Player Matchup

King Arthur
King Arthur
COLE13tim
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ladybot23
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,431 Elo+
Solo
Thor
Thor
Mujitsu2338
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Merlin
Merlin
SalvadorATX
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Loki
Loki
dual_taster5
Loki
Level 13
God Stats
8W - 7L
1,826 SR
Queue Stats
30W - 30L
1,417 Elo+
Solo
Team Averages
Level 12
1,565 SR
1,470 Elo+

VS

Team Averages
Level 25
1,587 SR
1,469 Elo+
Izanami
Izanami
BUSHIDOBROWN124
Izanami
Level 28
God Stats
27W - 13L
1,716 SR
Queue Stats
407W - 425L
1,463 Elo+
Party 1
Guan Yu
Guan Yu
Calonus_Raster
Guan Yu
Level 29
God Stats
9W - 1L
1,549 SR
Queue Stats
120W - 103L
1,434 Elo+
Solo
Nu Wa
Nu Wa
Groovyboy75
Nu Wa
Level 18
God Stats
4W - 6L
1,501 SR
Queue Stats
91W - 64L
1,510 Elo+
Solo
Hel
Hel
ZiggyZaber
Hel
Level 21
God Stats
14W - 25L
1,400 SR
Queue Stats
130W - 135L
1,417 Elo+
Party 1
Chang'e
Chang'e
wretchedjoker66
Chang'e
Level 27
God Stats
2W - 0L
1,768 SR
Queue Stats
51W - 46L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
COLE13tim
King Arthur
15
0 / 10 / 0
8,705
871
7,006
24,658
21,199
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
Ladybot23
Morgan Le Fay
14
0 / 7 / 0
8,851
885
20,483
25,478
10,401
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 15 / 0
8,568
857
8,724
23,231
5,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
14
0 / 2 / 0
8,801
880
15,830
12,653
6,102
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 2 / 0
8,095
810
644
2,200
716
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 0 / 21
11,392
1,139
30,231
9,476
3,922
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
8 / 0 / 22
10,932
1,093
11,565
16,743
19,664
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
3 / 0 / 28
10,434
1,043
15,556
9,363
3,702
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
7 / 0 / 21
10,876
1,088
11,879
10,739
4,438
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 0 / 20
11,172
1,117
14,216
11,162
4,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
148
0
Kills
36
36
Deaths
0
0
Assists
112
Player
Kills
Deaths
Assists
KDA
W
13
0
21
23.5
L
King Arthur
COLE13tim
King Arthur
0
10
0
0
W
8
0
22
19
W
3
0
28
17
L
Morgan Le Fay
Ladybot23
Morgan Le Fay
0
7
0
0
L
0
15
0
0
L
Merlin
0
2
0
0
W
7
0
21
17.5
L
0
2
0
0
W
5
0
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,687
Damage
83,447
88,220
Taken
57,483
44,292
Mitigated
36,041
5,529
Healing
41,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,231
20,147
0
1,088
9,476
3,922
0
6,186
3,290
0
57,270
L
King Arthur
COLE13tim
King Arthur
7,006
585
0
624
24,658
21,199
0
11,169
13,489
0
16,795
W
11,565
1,131
6,141
7,019
16,743
19,664
0
9,812
6,931
35
24,177
W
15,556
4,585
774
2,570
9,363
3,702
0
6,626
2,737
27,469
0
L
Morgan Le Fay
Ladybot23
Morgan Le Fay
20,483
968
168
4,577
25,478
10,401
0
9,102
16,376
58,456
0
L
8,724
911
0
0
23,231
5,874
0
13,673
9,558
0
19,661
L
Merlin
15,830
1,020
0
160
12,653
6,102
0
6,178
6,475
45,072
0
W
11,879
1,187
8,117
3,927
10,739
4,438
0
7,178
3,561
24,349
0
L
644
128
0
0
2,200
716
0
1,543
657
0
1,238
W
14,216
335
6,232
5,378
11,162
4,315
0
6,511
4,651
41,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,020
Gold Earned
54,806
169
Minions Killed
223
4
Camps Cleared
10
764,388
Distance Traveled
1,015,021
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,392
1,139
75
8
3
176,442
0
L
King Arthur
8,705
871
14
1
0
187,337
0
W
Guan Yu
10,932
1,093
34
3
0
226,572
0
W
Nu Wa
10,434
1,043
23
2
0
185,931
0
L
Morgan Le Fay
8,851
885
72
7
1
190,441
0
L
Thor
8,568
857
22
2
1
179,128
1
L
Merlin
8,801
880
60
6
2
167,838
1
W
Hel
10,876
1,088
39
4
2
215,562
0
L
Loki
8,095
810
1
0
0
39,644
0
W
Chang'e
11,172
1,117
52
5
5
210,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role