Player Matchup

Bacchus
Bacchus
BIGChunguS33802
Bacchus
Level 44
God Stats
14W - 8L
1,722 SR
Queue Stats
192W - 253L
1,320 Elo+
Party 2
Neith
Neith
Droughvor
Neith
Level 109
God Stats
13W - 13L
1,418 SR
Queue Stats
16W - 17L
1,171 Elo+
Solo
Arachne
Arachne
ROWEXX99
Arachne
Level 59
God Stats
26W - 20L
1,423 SR
Queue Stats
276W - 310L
1,322 Elo+
Party 2
Chiron
Chiron
SAVAGE_NINJA_223
Chiron
Level 97
God Stats
9W - 4L
1,593 SR
Queue Stats
178W - 217L
1,368 Elo+
Solo
Ah Puch
Ah Puch
THE NEUTRONIC
Ah Puch
Level 65
God Stats
9W - 6L
1,444 SR
Queue Stats
231W - 243L
1,376 Elo+
Solo
Team Averages
Level 75
1,520 SR
1,311 Elo+

VS

Team Averages
Level 53
1,438 SR
1,330 Elo+
Cerberus
Cerberus
DidUForget
Cerberus
Level 21
God Stats
15W - 21L
1,445 SR
Queue Stats
17W - 24L
1,353 Elo+
Party 1
Danzaburou
Danzaburou
JDJ98
Danzaburou
Level 62
God Stats
1W - 1L
1,788 SR
Queue Stats
37W - 42L
1,402 Elo+
Party 1
Kali
Kali
Pocholo11111
Kali
Level 64
God Stats
9W - 11L
1,388 SR
Queue Stats
179W - 227L
1,370 Elo+
Solo
Tiamat
Tiamat
VatarKydd
Tiamat
Level 51
God Stats
2W - 9L
1,176 SR
Queue Stats
5W - 18L
1,224 Elo+
Party 1
Sol
Sol
cahayazon
Sol
Level 65
God Stats
2W - 6L
1,393 SR
Queue Stats
10W - 20L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
6,525
502
3,113
4,034
4,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Droughvor
Neith
10
3 / 1 / 2
6,390
492
4,525
5,041
1,371
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
ROWEXX99
Arachne
12
5 / 0 / 1
7,282
560
5,536
6,589
2,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 1 / 1
7,267
559
2,221
4,239
1,285
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
12
3 / 1 / 2
7,105
547
5,528
7,352
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DidUForget
Cerberus
7
0 / 3 / 1
4,925
379
1,218
9,875
3,843
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
JDJ98
Danzaburou
9
1 / 2 / 0
5,689
438
2,813
5,722
1,429
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 3 / 0
6,780
522
3,204
8,644
3,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
VatarKydd
Tiamat
10
0 / 3 / 0
5,802
446
3,120
6,054
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 3
6,308
485
3,457
3,634
822
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
13
Kills
3
3
Deaths
13
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Cerberus
DidUForget
Cerberus
0
3
1
0.17
W
Neith
Droughvor
Neith
3
1
2
4
L
Danzaburou
JDJ98
Danzaburou
1
2
0
0.5
L
2
3
0
0.67
W
Arachne
ROWEXX99
Arachne
5
0
1
5.5
W
2
1
1
2.5
W
Ah Puch
3
1
2
4
L
Tiamat
VatarKydd
Tiamat
0
3
0
0
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,923
Damage
13,812
27,255
Taken
33,929
11,184
Mitigated
12,007
10,511
Healing
7,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,113
164
56
772
4,034
4,190
177
607
3,427
19,221
0
L
Cerberus
DidUForget
Cerberus
1,218
46
0
1,274
9,875
3,843
0
1,667
8,202
12,349
0
W
Neith
Droughvor
Neith
4,525
1,872
0
2,658
5,041
1,371
1,625
1,217
3,824
0
35,451
L
Danzaburou
JDJ98
Danzaburou
2,813
339
0
1,553
5,722
1,429
212
1,837
3,878
0
24,928
L
3,204
1,610
0
2,544
8,644
3,165
0
1,583
6,985
0
40,797
W
Arachne
ROWEXX99
Arachne
5,536
4,461
0
2,016
6,589
2,093
580
422
6,147
0
40,293
W
2,221
310
101
2,321
4,239
1,285
590
1,853
2,332
0
37,553
W
Ah Puch
5,528
0
0
2,587
7,352
2,245
430
3,348
3,696
38,395
0
L
Tiamat
VatarKydd
Tiamat
3,120
165
0
1,465
6,054
2,748
180
2,293
3,428
31,632
0
L
3,457
467
0
840
3,634
822
803
1,043
2,555
23,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,569
Gold Earned
29,504
328
Minions Killed
263
0
Camps Cleared
0
1,248,428
Distance Traveled
1,171,681
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,525
502
28
2
0
269,829
3
L
Cerberus
4,925
379
26
2
0
232,613
0
W
Neith
6,390
492
64
5
0
206,065
0
L
Danzaburou
5,689
438
43
3
0
231,166
0
L
Kali
6,780
522
85
7
0
262,646
0
W
Arachne
7,282
560
65
5
0
300,771
0
W
Chiron
7,267
559
87
7
0
240,942
2
W
Ah Puch
7,105
547
84
6
0
230,821
2
L
Tiamat
5,802
446
57
4
0
229,832
0
L
Sol
6,308
485
52
4
0
215,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role