Player Matchup

Skadi
Skadi
BrokenOats
Skadi
Level 70
God Stats
7W - 1L
1,641 SR
Queue Stats
131W - 103L
1,469 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
EgoMayniak
Ah Muzen Cab
Level 124
God Stats
4W - 6L
1,461 SR
Queue Stats
407W - 412L
1,470 Elo+
Solo
Merlin
Merlin
ShadedRomanian
Merlin
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 72L
1,525 Elo+
Party 3
Discordia
Discordia
thattpoppy
Discordia
Level 129
God Stats
20W - 11L
1,623 SR
Queue Stats
737W - 745L
1,424 Elo+
Solo
The Morrigan
The Morrigan
uknowme_MH
The Morrigan
Level 124
God Stats
5W - 4L
1,543 SR
Queue Stats
371W - 378L
1,550 Elo+
Solo
Team Averages
Level 107
1,554 SR
1,488 Elo+

VS

Team Averages
Level 93
1,581 SR
1,470 Elo+
Nu Wa
Nu Wa
Carnager
Nu Wa
Level 146
God Stats
2W - 2L
1,698 SR
Queue Stats
83W - 75L
1,498 Elo+
Party 2
Zhong Kui
Zhong Kui
DarthExploder
Zhong Kui
Level 76
God Stats
4W - 2L
1,734 SR
Queue Stats
75W - 75L
1,491 Elo+
Party 1
Bacchus
Bacchus
GooeyStarfish
Bacchus
Level 57
God Stats
0W - 2L
1,270 SR
Queue Stats
75W - 75L
1,491 Elo+
Party 1
King Arthur
King Arthur
Kuzecapone
King Arthur
Level 124
God Stats
3W - 2L
1,538 SR
Queue Stats
46W - 55L
1,369 Elo+
Party 2
Hou Yi
Hou Yi
darkhurricane
Hou Yi
Level 62
God Stats
1W - 1L
1,666 SR
Queue Stats
81W - 79L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
4 / 8 / 9
12,496
658
17,398
19,509
8,111
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
EgoMayniak
Ah Muzen Cab
20
6 / 6 / 9
14,091
742
21,509
18,962
8,602
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
3 / 6 / 8
11,770
619
17,452
16,565
6,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
thattpoppy
Discordia
20
9 / 4 / 11
15,186
799
27,727
19,717
9,918
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
uknowme_MH
The Morrigan
16
1 / 6 / 9
11,143
586
14,429
11,334
4,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Carnager
Nu Wa
20
6 / 6 / 17
12,900
679
28,605
19,281
8,173
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
DarthExploder
Zhong Kui
20
7 / 3 / 13
13,960
735
16,334
21,735
19,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
20
8 / 3 / 19
13,263
698
10,981
24,552
36,901
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Kuzecapone
King Arthur
20
7 / 6 / 17
13,462
709
11,545
33,864
36,038
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
2 / 5 / 13
12,097
637
10,887
15,275
7,690
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
109
23
Kills
30
30
Deaths
23
46
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Skadi
4
8
9
1.06
L
Nu Wa
Carnager
Nu Wa
6
6
17
2.42
L
Zhong Kui
DarthExploder
Zhong Kui
7
3
13
4.5
W
Ah Muzen Cab
EgoMayniak
Ah Muzen Cab
6
6
9
1.75
L
Bacchus
8
3
19
5.83
L
King Arthur
Kuzecapone
King Arthur
7
6
17
2.58
W
3
6
8
1.17
L
2
5
13
1.7
W
Discordia
thattpoppy
Discordia
9
4
11
3.63
W
The Morrigan
uknowme_MH
The Morrigan
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,515
Damage
78,352
86,087
Taken
114,707
37,458
Mitigated
107,938
31,401
Healing
49,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
17,398
8,411
2,185
6,051
19,509
8,111
0
11,861
7,353
0
44,573
L
Nu Wa
Carnager
Nu Wa
28,605
4,315
1,355
3,714
19,281
8,173
239
12,089
7,160
43,703
0
L
Zhong Kui
DarthExploder
Zhong Kui
16,334
194
3,312
10,911
21,735
19,136
1,886
11,546
10,157
52,706
0
W
Ah Muzen Cab
EgoMayniak
Ah Muzen Cab
21,509
7,544
2,264
5,903
18,962
8,602
4,004
12,208
6,277
0
55,168
L
Bacchus
10,981
1,203
4,884
6,648
24,552
36,901
511
10,744
13,775
25,505
0
L
King Arthur
Kuzecapone
King Arthur
11,545
790
3,297
10,033
33,864
36,038
164
13,531
20,333
0
37,683
W
17,452
417
720
3,337
16,565
6,395
419
10,639
5,491
37,375
0
L
10,887
3,394
2,656
2,723
15,275
7,690
720
10,211
5,032
0
28,038
W
Discordia
thattpoppy
Discordia
27,727
924
2,596
4,791
19,717
9,918
713
12,454
6,771
65,706
0
W
The Morrigan
uknowme_MH
The Morrigan
14,429
1,725
1,926
1,628
11,334
4,432
320
6,634
4,275
21,154
2,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,686
Gold Earned
65,682
236
Minions Killed
249
0
Camps Cleared
0
1,652,461
Distance Traveled
1,758,923
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,496
658
43
2
0
310,697
2
L
Nu Wa
12,900
679
28
1
0
327,938
1
L
Zhong Kui
13,960
735
85
4
0
336,100
0
W
Ah Muzen Cab
14,091
742
64
3
0
346,756
0
L
Bacchus
13,263
698
24
1
0
411,469
0
L
King Arthur
13,462
709
64
3
0
337,000
0
W
Merlin
11,770
619
44
2
0
321,108
0
L
Hou Yi
12,097
637
48
3
0
346,416
0
W
Discordia
15,186
799
65
3
0
361,215
5
W
The Morrigan
11,143
586
20
1
0
312,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role