Player Matchup

Horus
Horus
CaReAwaY
Horus
Level 129
God Stats
2W - 1L
1,579 SR
Queue Stats
59W - 23L
1,817 Elo+
Party 1
Hercules
Hercules
Literal4idz
Hercules
Level 127
God Stats
4W - 5L
1,599 SR
Queue Stats
197W - 148L
1,803 Elo+
Party 1
Ah Puch
Ah Puch
abhi98arora
Ah Puch
Level 29
God Stats
2W - 0L
1,870 SR
Queue Stats
18W - 2L
2,168 Elo+
Party 1
Team Averages
Level 95
1,683 SR
1,929 Elo+

VS

Team Averages
Level 58
1,539 SR
1,495 Elo+
Sobek
Sobek
 
Sobek
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Holy CzT
Zeus
Level 106
God Stats
5W - 4L
1,616 SR
Queue Stats
246W - 214L
1,485 Elo+
Party 2
Izanami
Izanami
MeowMeowRawr203
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CaReAwaY
Horus
10
1 / 1 / 8
6,704
838
2,728
5,946
4,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Literal4idz
Hercules
10
0 / 1 / 9
5,949
744
4,455
5,399
3,145
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
abhi98arora
Ah Puch
11
8 / 2 / 1
7,210
901
9,922
5,045
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 2 / 3
6,049
756
2,261
8,755
6,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
9
2 / 3 / 1
6,093
762
4,153
3,992
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 2
5,161
645
2,311
6,163
1,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
9
Kills
3
4
Deaths
9
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
2
3
1.25
W
Horus
CaReAwaY
Horus
1
1
8
5
L
Zeus
2
3
1
0.83
W
Hercules
Literal4idz
Hercules
0
1
9
4.5
L
0
4
2
0.25
W
Ah Puch
abhi98arora
Ah Puch
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,105
Damage
8,725
16,390
Taken
18,910
8,957
Mitigated
9,451
6,404
Healing
1,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,261
263
0
705
8,755
6,709
0
5,413
3,342
4,869
0
W
Horus
CaReAwaY
Horus
2,728
554
530
2,519
5,946
4,019
0
1,999
2,956
0
7,893
L
Zeus
4,153
305
0
734
3,992
1,104
0
1,601
2,391
11,794
0
W
Hercules
Literal4idz
Hercules
4,455
1,604
0
2,148
5,399
3,145
278
1,800
3,419
0
15,183
L
2,311
1,703
0
136
6,163
1,638
0
3,008
3,155
0
9,806
W
Ah Puch
abhi98arora
Ah Puch
9,922
620
0
1,207
5,045
1,793
776
2,509
2,188
31,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,863
Gold Earned
17,303
90
Minions Killed
60
5
Camps Cleared
3
463,884
Distance Traveled
340,607
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,049
756
1
0
1
136,997
2
W
Horus
6,704
838
7
1
0
152,278
1
L
Zeus
6,093
762
30
4
1
108,452
2
W
Hercules
5,949
744
26
3
3
169,955
1
L
Izanami
5,161
645
29
4
1
95,158
0
W
Ah Puch
7,210
901
57
7
2
141,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role