Player Matchup

Ravana
Ravana
Apsentek
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,759 Elo+
Party 1
Kukulkan
Kukulkan
Rafael21102002
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
SewkMaiKok
Hel
Level 18
God Stats
3W - 1L
1,921 SR
Queue Stats
14W - 16L
1,710 Elo+
Party 1
Team Averages
Level 17
1,640 SR
1,656 Elo+

VS

Team Averages
Level 103
1,557 SR
1,682 Elo+
Cthulhu
Cthulhu
Blushhy
Cthulhu
Level 159
God Stats
8W - 8L
1,496 SR
Queue Stats
324W - 283L
1,595 Elo+
Solo
Loki
Loki
ToiletMcBob
Loki
Level 29
God Stats
16W - 4L
1,757 SR
Queue Stats
70W - 40L
1,825 Elo+
Party 2
The Morrigan
The Morrigan
cs1711
The Morrigan
Level 122
God Stats
2W - 3L
1,419 SR
Queue Stats
306W - 268L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Apsentek
Ravana
9
1 / 3 / 1
6,328
633
6,700
7,878
3,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
8
0 / 7 / 1
5,839
584
435
7,113
1,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 5 / 1
6,497
650
2,304
6,979
2,478
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blushhy
Cthulhu
9
2 / 0 / 8
6,802
680
4,471
4,304
2,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
10 / 1 / 5
8,440
844
8,370
5,959
2,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
cs1711
The Morrigan
12
3 / 1 / 10
7,774
777
6,335
3,021
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
15
15
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ravana
Apsentek
Ravana
1
3
1
0.5
W
Cthulhu
Blushhy
Cthulhu
2
0
8
6
L
Kukulkan
0
7
1
0.07
L
1
5
1
0.3
W
10
1
5
12.5
W
The Morrigan
cs1711
The Morrigan
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,439
Damage
19,176
21,970
Taken
13,284
8,292
Mitigated
5,524
4,945
Healing
3,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Apsentek
Ravana
6,700
1,747
0
1,582
7,878
3,889
0
2,986
4,662
0
15,630
W
Cthulhu
Blushhy
Cthulhu
4,471
613
366
1,596
4,304
2,059
0
1,507
2,548
11,792
0
L
Kukulkan
435
235
0
260
7,113
1,925
0
3,082
3,778
14,320
0
L
2,304
188
1,528
1,575
6,979
2,478
0
3,598
3,044
12,688
0
W
8,370
2,310
0
749
5,959
2,512
786
1,068
4,572
0
18,527
W
The Morrigan
cs1711
The Morrigan
6,335
1,128
115
643
3,021
953
497
624
2,238
25,284
3,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,664
Gold Earned
23,016
73
Minions Killed
99
1
Camps Cleared
7
502,716
Distance Traveled
499,259
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,328
633
20
2
1
189,911
4
W
Cthulhu
6,802
680
9
1
0
135,891
2
L
Kukulkan
5,839
584
40
4
0
149,049
0
L
Hel
6,497
650
13
1
0
163,756
2
W
Loki
8,440
844
32
3
5
178,882
1
W
The Morrigan
7,774
777
58
6
2
184,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role