Player Matchup

Serqet
Serqet
Mathh6
Serqet
Level 46
God Stats
4W - 16L
1,258 SR
Queue Stats
133W - 226L
1,331 Elo+
Party 1
Artemis
Artemis
Ti-Moune-Grizon
Artemis
Level 7
God Stats
0W - 4L
1,138 SR
Queue Stats
0W - 6L
965 Elo+
Party 1
Baron Samedi
Baron Samedi
metroname
Baron Samedi
Level 100
God Stats
19W - 18L
1,519 SR
Queue Stats
166W - 250L
1,353 Elo+
Party 1
Team Averages
Level 51
1,305 SR
1,216 Elo+

VS

Team Averages
Level 29
1,500 SR
1,364 Elo+
Chaac
Chaac
North01
Chaac
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 31L
1,288 Elo+
Party 2
Hera
Hera
Phnix1245
Hera
Level 47
God Stats
2W - 0L
1,756 SR
Queue Stats
11W - 14L
1,457 Elo+
Solo
Hun Batz
Hun Batz
Raying
Hun Batz
Level 24
God Stats
1W - 3L
1,243 SR
Queue Stats
9W - 11L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Mathh6
Serqet
17
10 / 11 / 8
14,791
704
13,528
20,530
8,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 5 / 12
12,897
614
7,615
14,957
5,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
metroname
Baron Samedi
17
7 / 7 / 11
14,582
694
24,199
24,199
15,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
North01
Chaac
19
13 / 5 / 9
16,192
771
26,370
25,829
26,048
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
18
6 / 7 / 13
14,793
704
13,977
14,270
4,743
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Raying
Hun Batz
16
4 / 7 / 12
13,856
660
11,453
17,519
8,568
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
57
19
Kills
23
23
Deaths
19
31
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Serqet
Mathh6
Serqet
10
11
8
1.27
W
Chaac
North01
Chaac
13
5
9
3.5
W
Hera
6
7
13
1.79
W
Hun Batz
Raying
Hun Batz
4
7
12
1.43
L
2
5
12
1.6
L
Baron Samedi
metroname
Baron Samedi
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,342
Damage
51,800
59,686
Taken
57,618
29,603
Mitigated
39,359
10,947
Healing
8,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Mathh6
Serqet
13,528
2,253
303
728
20,530
8,908
0
7,946
12,584
0
34,136
W
Chaac
North01
Chaac
26,370
3,063
0
4,411
25,829
26,048
1,140
9,531
15,350
14,421
56,519
W
Hera
13,977
4,934
0
1,469
14,270
4,743
1,181
7,453
6,427
52,358
0
W
Hun Batz
Raying
Hun Batz
11,453
1,452
0
2,528
17,519
8,568
1,072
7,452
9,464
0
31,917
L
7,615
2,494
0
820
14,957
5,365
0
3,088
11,869
0
22,835
L
Baron Samedi
metroname
Baron Samedi
24,199
1,590
1,716
7,380
24,199
15,330
171
8,665
15,534
77,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,270
Gold Earned
44,841
204
Minions Killed
220
8
Camps Cleared
6
993,048
Distance Traveled
1,057,587
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
14,791
704
57
3
4
335,331
2
W
Chaac
16,192
771
93
4
1
360,653
0
W
Hera
14,793
704
89
4
4
367,762
1
W
Hun Batz
13,856
660
38
2
1
329,172
0
L
Artemis
12,897
614
32
2
0
319,309
0
L
Baron Samedi
14,582
694
115
5
4
338,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role