Player Matchup

Discordia
Discordia
 
Discordia
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CANASTERO
Ymir
Level 105
God Stats
8W - 9L
1,468 SR
Queue Stats
68W - 75L
1,488 Elo+
Party 2
Loki
Loki
ValKilla
Loki
Level 102
God Stats
2W - 1L
1,446 SR
Queue Stats
4W - 5L
1,416 Elo+
Party 2
Charybdis
Charybdis
ZorroNordestino
Charybdis
Level 117
God Stats
8W - 8L
1,492 SR
Queue Stats
444W - 454L
1,447 Elo+
Solo
Chaac
Chaac
poyyagorda69
Chaac
Level 117
God Stats
10W - 4L
1,560 SR
Queue Stats
570W - 607L
1,464 Elo+
Solo
Team Averages
Level 107
1,493 SR
1,463 Elo+

VS

Team Averages
Level 118
1,612 SR
1,554 Elo+
Athena
Athena
NatanOmega
Athena
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
300W - 269L
1,495 Elo+
Solo
Scylla
Scylla
Paulinho_ap
Scylla
Level 150
God Stats
2W - 1L
1,593 SR
Queue Stats
229W - 168L
1,559 Elo+
Party 1
Chiron
Chiron
Pirão27
Chiron
Level 104
God Stats
13W - 6L
1,639 SR
Queue Stats
59W - 40L
1,560 Elo+
Party 1
Charybdis
Charybdis
gilsonGABRIEL
Charybdis
Level 130
God Stats
1W - 1L
1,741 SR
Queue Stats
113W - 90L
1,607 Elo+
Party 1
Erlang Shen
Erlang Shen
Ímpar
Erlang Shen
Level 141
God Stats
5W - 4L
1,586 SR
Queue Stats
142W - 122L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
3 / 1 / 3
6,324
632
4,314
5,625
2,185
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
9
2 / 1 / 1
5,517
552
2,111
8,429
4,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
10
2 / 1 / 3
5,761
576
2,441
4,731
1,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
ZorroNordestino
Charybdis
9
0 / 1 / 2
5,121
512
3,315
4,813
1,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 0 / 1
6,031
603
7,768
5,141
3,640
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
NatanOmega
Athena
9
0 / 0 / 3
5,274
527
2,061
5,025
3,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
9
1 / 4 / 0
5,369
537
1,841
4,595
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Pirão27
Chiron
9
3 / 1 / 0
5,308
531
4,092
5,160
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charybdis
gilsonGABRIEL
Charybdis
9
0 / 2 / 2
5,054
505
3,713
6,250
1,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
Ímpar
Erlang Shen
8
0 / 3 / 0
4,848
485
2,763
8,295
4,414
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
10
Kills
4
4
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
3
4.5
W
Ymir
2
1
1
2.5
L
Athena
NatanOmega
Athena
0
0
3
1.5
L
Scylla
1
4
0
0.25
L
Chiron
Pirão27
Chiron
3
1
0
3
W
Loki
2
1
3
3.5
W
Charybdis
ZorroNordestino
Charybdis
0
1
2
1
L
Charybdis
gilsonGABRIEL
Charybdis
0
2
2
0.5
W
3
0
1
3.5
L
Erlang Shen
Ímpar
Erlang Shen
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,949
Damage
14,470
28,739
Taken
29,325
12,453
Mitigated
12,252
12,475
Healing
8,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,314
526
0
2,738
5,625
2,185
50
1,886
3,578
35,133
0
W
Ymir
2,111
339
0
2,482
8,429
4,234
85
989
7,440
15,893
0
L
Athena
NatanOmega
Athena
2,061
771
0
2,135
5,025
3,084
0
1,200
3,779
10,009
0
L
Scylla
1,841
134
0
691
4,595
1,712
0
2,027
2,523
29,333
0
L
Chiron
Pirão27
Chiron
4,092
2,088
247
2,443
5,160
1,210
0
843
4,317
0
28,754
W
Loki
2,441
569
0
2,244
4,731
1,337
0
460
4,271
0
26,729
W
Charybdis
ZorroNordestino
Charybdis
3,315
2,077
0
1,415
4,813
1,057
0
406
4,407
0
24,008
L
Charybdis
gilsonGABRIEL
Charybdis
3,713
1,579
0
760
6,250
1,832
0
1,774
4,390
0
27,553
W
7,768
1,277
0
3,596
5,141
3,640
315
0
5,141
0
29,427
L
Erlang Shen
Ímpar
Erlang Shen
2,763
1,195
0
2,398
8,295
4,414
0
581
7,285
0
24,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,754
Gold Earned
25,853
257
Minions Killed
242
0
Camps Cleared
0
1,000,793
Distance Traveled
953,838
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,324
632
72
7
0
185,311
3
W
Ymir
5,517
552
16
2
0
201,669
2
L
Athena
5,274
527
14
1
0
204,299
4
L
Scylla
5,369
537
71
7
0
180,907
3
L
Chiron
5,308
531
58
6
0
197,131
3
W
Loki
5,761
576
51
5
0
212,234
5
W
Charybdis
5,121
512
58
6
0
184,848
3
L
Charybdis
5,054
505
58
6
0
167,574
1
W
Chaac
6,031
603
60
6
0
216,731
2
L
Erlang Shen
4,848
485
41
4
0
203,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role