Player Matchup

Chang'e
Chang'e
GamesAreHard
Chang'e
Level 16
God Stats
8W - 3L
1,547 SR
Queue Stats
88W - 71L
1,622 Elo+
Solo
Poseidon
Poseidon
Hel3854
Poseidon
Level 16
God Stats
10W - 3L
1,512 SR
Queue Stats
25W - 19L
1,430 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SatanVult
Ah Muzen Cab
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,657 Elo+
Solo
Sun Wukong
Sun Wukong
YaBoiGroot
Sun Wukong
Level 3
God Stats
3W - 2L
1,717 SR
Queue Stats
17W - 21L
1,682 Elo+
Solo
Geb
Geb
dayosei
Geb
Level 25
God Stats
5W - 10L
1,414 SR
Queue Stats
44W - 54L
1,416 Elo+
Solo
Team Averages
Level 14
1,538 SR
1,562 Elo+

VS

Team Averages
Level 14
1,603 SR
1,558 Elo+
Fenrir
Fenrir
Kerat10
Fenrir
Level 13
God Stats
4W - 0L
1,803 SR
Queue Stats
16W - 12L
1,518 Elo+
Solo
Chronos
Chronos
LGanteKLK
Chronos
Level 29
God Stats
30W - 18L
1,710 SR
Queue Stats
131W - 118L
1,637 Elo+
Solo
Terra
Terra
PsamtikEU
Terra
Level 10
God Stats
5W - 3L
1,500 SR
Queue Stats
20W - 24L
1,443 Elo+
Solo
Artemis
Artemis
Seiraluna
Artemis
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 10L
1,482 Elo+
Solo
Amaterasu
Amaterasu
xXDoughNutsXx
Amaterasu
Level 14
God Stats
25W - 17L
1,500 SR
Queue Stats
33W - 23L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GamesAreHard
Chang'e
13
0 / 8 / 1
8,343
363
2,986
18,894
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Hel3854
Poseidon
19
4 / 8 / 3
12,919
562
12,307
23,764
7,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
SatanVult
Ah Muzen Cab
15
1 / 12 / 2
9,560
416
5,683
17,680
5,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
YaBoiGroot
Sun Wukong
16
6 / 9 / 2
11,097
482
10,695
26,143
25,387
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Geb
14
0 / 5 / 3
8,310
361
5,398
17,929
15,965
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kerat10
Fenrir
20
11 / 3 / 6
14,074
612
17,158
19,144
15,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
LGanteKLK
Chronos
20
14 / 1 / 6
14,938
649
22,494
17,125
9,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
PsamtikEU
Terra
14
1 / 0 / 16
10,985
478
2,312
13,519
13,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Seiraluna
Artemis
20
14 / 2 / 5
13,820
601
29,805
16,772
7,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
xXDoughNutsXx
Amaterasu
18
1 / 5 / 8
11,969
520
7,740
13,367
10,624
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
82
11
Kills
41
42
Deaths
11
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Chang'e
GamesAreHard
Chang'e
0
8
1
0.06
L
Poseidon
Hel3854
Poseidon
4
8
3
0.69
W
Fenrir
Kerat10
Fenrir
11
3
6
4.67
W
Chronos
LGanteKLK
Chronos
14
1
6
17
W
Terra
PsamtikEU
Terra
1
0
16
9
L
Ah Muzen Cab
SatanVult
Ah Muzen Cab
1
12
2
0.17
W
Artemis
Seiraluna
Artemis
14
2
5
8.25
L
Sun Wukong
YaBoiGroot
Sun Wukong
6
9
2
0.78
L
Geb
0
5
3
0.3
W
Amaterasu
xXDoughNutsXx
Amaterasu
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,069
Damage
79,509
104,410
Taken
79,927
59,014
Mitigated
57,767
24,561
Healing
25,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
GamesAreHard
Chang'e
2,986
312
1,234
6,022
18,894
5,457
0
4,765
14,129
46,728
0
L
Poseidon
Hel3854
Poseidon
12,307
2,634
0
8,532
23,764
7,154
0
2,446
21,318
84,261
0
W
Fenrir
Kerat10
Fenrir
17,158
3,841
0
3,330
19,144
15,661
3,292
5,340
12,172
0
100,291
W
Chronos
LGanteKLK
Chronos
22,494
7,145
0
7,642
17,125
9,926
1,658
4,785
12,340
132,197
0
W
Terra
PsamtikEU
Terra
2,312
610
1,613
3,364
13,519
13,910
656
3,185
10,334
19,871
0
L
Ah Muzen Cab
SatanVult
Ah Muzen Cab
5,683
2,317
0
3,471
17,680
5,051
0
2,978
14,702
0
56,793
W
Artemis
Seiraluna
Artemis
29,805
17,322
0
7,053
16,772
7,646
5,048
4,419
12,353
0
137,382
L
Sun Wukong
YaBoiGroot
Sun Wukong
10,695
2,661
0
2,104
26,143
25,387
242
12,045
14,098
0
51,021
L
Geb
5,398
238
455
2,743
17,929
15,965
0
2,572
15,357
22,546
0
W
Amaterasu
xXDoughNutsXx
Amaterasu
7,740
3,574
0
2,996
13,367
10,624
3,229
3,032
10,335
0
50,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,229
Gold Earned
65,786
429
Minions Killed
653
0
Camps Cleared
0
1,928,897
Distance Traveled
2,156,580
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,343
363
87
4
0
372,870
1
L
Poseidon
12,919
562
151
7
0
361,175
6
W
Fenrir
14,074
612
140
6
0
424,723
2
W
Chronos
14,938
649
208
9
0
439,124
8
W
Terra
10,985
478
34
1
0
482,523
5
L
Ah Muzen Cab
9,560
416
93
4
0
341,915
1
W
Artemis
13,820
601
162
7
0
394,335
1
L
Sun Wukong
11,097
482
76
3
0
383,569
2
L
Geb
8,310
361
22
1
0
469,368
6
W
Amaterasu
11,969
520
109
5
0
415,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role