Player Matchup

Scylla
Scylla
CheapScrub
Scylla
Level 7
God Stats
83W - 38L
1,445 SR
Queue Stats
180W - 151L
1,323 Elo+
Solo
Cerberus
Cerberus
PPV Fr3sHxPr1nC
Cerberus
Level 27
God Stats
44W - 31L
1,589 SR
Queue Stats
114W - 100L
1,560 Elo+
Solo
Nu Wa
Nu Wa
SeaDoubloon1995
Nu Wa
Level 26
God Stats
20W - 17L
1,642 SR
Queue Stats
61W - 57L
1,384 Elo+
Solo
Cernunnos
Cernunnos
VexedPenny79SNM
Cernunnos
Level 21
God Stats
6W - 2L
1,643 SR
Queue Stats
26W - 23L
1,314 Elo+
Solo
Bakasura
Bakasura
svart-titan
Bakasura
Level 29
God Stats
44W - 49L
1,390 SR
Queue Stats
117W - 146L
1,303 Elo+
Solo
Team Averages
Level 22
1,542 SR
1,377 Elo+

VS

Team Averages
Level 37
1,526 SR
1,372 Elo+
Sylvanus
Sylvanus
ChiliBoxer
Sylvanus
Level 23
God Stats
4W - 9L
1,500 SR
Queue Stats
89W - 101L
1,101 Elo+
Solo
Hachiman
Hachiman
Dark9Terminator
Hachiman
Level 29
God Stats
5W - 9L
1,401 SR
Queue Stats
215W - 256L
1,402 Elo+
Solo
Ymir
Ymir
GingerNado
Ymir
Level 8
God Stats
0W - 3L
1,377 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 1
Nike
Nike
ParzivalI0I
Nike
Level 17
God Stats
3W - 2L
1,789 SR
Queue Stats
34W - 26L
1,633 Elo+
Solo
Nemesis
Nemesis
RamenGod420
Nemesis
Level 107
God Stats
6W - 7L
1,561 SR
Queue Stats
37W - 53L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CheapScrub
Scylla
20
11 / 3 / 3
14,291
529
26,809
16,378
7,267
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
19
7 / 4 / 6
13,585
503
11,489
23,669
28,757
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
4 / 11 / 9
12,459
461
14,363
23,056
11,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
VexedPenny79SNM
Cernunnos
16
4 / 4 / 1
11,996
444
15,026
11,298
4,450
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
svart-titan
Bakasura
20
4 / 0 / 2
14,728
545
4,534
19,576
10,814
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChiliBoxer
Sylvanus
14
0 / 9 / 3
9,417
349
4,039
18,016
7,244
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
16
1 / 6 / 2
10,595
392
7,866
14,635
4,550
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 4 / 8
11,568
428
6,294
19,096
7,610
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 6 / 2
12,462
462
9,118
24,032
15,460
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
RamenGod420
Nemesis
19
9 / 5 / 6
12,783
473
22,576
23,366
17,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
41
30
Kills
20
22
Deaths
30
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
CheapScrub
Scylla
11
3
3
4.17
L
Sylvanus
ChiliBoxer
Sylvanus
0
9
3
0.17
L
Hachiman
1
6
2
0.33
L
3
4
8
1.75
W
Cerberus
7
4
6
2.5
L
7
6
2
1.33
L
Nemesis
RamenGod420
Nemesis
9
5
6
2.4
W
4
11
9
0.77
W
Cernunnos
VexedPenny79SNM
Cernunnos
4
4
1
1.13
W
Bakasura
svart-titan
Bakasura
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,221
Damage
49,893
93,977
Taken
99,145
62,860
Mitigated
52,092
29,321
Healing
16,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CheapScrub
Scylla
26,809
1,793
0
5,258
16,378
7,267
1,203
3,670
12,708
114,483
0
L
Sylvanus
ChiliBoxer
Sylvanus
4,039
779
1,021
2,640
18,016
7,244
1,613
14,216
3,800
31,094
0
L
Hachiman
7,866
2,843
135
2,875
14,635
4,550
790
6,487
7,988
0
66,130
L
6,294
763
0
0
19,096
7,610
984
8,965
10,131
53,029
0
W
Cerberus
11,489
848
0
6,425
23,669
28,757
926
5,292
18,377
74,774
0
L
9,118
3,615
0
3,821
24,032
15,460
1,549
12,127
11,905
4,309
59,557
L
Nemesis
RamenGod420
Nemesis
22,576
9,720
0
5,619
23,366
17,228
802
11,072
12,294
0
74,809
W
14,363
5,321
780
6,841
23,056
11,572
176
3,948
19,108
54,668
0
W
Cernunnos
VexedPenny79SNM
Cernunnos
15,026
6,078
0
1
11,298
4,450
1,696
2,203
9,095
0
62,453
W
Bakasura
svart-titan
Bakasura
4,534
2,700
31
9,985
19,576
10,814
810
3,603
15,973
0
158,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,059
Gold Earned
56,825
696
Minions Killed
461
0
Camps Cleared
0
2,301,283
Distance Traveled
2,271,671
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,291
529
152
6
0
501,690
2
L
Sylvanus
9,417
349
56
2
0
403,734
1
L
Hachiman
10,595
392
118
4
0
339,558
2
L
Ymir
11,568
428
95
4
0
508,466
5
W
Cerberus
13,585
503
157
6
0
462,542
1
L
Nike
12,462
462
102
4
0
498,937
1
L
Nemesis
12,783
473
90
3
0
520,976
4
W
Nu Wa
12,459
461
64
2
0
402,226
0
W
Cernunnos
11,996
444
109
4
0
344,557
3
W
Bakasura
14,728
545
214
8
0
590,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role