Player Matchup

Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AndyDuong3001
Ra
Level 9
God Stats
2W - 2L
1,371 SR
Queue Stats
14W - 23L
1,238 Elo+
Solo
Kali
Kali
Dom_WC
Kali
Level 21
God Stats
5W - 3L
1,607 SR
Queue Stats
22W - 34L
1,257 Elo+
Solo
Neith
Neith
Luminousrose
Neith
Level 15
God Stats
1W - 0L
1,390 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Shaw84
Sylvanus
Level 23
God Stats
3W - 5L
1,388 SR
Queue Stats
46W - 64L
1,295 Elo+
Solo
Team Averages
Level 19
1,451 SR
1,358 Elo+

VS

Team Averages
Level 17
1,490 SR
1,337 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
DrOgre
Thoth
Level 27
God Stats
0W - 2L
1,484 SR
Queue Stats
0W - 6L
1,012 Elo+
Solo
Artemis
Artemis
MauJavRA
Artemis
Level 12
God Stats
17W - 13L
1,619 SR
Queue Stats
66W - 74L
1,303 Elo+
Solo
Pele
Pele
ShadoDancer
Pele
Level 28
God Stats
6W - 15L
1,345 SR
Queue Stats
83W - 95L
1,373 Elo+
Solo
Cerberus
Cerberus
dengm890
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
9 / 1 / 4
9,998
555
10,118
13,556
10,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 4 / 7
8,608
478
4,796
7,333
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
Dom_WC
Kali
13
3 / 7 / 12
8,802
489
7,337
15,875
5,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 8 / 7
8,639
480
11,217
12,820
4,037
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Shaw84
Sylvanus
14
7 / 3 / 8
9,178
510
8,393
14,298
12,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
5 / 2 / 4
9,305
517
5,697
10,069
10,334
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
DrOgre
Thoth
12
4 / 7 / 4
7,864
437
9,130
10,599
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
MauJavRA
Artemis
13
7 / 5 / 4
8,825
490
12,517
11,936
3,792
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
6 / 8 / 5
8,896
494
11,182
16,944
7,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
dengm890
Cerberus
10
1 / 8 / 1
6,831
380
2,445
11,553
6,712
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
41
30
Kills
23
23
Deaths
30
38
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
9
1
4
11
L
Guan Yu
 
Guan Yu
5
2
4
3.5
W
5
4
7
2.13
W
Kali
Dom_WC
Kali
3
7
12
1.29
L
Thoth
DrOgre
Thoth
4
7
4
0.86
W
6
8
7
1.19
L
Artemis
MauJavRA
Artemis
7
5
4
1.8
L
6
8
5
1.06
W
Sylvanus
Shaw84
Sylvanus
7
3
8
3.67
L
Cerberus
dengm890
Cerberus
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,861
Damage
40,971
63,882
Taken
61,101
34,900
Mitigated
31,212
15,298
Healing
11,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,118
3,313
0
3,649
13,556
10,294
0
2,095
11,461
0
65,537
L
Guan Yu
 
Guan Yu
5,697
867
547
2,647
10,069
10,334
731
1,252
8,817
0
39,871
W
4,796
978
1,135
1,330
7,333
2,390
871
2,958
4,375
32,452
0
W
Kali
Dom_WC
Kali
7,337
3,483
0
2,588
15,875
5,424
21
2,262
13,613
0
49,030
L
Thoth
DrOgre
Thoth
9,130
592
0
380
10,599
3,363
578
1,708
8,891
37,134
0
W
11,217
6,658
0
2,339
12,820
4,037
66
3,224
9,596
0
28,079
L
Artemis
MauJavRA
Artemis
12,517
7,739
0
1,751
11,936
3,792
1,026
2,837
9,099
0
42,685
L
11,182
3,857
0
5,108
16,944
7,011
0
4,630
12,314
0
44,271
W
Sylvanus
Shaw84
Sylvanus
8,393
3,328
1,774
2,483
14,298
12,755
510
1,036
13,262
29,198
9,482
L
Cerberus
dengm890
Cerberus
2,445
263
0
1,252
11,553
6,712
494
1,592
9,961
14,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,225
Gold Earned
41,721
343
Minions Killed
296
0
Camps Cleared
0
1,560,895
Distance Traveled
1,460,204
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,998
555
112
6
0
351,473
5
L
Guan Yu
9,305
517
82
5
0
355,298
5
W
Ra
8,608
478
63
4
0
312,706
1
W
Kali
8,802
489
71
4
0
306,553
0
L
Thoth
7,864
437
51
3
0
318,493
3
W
Neith
8,639
480
30
2
0
297,669
0
L
Artemis
8,825
490
64
4
0
295,724
2
L
Pele
8,896
494
75
4
0
287,015
1
W
Sylvanus
9,178
510
67
4
0
292,494
2
L
Cerberus
6,831
380
24
1
0
203,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role