Player Matchup

Raijin
Raijin
Diamond IV
BySaLiNaaS
Raijin
Diamond IV
Level 156
God Stats
8W - 4L
1,865 SR
Queue Stats
66W - 56L
2,114 MMR
Party 1
Rama
Rama
Diamond V
Hahafett276
Rama
Diamond V
Level 85
God Stats
4W - 5L
1,642 SR
Queue Stats
661W - 662L
2,059 MMR
Party 2
Nemesis
Nemesis
Diamond V
Lightskin mg
Nemesis
Diamond V
Level 148
God Stats
14W - 11L
1,777 SR
Queue Stats
293W - 282L
2,018 MMR
Solo
Ymir
Ymir
Platinum II
isvRii7uaaLz
Ymir
Platinum II
Level 154
God Stats
8W - 11L
1,594 SR
Queue Stats
240W - 226L
1,971 MMR
Party 1
Fenrir
Fenrir
Diamond V
poltergeist438
Fenrir
Diamond V
Level 100
God Stats
64W - 37L
1,772 SR
Queue Stats
366W - 354L
2,118 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,730 SR
2,056 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 109
1,592 SR
2,056 MMR
Gilgamesh
Gilgamesh
Diamond IV
AdotApoc
Gilgamesh
Diamond IV
Level 119
God Stats
4W - 4L
1,595 SR
Queue Stats
501W - 475L
2,119 MMR
Solo
Geb
Geb
Diamond V
Creci
Geb
Diamond V
Level 153
God Stats
5W - 3L
1,584 SR
Queue Stats
361W - 369L
2,005 MMR
Solo
Fafnir
Fafnir
Diamond IV
DOMO GOT RICE
Fafnir
Diamond IV
Level 121
God Stats
5W - 6L
1,564 SR
Queue Stats
236W - 228L
2,032 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
I Jack Salt I
Heimdallr
Diamond IV
Level 88
God Stats
5W - 5L
1,718 SR
Queue Stats
117W - 93L
2,124 MMR
Solo
Persephone
Persephone
Platinum IV
xSickWinnerx
Persephone
Platinum IV
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
2,001 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BySaLiNaaS
Raijin
11
0 / 7 / 0
7,157
421
3,029
13,666
4,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 4 / 1
8,351
491
3,194
9,664
3,120
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
Lightskin mg
Nemesis
14
3 / 5 / 2
8,758
515
8,625
14,670
6,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 4 / 0
6,899
406
3,431
16,105
12,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 1 / 2
8,338
490
8,047
15,150
12,804
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
CabrakanTiamatArtemisMorgan Le FayOdin

VS

Bans
AthenaCerberusIzanamiArtioApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AdotApoc
Gilgamesh
16
5 / 2 / 4
10,125
596
9,702
12,285
7,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Geb
Creci
Geb
12
1 / 1 / 11
8,529
502
4,534
9,583
7,254
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 2 / 3
8,803
518
8,066
12,687
13,212
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
I Jack Salt I
Heimdallr
18
5 / 0 / 2
10,848
638
13,195
8,588
3,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
xSickWinnerx
Persephone
17
9 / 0 / 6
11,337
667
16,243
6,823
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
21
21
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AdotApoc
Gilgamesh
5
2
4
3.5
L
Raijin
BySaLiNaaS
Raijin
0
7
0
0
W
Geb
Creci
Geb
1
1
11
6.5
W
1
2
3
1.25
L
0
4
1
0.13
W
Heimdallr
I Jack Salt I
Heimdallr
5
0
2
6
L
Nemesis
Lightskin mg
Nemesis
3
5
2
0.8
L
0
4
0
0
L
2
1
2
3
W
Persephone
xSickWinnerx
Persephone
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,326
Damage
51,740
69,255
Taken
49,966
39,688
Mitigated
34,203
13,485
Healing
21,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AdotApoc
Gilgamesh
9,702
3,114
0
4,517
12,285
7,687
0
1,775
10,510
0
76,976
L
Raijin
BySaLiNaaS
Raijin
3,029
417
0
2,210
13,666
4,811
0
9,161
4,505
43,186
0
W
Geb
Creci
Geb
4,534
791
0
2,423
9,583
7,254
0
1,062
8,521
16,213
0
W
8,066
3,073
0
6,894
12,687
13,212
0
1,255
11,432
38,594
0
L
3,194
2,775
0
1,728
9,664
3,120
0
819
8,845
0
51,424
W
Heimdallr
I Jack Salt I
Heimdallr
13,195
6,826
0
3,667
8,588
3,632
0
465
8,123
0
101,671
L
Nemesis
Lightskin mg
Nemesis
8,625
4,792
0
2,277
14,670
6,342
0
5,325
9,345
0
72,036
L
3,431
835
0
1,925
16,105
12,611
0
6,344
9,761
23,925
0
L
8,047
2,551
0
5,345
15,150
12,804
0
7,194
7,956
0
40,633
W
Persephone
xSickWinnerx
Persephone
16,243
818
195
3,719
6,823
2,418
634
1,903
4,920
85,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,503
Gold Earned
49,642
456
Minions Killed
506
0
Camps Cleared
0
1,715,725
Distance Traveled
1,726,027
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,125
596
113
7
0
368,754
1
L
Raijin
7,157
421
96
6
0
288,550
1
W
Geb
8,529
502
15
1
0
358,959
4
W
Fafnir
8,803
518
74
4
0
320,918
1
L
Rama
8,351
491
124
7
0
338,196
0
W
Heimdallr
10,848
638
164
10
0
311,336
2
L
Nemesis
8,758
515
112
7
0
411,637
5
L
Ymir
6,899
406
34
2
0
335,688
2
L
Fenrir
8,338
490
90
5
0
341,654
3
W
Persephone
11,337
667
140
8
0
366,060
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role