS_Nicolas
Ah Muzen Cab
Level 28
God Stats
2W - 1L
1,299 SR
Queue Stats
95W - 97L
1,381 Elo+
Solo
Ares
Ares
kabezadebolo19
Ares
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
182W - 208L
1,425 Elo+
Solo
Team Averages
Level 41
1,391 SR
1,428 Elo+

VS

Team Averages
Level 28
1,479 SR
1,288 Elo+
Gilgamesh
Gilgamesh
Mano_Gringo_
Gilgamesh
Level 23
God Stats
3W - 7L
1,344 SR
Queue Stats
19W - 31L
1,277 Elo+
Party 1
Hel
Hel
Nakkiia
Hel
Level 48
God Stats
3W - 5L
1,585 SR
Queue Stats
20W - 31L
1,281 Elo+
Party 1
King Arthur
King Arthur
Reigth
King Arthur
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
90W - 128L
1,350 Elo+
Solo
Nu Wa
Nu Wa
Slyandrus
Nu Wa
Level 16
God Stats
1W - 1L
1,526 SR
Queue Stats
6W - 12L
1,256 Elo+
Party 1
Neith
Neith
okkoye
Neith
Level 26
God Stats
2W - 3L
1,439 SR
Queue Stats
20W - 31L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,399
540
3,351
4,525
1,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
6 / 1 / 4
6,729
673
5,784
4,540
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
5 / 1 / 3
6,778
678
3,085
5,482
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
TWS_Nicolas
Ah Muzen Cab
10
1 / 1 / 1
5,904
590
3,124
4,617
1,291
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 1 / 3
5,317
532
976
6,325
3,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mano_Gringo_
Gilgamesh
7
2 / 1 / 2
4,824
482
2,149
4,099
1,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
7
1 / 2 / 2
4,482
448
2,135
4,719
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Reigth
King Arthur
8
1 / 2 / 0
4,805
481
2,032
5,318
2,999
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Slyandrus
Nu Wa
7
0 / 6 / 0
4,446
445
1,841
4,897
1,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Neith
okkoye
Neith
9
1 / 3 / 2
5,072
507
4,943
5,582
1,356
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
14
Kills
5
5
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
6
1
4
8
L
Gilgamesh
Mano_Gringo_
Gilgamesh
2
1
2
3
L
Hel
1
2
2
1
L
King Arthur
Reigth
King Arthur
1
2
0
0.5
W
5
1
3
6.5
L
Nu Wa
Slyandrus
Nu Wa
0
6
0
0
W
Ah Muzen Cab
TWS_Nicolas
Ah Muzen Cab
1
1
1
1.5
W
0
1
3
1.5
L
Neith
okkoye
Neith
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,320
Damage
13,100
25,489
Taken
24,615
9,599
Mitigated
8,081
9,055
Healing
4,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,351
1,782
0
1,788
4,525
1,654
0
610
3,915
0
34,561
W
5,784
974
0
1,390
4,540
1,141
1,294
1,397
3,143
30,565
0
L
Gilgamesh
Mano_Gringo_
Gilgamesh
2,149
704
0
98
4,099
1,229
0
1,769
2,330
0
12,577
L
Hel
2,135
173
1,204
2,086
4,719
1,025
180
597
4,122
17,098
0
L
King Arthur
Reigth
King Arthur
2,032
386
0
250
5,318
2,999
0
0
5,318
0
16,479
W
3,085
1,699
0
1,732
5,482
2,411
0
960
4,522
0
41,923
L
Nu Wa
Slyandrus
Nu Wa
1,841
547
0
0
4,897
1,472
135
3,601
1,296
13,999
170
W
Ah Muzen Cab
TWS_Nicolas
Ah Muzen Cab
3,124
1,309
0
2,897
4,617
1,291
447
96
4,521
0
27,863
W
976
164
0
1,248
6,325
3,102
0
897
5,428
10,154
0
L
Neith
okkoye
Neith
4,943
1,763
0
1,206
5,582
1,356
175
793
4,789
0
27,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,127
Gold Earned
23,629
286
Minions Killed
168
0
Camps Cleared
0
891,028
Distance Traveled
858,453
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,399
540
71
7
0
170,444
1
W
Scylla
6,729
673
54
5
0
168,458
1
L
Gilgamesh
4,824
482
20
2
0
208,603
0
L
Hel
4,482
448
33
3
0
181,378
0
L
King Arthur
4,805
481
38
4
0
161,728
4
W
Mercury
6,778
678
85
9
0
188,442
2
L
Nu Wa
4,446
445
24
2
0
132,168
0
W
Ah Muzen Cab
5,904
590
56
6
0
189,674
3
W
Ares
5,317
532
20
2
0
174,010
0
L
Neith
5,072
507
53
5
0
174,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role