Player Matchup

Sobek
Sobek
Diamond IV
Catalystiick
Sobek
Diamond IV
Level 148
God Stats
11W - 7L
1,727 SR
Queue Stats
374W - 356L
2,126 MMR
Solo
Chang'e
Chang'e
Diamond IV
ChillWill_0702
Chang'e
Diamond IV
Level 160
God Stats
7W - 4L
1,606 SR
Queue Stats
160W - 150L
2,140 MMR
Party 1
Kali
Kali
Diamond III
Dj_Ellison76
Kali
Diamond III
Level 155
God Stats
22W - 19L
1,648 SR
Queue Stats
173W - 154L
2,184 MMR
Party 1
Cthulhu
Cthulhu
Platinum I
ElTacoAtomico
Cthulhu
Platinum I
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 191L
2,032 MMR
Solo
Neith
Neith
Platinum I
Lexs2025
Neith
Platinum I
Level 115
God Stats
51W - 50L
1,599 SR
Queue Stats
335W - 318L
2,031 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,616 SR
2,103 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 117
1,677 SR
2,106 MMR
Horus
Horus
Platinum IV
AWWxMANxIxDIED
Horus
Platinum IV
Level 88
God Stats
36W - 17L
1,726 SR
Queue Stats
37W - 20L
1,974 MMR
Party 2
Danzaburou
Danzaburou
Platinum III
Saltylemon2018
Danzaburou
Platinum III
Level 104
God Stats
20W - 9L
1,803 SR
Queue Stats
51W - 26L
2,073 MMR
Party 2
Set
Set
Masters
ZP95
Set
Masters
Level 153
God Stats
6W - 7L
1,638 SR
Queue Stats
153W - 141L
2,064 MMR
Solo
Artio
Artio
Platinum I
zKleos
Artio
Platinum I
Level 83
God Stats
5W - 4L
1,718 SR
Queue Stats
34W - 18L
2,212 MMR
Solo
Thoth
Thoth
Diamond V
ÖutRotated
Thoth
Diamond V
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 92L
2,209 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 3
4,547
455
2,291
9,982
4,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 1
5,956
596
1,828
3,786
1,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
3 / 1 / 3
6,046
605
3,908
5,824
2,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
8
0 / 4 / 0
4,855
486
4,289
8,084
3,677
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Lexs2025
Neith
10
2 / 2 / 4
5,992
599
6,328
6,188
1,384
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Morgan Le FayOdinPersephoneAthenaSol

VS

Bans
GilgameshCu ChulainnArtemisGebApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 3
5,323
532
3,868
6,795
2,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Saltylemon2018
Danzaburou
9
1 / 3 / 3
5,779
578
6,824
6,879
1,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
ZP95
Set
11
3 / 2 / 0
6,117
612
3,133
5,992
2,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
zKleos
Artio
12
2 / 0 / 3
6,601
660
5,144
7,984
5,488
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
3 / 0 / 1
6,202
620
4,517
4,248
1,122
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
7
Kills
12
12
Deaths
7
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
0
5
3
0.3
L
2
0
1
2.5
L
3
1
3
4.5
L
Cthulhu
0
4
0
0
L
Neith
Lexs2025
Neith
2
2
4
2
W
Danzaburou
Saltylemon2018
Danzaburou
1
3
3
0.83
W
Set
ZP95
Set
3
2
0
1.5
W
Artio
zKleos
Artio
2
0
3
3.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,644
Damage
23,486
33,864
Taken
31,898
12,679
Mitigated
13,015
12,125
Healing
12,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,868
1,998
401
1,302
6,795
2,116
0
1,375
5,420
0
8,929
L
2,291
353
0
2,814
9,982
4,056
0
2,154
7,828
8,631
0
L
1,828
153
168
1,980
3,786
1,260
0
1,491
2,295
32,028
0
L
3,908
1,685
0
2,396
5,824
2,302
0
495
5,329
0
30,860
L
Cthulhu
4,289
595
0
2,159
8,084
3,677
0
4,787
3,297
21,276
0
L
Neith
Lexs2025
Neith
6,328
1,947
0
2,608
6,188
1,384
0
734
5,454
0
39,237
W
Danzaburou
Saltylemon2018
Danzaburou
6,824
3,887
0
1,288
6,879
1,806
0
1,349
5,530
0
29,057
W
Set
ZP95
Set
3,133
1,485
0
2,130
5,992
2,483
0
936
4,974
0
34,683
W
Artio
zKleos
Artio
5,144
633
202
5,499
7,984
5,488
0
3,749
3,745
36,437
0
W
4,517
236
0
1,218
4,248
1,122
0
486
3,762
41,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,396
Gold Earned
30,022
260
Minions Killed
318
0
Camps Cleared
0
944,497
Distance Traveled
1,008,276
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,323
532
8
1
0
186,304
0
L
Sobek
4,547
455
12
1
0
171,402
2
L
Chang'e
5,956
596
70
7
0
203,883
2
L
Kali
6,046
605
68
7
0
203,238
1
L
Cthulhu
4,855
486
42
4
0
176,465
1
L
Neith
5,992
599
68
7
0
189,509
1
W
Danzaburou
5,779
578
55
6
0
185,290
2
W
Set
6,117
612
78
8
0
226,109
2
W
Artio
6,601
660
87
9
0
212,154
1
W
Thoth
6,202
620
90
9
0
198,419
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role