Player Matchup

Morgan Le Fay
Morgan Le Fay
IffiDrip
Morgan Le Fay
Level 5
God Stats
5W - 2L
1,636 SR
Queue Stats
11W - 12L
1,440 Elo+
Party 1
Jormungandr
Jormungandr
LittleCleverMoy
Jormungandr
Level 66
God Stats
12W - 14L
1,452 SR
Queue Stats
234W - 279L
1,474 Elo+
Party 1
Gilgamesh
Gilgamesh
Razosonico98
Gilgamesh
Level 63
God Stats
6W - 9L
1,332 SR
Queue Stats
143W - 149L
1,359 Elo+
Party 1
Sol
Sol
evanbrews
Sol
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,294 Elo+
Solo
Poseidon
Poseidon
gavilan12
Poseidon
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Team Averages
Level 28
1,484 SR
1,413 Elo+

VS

Team Averages
Level 20
1,598 SR
1,368 Elo+
Ymir
Ymir
Bielziinnho1779
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,173 Elo+
Solo
Ares
Ares
BoogNikov
Ares
Level 25
God Stats
12W - 9L
1,524 SR
Queue Stats
73W - 75L
1,406 Elo+
Party 2
Neith
Neith
DasaniYuros
Neith
Level 21
God Stats
192W - 181L
1,481 SR
Queue Stats
307W - 334L
1,401 Elo+
Solo
Osiris
Osiris
Ian E Ross
Osiris
Level 18
God Stats
4W - 2L
1,615 SR
Queue Stats
26W - 42L
1,409 Elo+
Party 2
Amaterasu
Amaterasu
MegaBoss_307
Amaterasu
Level 28
God Stats
3W - 1L
1,873 SR
Queue Stats
227W - 191L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IffiDrip
Morgan Le Fay
20
5 / 6 / 17
14,626
975
13,895
19,156
8,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
LittleCleverMoy
Jormungandr
20
11 / 6 / 18
16,710
1,114
28,227
23,878
33,926
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Razosonico98
Gilgamesh
20
7 / 10 / 21
15,835
1,056
29,583
30,283
36,615
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
2 / 7 / 20
14,033
936
17,831
24,043
10,375
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
gavilan12
Poseidon
20
8 / 3 / 17
16,089
1,073
23,214
12,804
5,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

58

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 10 / 10
12,677
845
2,839
19,827
8,604
Ares
20
12 / 10 / 11
16,221
1,081
27,173
37,236
25,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
3 / 5 / 13
15,495
1,033
32,446
20,040
8,149
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
Ian E Ross
Osiris
20
16 / 7 / 14
18,855
1,257
37,502
38,910
41,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Amaterasu
MegaBoss_307
Amaterasu
18
0 / 1 / 6
11,588
773
3,293
5,754
2,319
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
85
33
Kills
31
32
Deaths
33
93
Assists
54
Player
Kills
Deaths
Assists
KDA
L
0
10
10
0.5
L
Ares
12
10
11
1.75
L
3
5
13
1.9
L
Osiris
Ian E Ross
Osiris
16
7
14
3.29
W
Morgan Le Fay
IffiDrip
Morgan Le Fay
5
6
17
2.25
W
Jormungandr
LittleCleverMoy
Jormungandr
11
6
18
3.33
L
Amaterasu
MegaBoss_307
Amaterasu
0
1
6
3
W
Gilgamesh
Razosonico98
Gilgamesh
7
10
21
1.75
W
2
7
20
1.71
W
Poseidon
gavilan12
Poseidon
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,750
Damage
103,253
110,164
Taken
121,767
94,624
Mitigated
85,822
12,248
Healing
13,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,839
1,032
0
0
19,827
8,604
0
13,702
6,125
5,083
0
L
Ares
27,173
521
360
4,692
37,236
25,567
0
23,642
13,594
43,183
0
L
32,446
18,591
0
2,841
20,040
8,149
0
14,881
5,159
0
100,765
L
Osiris
Ian E Ross
Osiris
37,502
9,070
0
4,749
38,910
41,183
0
28,825
10,085
22,176
39,291
W
Morgan Le Fay
IffiDrip
Morgan Le Fay
13,895
3,887
589
1,292
19,156
8,391
0
8,853
9,618
24,775
0
W
Jormungandr
LittleCleverMoy
Jormungandr
28,227
5,907
0
846
23,878
33,926
0
8,590
14,461
63,035
0
L
Amaterasu
MegaBoss_307
Amaterasu
3,293
946
0
865
5,754
2,319
0
4,230
1,524
101
5,090
W
Gilgamesh
Razosonico98
Gilgamesh
29,583
7,508
744
1,312
30,283
36,615
0
10,797
18,691
4,320
36,604
W
17,831
5,631
0
5,725
24,043
10,375
0
6,863
16,671
41,370
0
W
Poseidon
gavilan12
Poseidon
23,214
3,296
0
1,740
12,804
5,317
0
3,972
8,504
67,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,293
Gold Earned
74,836
275
Minions Killed
218
6
Camps Cleared
4
1,421,839
Distance Traveled
1,208,449
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,677
845
6
0
0
210,404
2
L
Ares
16,221
1,081
21
1
1
300,294
0
L
Neith
15,495
1,033
146
10
2
264,375
3
L
Osiris
18,855
1,257
42
3
0
329,729
0
W
Morgan Le Fay
14,626
975
17
1
0
278,651
0
W
Jormungandr
16,710
1,114
75
5
0
268,000
0
L
Amaterasu
11,588
773
3
0
1
103,647
0
W
Gilgamesh
15,835
1,056
32
2
1
291,074
0
W
Sol
14,033
936
40
3
0
280,813
0
W
Poseidon
16,089
1,073
111
7
5
303,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role