Player Matchup

Agni
Agni
Dolby-60hz
Agni
Level 18
God Stats
15W - 20L
1,281 SR
Queue Stats
160W - 208L
1,203 Elo+
Party 2
Bakasura
Bakasura
TAzD Venom
Bakasura
Level 26
God Stats
1W - 1L
1,693 SR
Queue Stats
9W - 10L
1,175 Elo+
Solo
Bacchus
Bacchus
riquii_Maravilla
Bacchus
Level 31
God Stats
0W - 1L
1,683 SR
Queue Stats
98W - 158L
1,231 Elo+
Party 2
Team Averages
Level 25
1,552 SR
1,203 Elo+

VS

Team Averages
Level 65
1,290 SR
1,179 Elo+
Charybdis
Charybdis
Thebest1056
Charybdis
Level 159
God Stats
35W - 48L
1,489 SR
Queue Stats
275W - 390L
1,255 Elo+
Solo
Tsukuyomi
Tsukuyomi
falance45099
Tsukuyomi
Level 17
God Stats
11W - 9L
1,266 SR
Queue Stats
153W - 154L
1,162 Elo+
Party 1
Kukulkan
Kukulkan
notactuallynugg
Kukulkan
Level 19
God Stats
7W - 3L
1,115 SR
Queue Stats
31W - 25L
1,119 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 2
7,599
691
8,104
8,873
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
TAzD Venom
Bakasura
10
3 / 5 / 2
7,725
702
4,629
8,532
2,552
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 2 / 4
7,401
673
3,727
10,605
12,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Thebest1056
Charybdis
11
1 / 2 / 6
7,732
703
5,499
6,025
1,789
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
falance45099
Tsukuyomi
12
9 / 3 / 2
9,402
855
12,001
11,745
3,817
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
12
2 / 1 / 6
8,083
735
6,216
6,327
2,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
6
Kills
12
12
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
Bakasura
TAzD Venom
Bakasura
3
5
2
0.8
W
Charybdis
Thebest1056
Charybdis
1
2
6
2
W
Tsukuyomi
falance45099
Tsukuyomi
9
3
2
3.33
W
Kukulkan
2
1
6
5
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,460
Damage
23,716
28,010
Taken
24,097
16,844
Mitigated
7,970
2,074
Healing
1,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,104
734
0
984
8,873
2,249
0
1,987
6,886
22,052
0
L
Bakasura
TAzD Venom
Bakasura
4,629
2,933
0
549
8,532
2,552
200
2,242
6,290
0
13,029
W
Charybdis
Thebest1056
Charybdis
5,499
3,700
0
0
6,025
1,789
334
3,260
2,765
0
19,684
W
Tsukuyomi
falance45099
Tsukuyomi
12,001
3,706
0
1,366
11,745
3,817
26
4,972
6,002
0
25,929
W
Kukulkan
6,216
985
0
0
6,327
2,364
156
4,244
1,974
27,644
0
L
3,727
390
0
541
10,605
12,043
124
2,500
8,105
14,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,725
Gold Earned
25,217
97
Minions Killed
118
4
Camps Cleared
7
597,042
Distance Traveled
584,506
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,599
691
30
3
1
174,452
0
L
Bakasura
7,725
702
38
3
3
206,265
0
W
Charybdis
7,732
703
33
3
2
205,461
0
W
Tsukuyomi
9,402
855
27
2
2
204,758
0
W
Kukulkan
8,083
735
58
5
3
174,287
0
L
Bacchus
7,401
673
29
3
0
216,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role