Player Matchup

Ullr
Ullr
C3THEGOAT
Ullr
Level 26
God Stats
9W - 14L
1,452 SR
Queue Stats
39W - 58L
1,428 Elo+
Party 2
Achilles
Achilles
Soild STATE
Achilles
Level 77
God Stats
14W - 11L
1,785 SR
Queue Stats
64W - 96L
1,344 Elo+
Solo
Sol
Sol
TigerMax
Sol
Level 160
God Stats
7W - 2L
1,896 SR
Queue Stats
375W - 81L
1,873 Elo+
Party 2
Team Averages
Level 88
1,711 SR
1,548 Elo+

VS

Team Averages
Level 73
1,669 SR
1,765 Elo+
Heimdallr
Heimdallr
Luciax
Heimdallr
Level 29
God Stats
5W - 1L
1,948 SR
Queue Stats
161W - 41L
1,888 Elo+
Party 1
Hercules
Hercules
ObitusMors
Hercules
Level 147
God Stats
4W - 4L
1,558 SR
Queue Stats
227W - 115L
1,794 Elo+
Party 1
Ah Puch
Ah Puch
Spitdiggedy
Ah Puch
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
1 / 2 / 3
7,576
689
5,481
8,997
4,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Soild STATE
Achilles
11
1 / 0 / 4
7,409
674
3,602
9,184
7,501
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
3 / 3 / 2
8,035
730
11,884
9,607
3,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Luciax
Heimdallr
10
1 / 2 / 4
7,377
671
7,006
10,176
4,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ObitusMors
Hercules
11
2 / 1 / 3
7,430
675
5,664
8,866
7,461
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Spitdiggedy
Ah Puch
11
2 / 2 / 2
7,293
663
9,343
6,146
2,575
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
5
Kills
5
5
Deaths
5
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ullr
1
2
3
1.25
L
Heimdallr
Luciax
Heimdallr
1
2
4
1.5
L
Hercules
ObitusMors
Hercules
2
1
3
3.5
W
Achilles
Soild STATE
Achilles
1
0
4
3
L
Ah Puch
Spitdiggedy
Ah Puch
2
2
2
1.5
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,967
Damage
22,013
27,788
Taken
25,188
15,542
Mitigated
14,258
7,824
Healing
6,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
5,481
1,964
0
933
8,997
4,176
1,082
2,572
6,425
0
18,722
L
Heimdallr
Luciax
Heimdallr
7,006
3,954
0
2,366
10,176
4,222
909
4,933
5,243
0
30,812
L
Hercules
ObitusMors
Hercules
5,664
1,063
0
1,923
8,866
7,461
0
3,107
5,759
0
10,559
W
Achilles
Soild STATE
Achilles
3,602
653
0
2,825
9,184
7,501
294
4,722
4,462
0
10,114
L
Ah Puch
Spitdiggedy
Ah Puch
9,343
820
0
2,006
6,146
2,575
417
3,077
3,069
33,429
0
W
11,884
4,147
0
4,066
9,607
3,865
1,879
2,456
7,151
43,139
4,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,020
Gold Earned
22,100
133
Minions Killed
123
6
Camps Cleared
6
662,849
Distance Traveled
603,360
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,576
689
36
3
3
203,560
1
L
Heimdallr
7,377
671
55
5
4
187,771
2
L
Hercules
7,430
675
12
1
2
216,683
0
W
Achilles
7,409
674
24
2
0
229,539
2
L
Ah Puch
7,293
663
56
5
0
198,906
4
W
Sol
8,035
730
73
7
3
229,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role