Player Matchup

Chernobog
Chernobog
Kami2431
Chernobog
Level 44
God Stats
44W - 50L
1,407 SR
Queue Stats
67W - 99L
1,275 Elo+
Party 1
Mercury
Mercury
MooseShephard
Mercury
Level 37
God Stats
2W - 11L
1,182 SR
Queue Stats
52W - 83L
1,265 Elo+
Party 1
Cthulhu
Cthulhu
SUPERnerd197
Cthulhu
Level 45
God Stats
10W - 10L
1,441 SR
Queue Stats
66W - 93L
1,270 Elo+
Party 1
Osiris
Osiris
aaroon5
Osiris
Level 48
God Stats
22W - 19L
1,609 SR
Queue Stats
491W - 554L
1,429 Elo+
Solo
Ares
Ares
mnu12348
Ares
Level 5
God Stats
0W - 2L
1,376 SR
Queue Stats
0W - 2L
1,205 Elo+
Party 1
Team Averages
Level 36
1,403 SR
1,289 Elo+

VS

Team Averages
Level 68
1,460 SR
1,387 Elo+
Cernunnos
Cernunnos
DpLclock05
Cernunnos
Level 117
God Stats
29W - 24L
1,515 SR
Queue Stats
957W - 999L
1,474 Elo+
Party 2
Khepri
Khepri
MachucaZero
Khepri
Level 67
God Stats
40W - 38L
1,482 SR
Queue Stats
641W - 751L
1,407 Elo+
Party 2
Zhong Kui
Zhong Kui
Nabs2112
Zhong Kui
Level 102
God Stats
14W - 21L
1,484 SR
Queue Stats
529W - 627L
1,469 Elo+
Party 2
Gilgamesh
Gilgamesh
ScarlettJoy
Gilgamesh
Level 48
God Stats
6W - 6L
1,609 SR
Queue Stats
505W - 585L
1,398 Elo+
Solo
Bellona
Bellona
pongue28
Bellona
Level 7
God Stats
18W - 23L
1,208 SR
Queue Stats
26W - 41L
1,189 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Kami2431
Chernobog
9
0 / 5 / 2
5,846
450
5,693
8,922
1,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
9
1 / 3 / 1
6,256
481
2,941
8,954
2,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
SUPERnerd197
Cthulhu
8
1 / 5 / 1
5,525
425
4,560
12,776
4,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
aaroon5
Osiris
12
4 / 2 / 1
7,294
561
7,151
7,191
6,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
10
1 / 4 / 0
6,005
462
1,625
6,896
3,952
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DpLclock05
Cernunnos
14
8 / 1 / 2
8,212
632
12,155
10,828
3,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
10
0 / 1 / 8
6,221
479
2,134
8,364
5,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Nabs2112
Zhong Kui
14
9 / 0 / 2
8,253
635
9,945
8,125
6,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ScarlettJoy
Gilgamesh
12
2 / 2 / 0
7,221
555
3,783
6,308
2,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bellona
pongue28
Bellona
9
0 / 3 / 1
5,753
443
1,535
7,953
5,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
7
Kills
19
19
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DpLclock05
Cernunnos
8
1
2
9
L
Chernobog
Kami2431
Chernobog
0
5
2
0.2
W
Khepri
0
1
8
4
L
Mercury
1
3
1
0.5
W
Zhong Kui
Nabs2112
Zhong Kui
9
0
2
10
L
Cthulhu
SUPERnerd197
Cthulhu
1
5
1
0.3
W
Gilgamesh
ScarlettJoy
Gilgamesh
2
2
0
1
L
Osiris
aaroon5
Osiris
4
2
1
2.25
L
Ares
1
4
0
0.25
W
Bellona
pongue28
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,970
Damage
29,552
44,739
Taken
41,578
19,382
Mitigated
22,969
5,808
Healing
16,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DpLclock05
Cernunnos
12,155
8,114
0
7,511
10,828
3,787
1,890
1,729
9,099
0
58,150
L
Chernobog
Kami2431
Chernobog
5,693
3,763
0
1,409
8,922
1,692
0
1,359
7,563
0
25,346
W
Khepri
2,134
146
0
1,313
8,364
5,354
0
1,551
6,813
10,417
0
L
Mercury
2,941
1,780
0
716
8,954
2,767
0
1,508
7,446
0
35,167
W
Zhong Kui
Nabs2112
Zhong Kui
9,945
1,735
0
4,884
8,125
6,546
772
2,315
5,810
45,609
0
L
Cthulhu
SUPERnerd197
Cthulhu
4,560
752
0
1,175
12,776
4,388
0
4,890
7,886
13,684
0
W
Gilgamesh
ScarlettJoy
Gilgamesh
3,783
1,732
0
620
6,308
2,239
0
89
6,219
0
44,648
L
Osiris
aaroon5
Osiris
7,151
2,879
0
2,508
7,191
6,583
0
1,647
5,544
1,066
39,261
L
Ares
1,625
285
0
0
6,896
3,952
0
2,909
3,987
21,010
0
W
Bellona
pongue28
Bellona
1,535
960
0
2,139
7,953
5,043
0
501
7,452
0
20,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,926
Gold Earned
35,660
256
Minions Killed
313
0
Camps Cleared
0
1,190,583
Distance Traveled
1,207,525
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,212
632
97
7
0
230,778
2
L
Chernobog
5,846
450
38
3
0
221,048
3
W
Khepri
6,221
479
10
1
0
252,093
4
L
Mercury
6,256
481
59
5
0
290,544
4
W
Zhong Kui
8,253
635
81
6
0
257,285
2
L
Cthulhu
5,525
425
24
2
0
217,042
1
W
Gilgamesh
7,221
555
80
6
0
258,839
8
L
Osiris
7,294
561
91
7
0
232,837
4
L
Ares
6,005
462
44
3
0
229,112
0
W
Bellona
5,753
443
45
3
0
208,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role