Player Matchup

Apollo
Apollo
Bronze III
HOKAGE1236
Apollo
Bronze III
Level 37
God Stats
1W - 1L
1,874 SR
Queue Stats
8W - 13L
1,554 MMR
Solo
Set
Set
Platinum III
HighLordFragBag
Set
Platinum III
Level 145
God Stats
24W - 18L
1,658 SR
Queue Stats
748W - 745L
1,519 MMR
Solo
Nox
Nox
Bronze III
TheOnlySource
Nox
Bronze III
Level 46
God Stats
1W - 1L
1,442 SR
Queue Stats
2W - 2L
1,600 MMR
Solo
Athena
Athena
Platinum V
camlo
Athena
Platinum V
Level 157
God Stats
5W - 4L
1,728 SR
Queue Stats
464W - 478L
1,603 MMR
Solo
Cernunnos
Cernunnos
Bronze III
superuwu
Cernunnos
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,534 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,640 SR
1,562 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 108
1,641 SR
1,560 MMR
Heimdallr
Heimdallr
Gold III
Aduma24
Heimdallr
Gold III
Level 119
God Stats
5W - 5L
1,625 SR
Queue Stats
258W - 250L
1,578 MMR
Solo
Jormungandr
Jormungandr
Gold I
Chris1643
Jormungandr
Gold I
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
254W - 249L
1,577 MMR
Solo
Bakasura
Bakasura
Gold II
ModalNugget29
Bakasura
Gold II
Level 119
God Stats
2W - 1L
1,863 SR
Queue Stats
435W - 470L
1,490 MMR
Solo
Cerberus
Cerberus
Gold II
Xcylla
Cerberus
Gold II
Level 82
God Stats
2W - 2L
1,597 SR
Queue Stats
36W - 33L
1,607 MMR
Party 1
Tiamat
Tiamat
Silver I
aFronT Bertier
Tiamat
Silver I
Level 61
God Stats
7W - 3L
1,617 SR
Queue Stats
71W - 69L
1,546 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HOKAGE1236
Apollo
17
4 / 1 / 1
11,231
535
9,771
17,422
6,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
2 / 3 / 1
10,699
509
10,549
17,371
14,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 5 / 4
9,240
440
8,165
12,574
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
camlo
Athena
18
4 / 4 / 5
11,059
527
17,155
25,638
10,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cernunnos
superuwu
Cernunnos
14
2 / 6 / 5
9,379
447
10,025
15,016
5,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
ArtemisMorgan Le FayPersephoneGilgameshOdin

VS

Bans
YmirTsukuyomiKaliAnhurOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aduma24
Heimdallr
19
3 / 4 / 5
12,512
596
11,845
15,330
5,869
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Chris1643
Jormungandr
20
7 / 2 / 2
13,861
660
14,164
17,638
18,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
ModalNugget29
Bakasura
18
4 / 5 / 6
12,586
599
10,908
18,627
9,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Xcylla
Cerberus
14
0 / 2 / 13
10,471
499
6,056
20,939
18,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
5 / 2 / 9
13,154
626
17,889
16,640
12,083
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
15
Kills
19
19
Deaths
15
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Aduma24
Heimdallr
3
4
5
1.38
W
Jormungandr
Chris1643
Jormungandr
7
2
2
4
L
Apollo
HOKAGE1236
Apollo
4
1
1
4.5
L
2
3
1
0.83
W
Bakasura
ModalNugget29
Bakasura
4
5
6
1.4
L
3
5
4
1
W
Cerberus
Xcylla
Cerberus
0
2
13
3.25
W
5
2
9
4.75
L
Athena
camlo
Athena
4
4
5
1.63
L
Cernunnos
superuwu
Cernunnos
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,665
Damage
60,862
88,021
Taken
89,174
40,425
Mitigated
64,760
22,930
Healing
27,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Aduma24
Heimdallr
11,845
5,700
0
5,460
15,330
5,869
3,850
4,494
10,836
0
105,575
W
Jormungandr
Chris1643
Jormungandr
14,164
3,907
0
2,865
17,638
18,874
1,336
5,184
12,454
84,111
0
L
Apollo
HOKAGE1236
Apollo
9,771
6,760
0
7,697
17,422
6,165
830
5,548
11,547
0
95,363
L
10,549
3,912
0
5,740
17,371
14,900
394
8,742
8,209
806
67,744
W
Bakasura
ModalNugget29
Bakasura
10,908
6,512
0
5,961
18,627
9,171
4,175
5,528
13,099
0
79,654
L
8,165
440
0
1,684
12,574
3,985
0
6,131
6,101
39,972
0
W
Cerberus
Xcylla
Cerberus
6,056
427
0
6,120
20,939
18,763
0
7,333
13,606
25,739
0
W
17,889
2,315
277
6,584
16,640
12,083
2,072
7,524
9,116
93,092
0
L
Athena
camlo
Athena
17,155
3,477
0
4,029
25,638
10,352
0
12,098
13,220
92,964
0
L
Cernunnos
superuwu
Cernunnos
10,025
5,765
0
3,780
15,016
5,023
0
5,904
8,699
0
75,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,608
Gold Earned
62,584
617
Minions Killed
635
0
Camps Cleared
0
1,994,983
Distance Traveled
2,109,951
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,512
596
154
7
0
371,742
1
W
Jormungandr
13,861
660
162
8
0
445,323
3
L
Apollo
11,231
535
163
8
0
418,481
4
L
Set
10,699
509
136
6
0
392,961
1
W
Bakasura
12,586
599
133
6
0
447,953
7
L
Nox
9,240
440
74
4
0
385,377
3
W
Cerberus
10,471
499
36
2
0
419,238
2
W
Tiamat
13,154
626
150
7
0
425,695
4
L
Athena
11,059
527
149
7
0
484,691
2
L
Cernunnos
9,379
447
95
5
0
313,473
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role