Player Matchup

Amaterasu
Amaterasu
CarpetBrain
Amaterasu
Level 126
God Stats
3W - 3L
1,545 SR
Queue Stats
242W - 215L
1,593 Elo+
Party 2
Fenrir
Fenrir
Jauman
Fenrir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 15L
1,524 Elo+
Party 3
Danzaburou
Danzaburou
Soakiii
Danzaburou
Level 100
God Stats
6W - 8L
1,480 SR
Queue Stats
205W - 226L
1,467 Elo+
Party 3
Baba Yaga
Baba Yaga
SwannsWay
Baba Yaga
Level 29
God Stats
4W - 0L
1,765 SR
Queue Stats
105W - 70L
1,615 Elo+
Party 2
Kali
Kali
VennyPerau
Kali
Level 122
God Stats
3W - 1L
1,275 SR
Queue Stats
71W - 58L
1,600 Elo+
Party 2
Team Averages
Level 81
1,513 SR
1,560 Elo+

VS

Team Averages
Level 46
1,506 SR
1,484 Elo+
Khepri
Khepri
EvilPikkle
Khepri
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 95L
1,390 Elo+
Solo
Izanami
Izanami
MickyMilk
Izanami
Level 23
God Stats
4W - 8L
1,310 SR
Queue Stats
65W - 65L
1,518 Elo+
Party 4
Olorun
Olorun
Mist33
Olorun
Level 15
God Stats
9W - 10L
1,543 SR
Queue Stats
12W - 14L
1,487 Elo+
Party 1
Charybdis
Charybdis
PI22AKING
Charybdis
Level 69
God Stats
1W - 1L
1,764 SR
Queue Stats
72W - 84L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
socialertread
Cthulhu
Level 89
God Stats
1W - 3L
1,414 SR
Queue Stats
256W - 245L
1,523 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CarpetBrain
Amaterasu
10
2 / 1 / 2
5,564
618
3,600
6,826
4,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Jauman
Fenrir
8
1 / 0 / 3
5,252
584
1,370
4,329
1,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Soakiii
Danzaburou
9
2 / 0 / 1
5,725
636
2,218
2,417
683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baba Yaga
SwannsWay
Baba Yaga
10
3 / 0 / 3
5,795
644
2,267
2,640
1,168
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
4 / 0 / 5
5,955
662
5,095
5,272
2,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
EvilPikkle
Khepri
2
0 / 2 / 0
3,263
363
203
1,586
234
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
MickyMilk
Izanami
8
0 / 1 / 0
4,499
500
1,550
3,173
729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
Mist33
Olorun
8
0 / 4 / 0
4,691
521
995
4,665
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
PI22AKING
Charybdis
6
0 / 3 / 0
4,419
491
281
5,755
1,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
8
1 / 2 / 0
4,894
544
5,304
6,827
5,238
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
12
Kills
1
1
Deaths
12
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
CarpetBrain
Amaterasu
2
1
2
3
L
Khepri
EvilPikkle
Khepri
0
2
0
0
W
Fenrir
Jauman
Fenrir
1
0
3
2.5
L
Izanami
MickyMilk
Izanami
0
1
0
0
L
Olorun
Mist33
Olorun
0
4
0
0
L
Charybdis
PI22AKING
Charybdis
0
3
0
0
W
Danzaburou
Soakiii
Danzaburou
2
0
1
2.5
W
Baba Yaga
SwannsWay
Baba Yaga
3
0
3
4.5
W
4
0
5
6.5
L
Cthulhu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,550
Damage
8,333
21,484
Taken
22,006
10,063
Mitigated
8,953
11,279
Healing
4,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
CarpetBrain
Amaterasu
3,600
1,290
0
3,907
6,826
4,214
0
3,935
2,891
0
26,002
L
Khepri
EvilPikkle
Khepri
203
155
54
147
1,586
234
0
0
1,586
818
0
W
Fenrir
Jauman
Fenrir
1,370
362
0
1,589
4,329
1,857
396
257
4,072
0
11,130
L
Izanami
MickyMilk
Izanami
1,550
692
0
1,033
3,173
729
0
0
3,173
0
20,315
L
Olorun
Mist33
Olorun
995
995
0
457
4,665
1,389
0
1,216
3,449
21,322
0
L
Charybdis
PI22AKING
Charybdis
281
257
0
880
5,755
1,363
0
812
4,943
0
17,625
W
Danzaburou
Soakiii
Danzaburou
2,218
824
0
1,472
2,417
683
759
0
2,417
0
36,336
W
Baba Yaga
SwannsWay
Baba Yaga
2,267
324
0
1,249
2,640
1,168
0
521
2,119
28,168
0
W
5,095
3,196
0
3,062
5,272
2,141
0
1,843
3,429
0
32,271
L
Cthulhu
5,304
1,240
0
1,816
6,827
5,238
0
239
6,588
24,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,291
Gold Earned
21,766
274
Minions Killed
201
0
Camps Cleared
0
881,688
Distance Traveled
657,287
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,564
618
53
6
0
187,911
7
L
Khepri
3,263
363
4
0
0
40,290
0
W
Fenrir
5,252
584
23
3
0
165,317
1
L
Izanami
4,499
500
47
5
0
159,140
3
L
Olorun
4,691
521
51
6
0
145,410
2
L
Charybdis
4,419
491
44
5
0
147,766
2
W
Danzaburou
5,725
636
69
8
0
160,241
0
W
Baba Yaga
5,795
644
65
7
0
171,127
2
W
Kali
5,955
662
64
7
0
197,092
2
L
Cthulhu
4,894
544
55
6
0
164,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role