Player Matchup

Osiris
Osiris
DonJun
Osiris
Level 8
God Stats
4W - 0L
1,862 SR
Queue Stats
17W - 12L
1,634 Elo+
Solo
Jing Wei
Jing Wei
PlinkoPlanko
Jing Wei
Level 8
God Stats
10W - 4L
1,773 SR
Queue Stats
21W - 12L
1,618 Elo+
Solo
Kuzenbo
Kuzenbo
Trisheros
Kuzenbo
Level 29
God Stats
2W - 0L
1,817 SR
Queue Stats
83W - 75L
1,646 Elo+
Solo
Bellona
Bellona
readcon
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 106L
1,543 Elo+
Solo
Anubis
Anubis
xXSparkleFartXx
Anubis
Level 29
God Stats
257W - 207L
1,654 SR
Queue Stats
463W - 413L
1,612 Elo+
Solo
Team Averages
Level 17
1,721 SR
1,611 Elo+

VS

Team Averages
Level 33
1,499 SR
1,595 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Foggy6969
Thor
Level 3
God Stats
1W - 2L
1,739 SR
Queue Stats
1W - 2L
1,697 Elo+
Solo
Sobek
Sobek
OdinsPinky
Sobek
Level 11
God Stats
4W - 3L
1,546 SR
Queue Stats
4W - 3L
1,565 Elo+
Party 1
Ullr
Ullr
Zackand
Ullr
Level 109
God Stats
5W - 6L
1,428 SR
Queue Stats
73W - 64L
1,520 Elo+
Party 1
Janus
Janus
moistwoody
Janus
Level 16
God Stats
0W - 1L
1,280 SR
Queue Stats
33W - 25L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DonJun
Osiris
11
5 / 0 / 2
6,399
640
3,044
3,546
2,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
PlinkoPlanko
Jing Wei
11
4 / 0 / 1
6,722
672
5,681
3,585
1,125
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Trisheros
Kuzenbo
6
0 / 1 / 10
5,104
510
2,341
4,660
2,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
readcon
Bellona
12
5 / 0 / 1
7,080
708
3,588
4,572
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
6 / 2 / 1
5,928
593
5,086
3,639
1,562
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
7
0 / 4 / 0
4,405
441
945
5,260
1,372
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thor
4
0 / 8 / 0
3,827
383
1,889
6,457
2,441
Heavy Mace

Heavy Mace

+30
Physical Power

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sobek
6
0 / 3 / 0
4,128
413
883
7,720
2,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
Zackand
Ullr
9
0 / 3 / 1
4,769
477
855
5,353
1,465
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
10
3 / 2 / 0
5,672
567
3,492
3,397
430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
20
Kills
3
3
Deaths
20
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
0
4
0
0
W
Osiris
DonJun
Osiris
5
0
2
6
L
Thor
0
8
0
0
L
Sobek
0
3
0
0
W
Jing Wei
PlinkoPlanko
Jing Wei
4
0
1
4.5
W
Kuzenbo
Trisheros
Kuzenbo
0
1
10
5
L
Ullr
Zackand
Ullr
0
3
1
0.17
L
Janus
3
2
0
1.5
W
Bellona
readcon
Bellona
5
0
1
5.5
W
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,740
Damage
8,064
20,002
Taken
28,187
10,156
Mitigated
8,085
8,470
Healing
3,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
945
239
0
998
5,260
1,372
0
1,454
3,806
0
15,838
W
Osiris
DonJun
Osiris
3,044
1,001
0
2,047
3,546
2,390
0
175
3,335
0
35,962
L
Thor
1,889
897
0
0
6,457
2,441
0
1,456
5,001
44
10,185
L
Sobek
883
263
0
1,695
7,720
2,377
0
1,735
5,985
6,022
0
W
Jing Wei
PlinkoPlanko
Jing Wei
5,681
3,946
0
1,737
3,585
1,125
406
482
3,103
0
35,128
W
Kuzenbo
Trisheros
Kuzenbo
2,341
1,044
0
629
4,660
2,466
20
892
3,705
7,971
0
L
Ullr
Zackand
Ullr
855
329
0
762
5,353
1,465
0
804
4,549
0
25,006
L
Janus
3,492
257
0
500
3,397
430
0
1,978
1,419
30,618
0
W
Bellona
readcon
Bellona
3,588
1,118
0
2,989
4,572
2,613
0
591
3,909
0
40,900
W
5,086
142
0
1,068
3,639
1,562
1,008
1,865
1,542
24,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,233
Gold Earned
22,801
316
Minions Killed
179
0
Camps Cleared
0
1,013,412
Distance Traveled
901,132
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
4,405
441
40
4
0
203,037
2
W
Osiris
6,399
640
78
8
0
229,979
1
L
Thor
3,827
383
19
2
0
154,541
0
L
Sobek
4,128
413
10
1
0
173,176
3
W
Jing Wei
6,722
672
74
7
0
197,637
1
W
Kuzenbo
5,104
510
12
1
0
208,254
6
L
Ullr
4,769
477
50
5
0
178,753
1
L
Janus
5,672
567
60
6
0
191,625
1
W
Bellona
7,080
708
114
11
0
207,274
0
W
Anubis
5,928
593
38
4
0
170,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role