Player Matchup

Bellona
Bellona
Gold II
 
Bellona
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver II
AtomBrAiN89
Danzaburou
Silver II
Level 127
God Stats
1W - 0L
1,548 SR
Queue Stats
22W - 19L
1,508 MMR
Solo
Loki
Loki
Bronze III
Exiled Hate
Loki
Bronze III
Level 84
God Stats
1W - 0L
1,654 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Ra
Ra
Gold V
ShadowkingMEX
Ra
Gold V
Level 65
God Stats
3W - 1L
1,614 SR
Queue Stats
62W - 53L
1,517 MMR
Solo
Ganesha
Ganesha
Gold III
raafaelrocha612
Ganesha
Gold III
Level 157
God Stats
5W - 5L
1,588 SR
Queue Stats
240W - 235L
1,496 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,581 SR
1,504 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,533 SR
1,504 MMR
Xing Tian
Xing Tian
Gold III
Argovault
Xing Tian
Gold III
Level 105
God Stats
6W - 8L
1,574 SR
Queue Stats
393W - 423L
1,521 MMR
Solo
Osiris
Osiris
Gold II
BanTheUndead721
Osiris
Gold II
Level 136
God Stats
0W - 1L
1,501 SR
Queue Stats
118W - 116L
1,570 MMR
Party 2
Janus
Janus
Gold II
Sthweaty
Janus
Gold II
Level 107
God Stats
1W - 5L
1,639 SR
Queue Stats
67W - 64L
1,711 MMR
Party 1
Rama
Rama
Gold IV
Tha_Grape_God
Rama
Gold IV
Level 160
God Stats
0W - 3L
1,354 SR
Queue Stats
242W - 261L
1,415 MMR
Party 2
Odin
Odin
Silver I
vKiimo
Odin
Silver I
Level 82
God Stats
1W - 4L
1,597 SR
Queue Stats
18W - 30L
1,300 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 0 / 0
7,789
556
6,049
7,452
5,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
AtomBrAiN89
Danzaburou
12
3 / 4 / 4
7,570
541
9,649
10,392
3,498
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 0 / 2
8,407
601
5,812
7,527
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 1 / 3
9,377
670
10,826
10,190
3,941
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 4
6,833
488
3,691
10,495
5,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SetMorgan Le FayAthenaGilgameshCthulhu

VS

Bans
TsukuyomiHeimdallrArtemisArachneApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Argovault
Xing Tian
9
0 / 2 / 1
5,903
422
4,368
11,697
7,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 4 / 0
7,329
524
4,340
11,047
5,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Sthweaty
Janus
12
0 / 5 / 1
6,665
476
5,215
7,458
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 3 / 2
6,545
468
6,867
8,732
2,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
vKiimo
Odin
13
1 / 1 / 0
7,220
516
4,129
8,930
7,582
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
15
Kills
5
5
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
0
0
L
Xing Tian
Argovault
Xing Tian
0
2
1
0.25
W
Danzaburou
AtomBrAiN89
Danzaburou
3
4
4
1.25
L
3
4
0
0.75
W
5
0
2
6
W
6
1
3
7.5
L
Janus
Sthweaty
Janus
0
5
1
0.1
L
1
3
2
0.67
W
1
0
4
3
L
Odin
vKiimo
Odin
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,027
Damage
24,919
46,056
Taken
47,864
20,549
Mitigated
25,814
21,152
Healing
10,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,049
3,048
0
3,429
7,452
5,493
194
525
6,420
0
48,022
L
Xing Tian
Argovault
Xing Tian
4,368
431
304
3,002
11,697
7,887
0
5,446
6,251
8,924
0
W
Danzaburou
AtomBrAiN89
Danzaburou
9,649
4,152
0
5,519
10,392
3,498
82
1,843
8,521
0
48,066
L
4,340
2,000
0
2,393
11,047
5,477
0
3,845
7,202
0
50,300
W
5,812
1,365
0
4,958
7,527
2,360
0
511
6,904
0
45,282
W
10,826
1,555
1,145
5,101
10,190
3,941
1,041
5,117
4,835
67,028
0
L
Janus
Sthweaty
Janus
5,215
447
0
255
7,458
2,432
0
3,308
4,150
45,121
0
L
6,867
5,132
0
2,794
8,732
2,436
0
1,918
6,814
0
43,592
W
3,691
306
0
1,000
10,495
5,257
106
1,493
9,002
23,940
0
L
Odin
vKiimo
Odin
4,129
794
0
1,498
8,930
7,582
0
0
8,930
0
38,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,976
Gold Earned
33,662
463
Minions Killed
365
0
Camps Cleared
0
1,473,063
Distance Traveled
1,384,251
28
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,789
556
117
8
0
304,957
4
L
Xing Tian
5,903
422
7
1
0
288,520
4
W
Danzaburou
7,570
541
98
7
0
256,625
5
L
Osiris
7,329
524
96
7
0
298,771
0
W
Loki
8,407
601
93
7
0
318,289
3
W
Ra
9,377
670
139
10
0
298,379
8
L
Janus
6,665
476
90
6
0
271,010
2
L
Rama
6,545
468
88
6
0
246,735
1
W
Ganesha
6,833
488
16
1
0
294,813
8
L
Odin
7,220
516
84
6
0
279,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role