Player Matchup

Cabrakan
Cabrakan
Bleed Purp
Cabrakan
Level 108
God Stats
46W - 23L
1,758 SR
Queue Stats
231W - 215L
1,618 Elo+
Party 1
Cerberus
Cerberus
SOLOXLSPOTFY
Cerberus
Level 25
God Stats
1W - 1L
1,528 SR
Queue Stats
38W - 25L
1,608 Elo+
Party 1
Cthulhu
Cthulhu
SeamanDrinks
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 30L
1,582 Elo+
Party 1
Team Averages
Level 52
1,595 SR
1,603 Elo+

VS

Team Averages
Level 38
1,624 SR
1,583 Elo+
Charybdis
Charybdis
DrCopenhagen
Charybdis
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 100L
1,649 Elo+
Party 2
Baron Samedi
Baron Samedi
ParagonMid23
Baron Samedi
Level 56
God Stats
12W - 9L
1,673 SR
Queue Stats
153W - 93L
1,642 Elo+
Party 2
Ymir
Ymir
RomeoFades
Ymir
Level 9
God Stats
0W - 1L
1,699 SR
Queue Stats
11W - 13L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bleed Purp
Cabrakan
11
2 / 3 / 11
8,380
762
4,628
10,638
10,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
SOLOXLSPOTFY
Cerberus
13
8 / 1 / 8
8,655
787
9,435
10,283
4,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SeamanDrinks
Cthulhu
12
5 / 2 / 8
8,132
739
11,460
9,304
8,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DrCopenhagen
Charybdis
10
3 / 5 / 1
7,126
648
7,493
8,719
2,191
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
ParagonMid23
Baron Samedi
9
1 / 7 / 4
6,898
627
7,229
11,935
3,349
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 4 / 4
7,684
699
6,001
10,629
8,949
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
15
Kills
6
6
Deaths
16
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Bleed Purp
Cabrakan
2
3
11
2.5
L
Charybdis
DrCopenhagen
Charybdis
3
5
1
0.7
L
Baron Samedi
ParagonMid23
Baron Samedi
1
7
4
0.43
L
2
4
4
1
W
Cerberus
SOLOXLSPOTFY
Cerberus
8
1
8
12
W
Cthulhu
SeamanDrinks
Cthulhu
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,523
Damage
20,723
30,225
Taken
31,283
23,176
Mitigated
14,489
8,293
Healing
6,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Bleed Purp
Cabrakan
4,628
360
0
3,351
10,638
10,583
462
4,948
5,690
12,613
0
L
Charybdis
DrCopenhagen
Charybdis
7,493
4,477
0
0
8,719
2,191
0
7,266
1,207
0
19,181
L
Baron Samedi
ParagonMid23
Baron Samedi
7,229
1,157
1,858
3,119
11,935
3,349
0
10,781
949
22,392
0
L
6,001
1,279
166
1,377
10,629
8,949
0
6,997
3,272
14,981
0
W
Cerberus
SOLOXLSPOTFY
Cerberus
9,435
257
0
4,253
10,283
4,428
842
4,672
5,611
24,941
0
W
Cthulhu
SeamanDrinks
Cthulhu
11,460
457
689
0
9,304
8,165
150
3,935
5,369
34,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,167
Gold Earned
21,708
120
Minions Killed
84
7
Camps Cleared
3
583,046
Distance Traveled
520,053
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,380
762
21
2
0
185,434
7
L
Charybdis
7,126
648
28
3
0
169,945
0
L
Baron Samedi
6,898
627
41
4
1
174,391
2
L
Ymir
7,684
699
15
1
2
175,717
3
W
Cerberus
8,655
787
60
5
5
198,378
0
W
Cthulhu
8,132
739
39
4
2
199,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role