Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Dragonelement12
Zhong Kui
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 46L
1,413 Elo+
Solo
Ymir
Ymir
DualGunner329
Ymir
Level 117
God Stats
6W - 4L
1,474 SR
Queue Stats
88W - 98L
1,485 Elo+
Party 2
Bastet
Bastet
RAWKHAWK0
Bastet
Level 107
God Stats
1W - 2L
1,432 SR
Queue Stats
149W - 164L
1,477 Elo+
Party 2
Achilles
Achilles
wizardhawk657
Achilles
Level 140
God Stats
4W - 4L
1,336 SR
Queue Stats
238W - 273L
1,442 Elo+
Party 2
Team Averages
Level 135
1,448 SR
1,463 Elo+

VS

Team Averages
Level 114
1,469 SR
1,439 Elo+
Hel
Hel
BouncingDuke52
Hel
Level 115
God Stats
2W - 3L
1,639 SR
Queue Stats
219W - 217L
1,385 Elo+
Solo
Chernobog
Chernobog
CrashdaRogue1
Chernobog
Level 129
God Stats
9W - 9L
1,530 SR
Queue Stats
216W - 258L
1,403 Elo+
Solo
Nemesis
Nemesis
Tru3InFamouss_-
Nemesis
Level 84
God Stats
2W - 7L
1,082 SR
Queue Stats
42W - 43L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
Tru3LeGendss_-
Cthulhu
Level 86
God Stats
5W - 4L
1,593 SR
Queue Stats
30W - 30L
1,521 Elo+
Party 1
Charybdis
Charybdis
wartaco924
Charybdis
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
355W - 381L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
7 / 1 / 2
10,269
571
14,940
11,869
3,977
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Dragonelement12
Zhong Kui
16
3 / 2 / 7
10,102
561
16,159
16,910
11,191
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 5
8,476
471
4,704
14,924
13,486
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
RAWKHAWK0
Bastet
16
6 / 2 / 6
10,128
563
4,987
12,262
5,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
wizardhawk657
Achilles
15
2 / 2 / 1
9,164
509
9,567
12,034
11,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 2
8,425
468
10,611
15,906
5,805
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chernobog
CrashdaRogue1
Chernobog
13
1 / 3 / 2
7,874
437
3,932
8,719
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 6 / 5
8,765
487
10,268
13,569
6,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 3 / 3
7,874
437
8,374
19,429
8,015
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
wartaco924
Charybdis
13
1 / 0 / 1
7,616
423
4,285
10,422
7,546
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
20
Kills
9
9
Deaths
20
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
1
2
8
L
3
8
2
0.5
L
Chernobog
CrashdaRogue1
Chernobog
1
3
2
0.67
W
Zhong Kui
Dragonelement12
Zhong Kui
3
2
7
3.25
W
2
2
5
2.25
W
Bastet
RAWKHAWK0
Bastet
6
2
6
4.5
L
2
6
5
0.75
L
2
3
3
1.17
L
Charybdis
wartaco924
Charybdis
1
0
1
1.5
W
Achilles
wizardhawk657
Achilles
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,357
Damage
37,470
67,999
Taken
68,045
45,710
Mitigated
29,788
33,700
Healing
21,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
14,940
9,245
0
7,251
11,869
3,977
882
3,450
8,356
0
86,787
L
10,611
423
2,740
6,800
15,906
5,805
53
7,868
7,932
50,895
0
L
Chernobog
CrashdaRogue1
Chernobog
3,932
1,739
0
1,332
8,719
2,343
24
1,637
7,082
0
42,806
W
Zhong Kui
Dragonelement12
Zhong Kui
16,159
2,037
490
11,097
16,910
11,191
1,230
5,691
10,821
78,920
0
W
4,704
148
395
3,953
14,924
13,486
152
6,858
7,819
18,710
0
W
Bastet
RAWKHAWK0
Bastet
4,987
1,620
0
5,380
12,262
5,463
215
1,779
10,406
0
79,007
L
10,268
4,103
0
1,928
13,569
6,079
0
3,861
9,563
0
56,886
L
8,374
554
283
5,193
19,429
8,015
27
7,146
12,283
28,381
0
L
Charybdis
wartaco924
Charybdis
4,285
2,157
0
3,038
10,422
7,546
0
351
9,216
0
32,436
W
Achilles
wizardhawk657
Achilles
9,567
2,619
0
5,134
12,034
11,593
190
747
11,237
0
39,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,139
Gold Earned
40,554
539
Minions Killed
389
0
Camps Cleared
0
1,618,779
Distance Traveled
1,564,410
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,269
571
147
8
0
289,970
2
L
Hel
8,425
468
97
5
0
307,286
4
L
Chernobog
7,874
437
87
5
0
331,363
5
W
Zhong Kui
10,102
561
147
8
0
316,216
0
W
Ymir
8,476
471
27
2
0
307,418
2
W
Bastet
10,128
563
131
7
0
408,070
1
L
Nemesis
8,765
487
94
5
0
374,142
3
L
Cthulhu
7,874
437
46
3
0
306,165
1
L
Charybdis
7,616
423
65
4
0
245,454
1
W
Achilles
9,164
509
87
5
0
297,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role