Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
AMCSoloLane
Poseidon
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
70W - 24L
1,822 Elo+
Party 3
Osiris
Osiris
Croakan
Osiris
Level 17
God Stats
10W - 10L
1,533 SR
Queue Stats
65W - 67L
1,572 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Smizzalini
Ah Muzen Cab
Level 1
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 7L
1,500 Elo+
Party 3
Anhur
Anhur
T2theMan
Anhur
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 24L
1,471 Elo+
Party 1
Team Averages
Level 19
1,507 SR
1,573 Elo+

VS

Team Averages
Level 17
1,515 SR
1,513 Elo+
Tiamat
Tiamat
Akkzeriuth
Tiamat
Level 18
God Stats
0W - 4L
1,384 SR
Queue Stats
16W - 15L
1,529 Elo+
Party 2
Bellona
Bellona
AtlanJTB
Bellona
Level 28
God Stats
5W - 4L
1,747 SR
Queue Stats
184W - 165L
1,558 Elo+
Solo
Loki
Loki
BADBJ
Loki
Level 5
God Stats
6W - 10L
1,443 SR
Queue Stats
75W - 74L
1,477 Elo+
Party 4
Cthulhu
Cthulhu
Shmoopli
Cthulhu
Level 14
God Stats
4W - 7L
1,502 SR
Queue Stats
10W - 11L
1,524 Elo+
Party 2
Hades
Hades
UnBreakSouL
Hades
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
87W - 79L
1,477 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 0 / 5
5,672
567
3,371
5,483
3,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
AMCSoloLane
Poseidon
11
4 / 1 / 1
6,583
658
3,353
5,032
1,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
Croakan
Osiris
11
1 / 0 / 1
6,164
616
3,156
4,672
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Smizzalini
Ah Muzen Cab
12
2 / 0 / 3
6,704
670
5,982
5,006
1,785
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anhur
T2theMan
Anhur
9
4 / 0 / 0
5,585
559
4,046
3,240
859
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Akkzeriuth
Tiamat
9
0 / 1 / 0
5,011
501
675
4,922
1,634
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
AtlanJTB
Bellona
7
0 / 4 / 1
4,600
460
2,296
8,127
3,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
BADBJ
Loki
7
0 / 4 / 0
4,367
437
1,736
6,134
1,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Shmoopli
Cthulhu
7
1 / 1 / 0
4,710
471
2,359
5,214
2,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 1 / 0
4,108
411
2,116
5,559
1,418
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
11
Kills
1
1
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
5
2.5
W
Poseidon
AMCSoloLane
Poseidon
4
1
1
4.5
L
Tiamat
Akkzeriuth
Tiamat
0
1
0
0
L
Bellona
AtlanJTB
Bellona
0
4
1
0.13
L
Loki
BADBJ
Loki
0
4
0
0
W
Osiris
Croakan
Osiris
1
0
1
1.5
L
Cthulhu
Shmoopli
Cthulhu
1
1
0
1
W
Ah Muzen Cab
Smizzalini
Ah Muzen Cab
2
0
3
3.5
W
Anhur
T2theMan
Anhur
4
0
0
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,908
Damage
9,182
23,433
Taken
29,956
10,612
Mitigated
10,063
11,151
Healing
6,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,371
300
0
1,557
5,483
3,773
0
1,292
4,191
13,088
0
W
Poseidon
AMCSoloLane
Poseidon
3,353
622
0
2,022
5,032
1,603
0
491
4,541
31,758
7,303
L
Tiamat
Akkzeriuth
Tiamat
675
57
0
1,970
4,922
1,634
0
0
4,922
25,856
0
L
Bellona
AtlanJTB
Bellona
2,296
512
0
2,100
8,127
3,443
117
2,482
5,645
0
20,680
L
Loki
BADBJ
Loki
1,736
392
0
1,298
6,134
1,217
0
2,050
4,084
0
12,492
W
Osiris
Croakan
Osiris
3,156
864
0
2,917
4,672
2,592
1,148
1,775
2,897
5,334
23,199
L
Cthulhu
Shmoopli
Cthulhu
2,359
417
66
554
5,214
2,351
0
882
4,332
15,334
0
W
Ah Muzen Cab
Smizzalini
Ah Muzen Cab
5,982
2,379
0
3,684
5,006
1,785
1,738
608
4,398
0
45,836
W
Anhur
T2theMan
Anhur
4,046
1,379
0
971
3,240
859
562
1,065
2,175
0
22,030
L
2,116
1,030
29
665
5,559
1,418
0
1,636
3,923
7,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,708
Gold Earned
22,796
300
Minions Killed
182
0
Camps Cleared
0
965,699
Distance Traveled
914,335
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,672
567
7
1
0
198,765
3
W
Poseidon
6,583
658
72
7
0
202,188
1
L
Tiamat
5,011
501
67
7
0
174,360
2
L
Bellona
4,600
460
40
4
0
181,158
1
L
Loki
4,367
437
35
4
0
199,541
1
W
Osiris
6,164
616
60
6
0
165,487
0
L
Cthulhu
4,710
471
17
2
0
176,470
2
W
Ah Muzen Cab
6,704
670
100
10
0
212,192
4
W
Anhur
5,585
559
61
6
0
187,067
0
L
Hades
4,108
411
23
2
0
182,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role