Player Matchup

Tyr
Tyr
AlsomeAL
Tyr
Level 14
God Stats
1W - 0L
1,139 SR
Queue Stats
4W - 0L
1,739 Elo+
Solo
Neith
Neith
Aubrreyyy
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,170 Elo+
Solo
Xing Tian
Xing Tian
Borgman
Xing Tian
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 27L
1,421 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FreeCarry42069
Morgan Le Fay
Level 25
God Stats
5W - 1L
1,796 SR
Queue Stats
161W - 28L
1,915 Elo+
Solo
Nemesis
Nemesis
Virtousox
Nemesis
Level 29
God Stats
27W - 23L
1,653 SR
Queue Stats
400W - 438L
1,389 Elo+
Solo
Team Averages
Level 17
1,518 SR
1,527 Elo+

VS

Team Averages
Level 18
1,467 SR
1,550 Elo+
Nu Wa
Nu Wa
CommanderCapri
Nu Wa
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 56L
1,629 Elo+
Solo
Ullr
Ullr
Darkkaiser03
Ullr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,462 Elo+
Solo
Bellona
Bellona
Poolloos
Bellona
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 27L
1,735 Elo+
Solo
Sylvanus
Sylvanus
trahburts2
Sylvanus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
égirl
Thanatos
Level 22
God Stats
5W - 5L
1,334 SR
Queue Stats
5W - 6L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,831
360
1,681
12,318
11,684
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
Aubrreyyy
Neith
12
1 / 3 / 1
7,219
380
3,059
6,086
1,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Borgman
Xing Tian
15
1 / 3 / 0
8,572
451
1,757
11,381
5,430
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
FreeCarry42069
Morgan Le Fay
20
15 / 1 / 3
12,950
682
27,128
11,025
4,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
Virtousox
Nemesis
14
1 / 4 / 5
8,620
454
5,189
11,736
4,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 4
8,467
446
6,406
11,592
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 1
8,378
441
8,250
10,383
3,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Poolloos
Bellona
16
3 / 2 / 1
9,613
506
5,833
12,588
9,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
trahburts2
Sylvanus
11
1 / 3 / 1
7,166
377
3,150
7,693
6,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
égirl
Thanatos
14
7 / 4 / 3
9,266
488
10,098
12,659
5,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
18
Kills
14
14
Deaths
18
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
3
2
0.33
W
Neith
Aubrreyyy
Neith
1
3
1
0.5
W
Xing Tian
Borgman
Xing Tian
1
3
0
0.33
L
0
6
4
0.33
L
3
3
1
1.17
W
Morgan Le Fay
FreeCarry42069
Morgan Le Fay
15
1
3
16.5
L
Bellona
Poolloos
Bellona
3
2
1
1.75
W
Nemesis
Virtousox
Nemesis
1
4
5
0.88
L
Sylvanus
trahburts2
Sylvanus
1
3
1
0.5
L
Thanatos
égirl
Thanatos
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,814
Damage
33,737
52,546
Taken
54,915
27,251
Mitigated
28,626
9,404
Healing
20,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,681
351
104
2,500
12,318
11,684
573
1,763
10,555
0
21,820
W
Neith
Aubrreyyy
Neith
3,059
668
0
1,800
6,086
1,532
916
1,154
4,932
0
27,370
W
Xing Tian
Borgman
Xing Tian
1,757
296
0
856
11,381
5,430
0
1,520
9,861
34,330
0
L
6,406
1,335
0
2,551
11,592
3,753
910
8,333
3,083
52,918
0
L
8,250
4,755
0
2,285
10,383
3,551
816
4,142
6,129
0
56,411
W
Morgan Le Fay
FreeCarry42069
Morgan Le Fay
27,128
2,715
189
2,663
11,025
4,544
1,230
3,518
7,507
127,249
0
L
Bellona
Poolloos
Bellona
5,833
1,181
0
3,288
12,588
9,394
563
5,357
7,125
0
63,373
W
Nemesis
Virtousox
Nemesis
5,189
2,801
0
1,292
11,736
4,061
199
1,252
10,484
0
50,065
L
Sylvanus
trahburts2
Sylvanus
3,150
817
600
1,382
7,693
6,823
219
4,490
3,097
17,429
3,913
L
Thanatos
égirl
Thanatos
10,098
1,889
0
10,778
12,659
5,105
0
5,945
6,526
0
58,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,192
Gold Earned
42,890
504
Minions Killed
437
0
Camps Cleared
0
1,706,968
Distance Traveled
1,687,759
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,831
360
53
3
0
337,743
1
W
Neith
7,219
380
59
3
0
282,160
5
W
Xing Tian
8,572
451
84
4
0
283,192
2
L
Nu Wa
8,467
446
92
5
0
293,574
0
L
Ullr
8,378
441
88
5
0
303,816
3
W
Morgan Le Fay
12,950
682
226
12
0
417,334
3
L
Bellona
9,613
506
132
7
0
345,664
0
W
Nemesis
8,620
454
82
4
0
386,539
2
L
Sylvanus
7,166
377
37
2
0
343,898
0
L
Thanatos
9,266
488
88
5
0
400,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role