Player Matchup

Cthulhu
Cthulhu
Alekakoa
Cthulhu
Level 158
God Stats
18W - 16L
1,675 SR
Queue Stats
508W - 467L
1,579 Elo+
Party 1
Charybdis
Charybdis
Bootyseeker_Sugi
Charybdis
Level 110
God Stats
5W - 2L
1,746 SR
Queue Stats
329W - 326L
1,483 Elo+
Solo
Bacchus
Bacchus
MemeGodBean
Bacchus
Level 67
God Stats
6W - 5L
1,582 SR
Queue Stats
117W - 68L
1,589 Elo+
Solo
Nu Wa
Nu Wa
SnakeJakey12
Nu Wa
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,415 Elo+
Party 1
Gilgamesh
Gilgamesh
SpirantMjess V2
Gilgamesh
Level 149
God Stats
15W - 11L
1,593 SR
Queue Stats
287W - 275L
1,465 Elo+
Solo
Team Averages
Level 118
1,619 SR
1,506 Elo+

VS

Team Averages
Level 128
1,572 SR
1,480 Elo+
Charybdis
Charybdis
FatedAragami
Charybdis
Level 115
God Stats
1W - 0L
1,564 SR
Queue Stats
85W - 69L
1,528 Elo+
Solo
Arachne
Arachne
griilz
Arachne
Level 79
God Stats
50W - 27L
1,651 SR
Queue Stats
192W - 176L
1,459 Elo+
Solo
Cthulhu
Cthulhu
im2tall4yall
Cthulhu
Level 160
God Stats
1W - 1L
1,499 SR
Queue Stats
223W - 236L
1,456 Elo+
Solo
Hades
Hades
kroening1
Hades
Level 129
God Stats
2W - 0L
1,683 SR
Queue Stats
188W - 176L
1,497 Elo+
Solo
Ra
Ra
paulohtcampos
Ra
Level 156
God Stats
3W - 6L
1,465 SR
Queue Stats
276W - 262L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alekakoa
Cthulhu
17
3 / 1 / 1
10,705
487
15,332
15,947
14,368
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charybdis
19
3 / 5 / 0
11,693
532
11,150
16,409
6,214
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
MemeGodBean
Bacchus
13
0 / 3 / 3
8,819
401
6,229
12,528
15,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 5 / 1
10,355
471
11,909
13,796
5,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
SpirantMjess V2
Gilgamesh
17
4 / 7 / 4
11,299
514
10,506
22,487
12,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FatedAragami
Charybdis
17
2 / 3 / 6
12,174
553
6,118
15,418
5,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
griilz
Arachne
20
4 / 2 / 7
13,097
595
8,980
18,159
10,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
im2tall4yall
Cthulhu
17
4 / 0 / 11
12,851
584
12,670
15,544
20,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
kroening1
Hades
18
8 / 3 / 7
12,968
589
17,165
17,423
10,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 4 / 4
13,726
624
8,258
18,925
8,161
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
12
Kills
21
21
Deaths
12
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alekakoa
Cthulhu
3
1
1
3.5
L
Charybdis
3
5
0
0.6
W
Charybdis
FatedAragami
Charybdis
2
3
6
1.67
L
Bacchus
MemeGodBean
Bacchus
0
3
3
0.5
L
2
5
1
0.5
L
Gilgamesh
SpirantMjess V2
Gilgamesh
4
7
4
0.86
W
Arachne
griilz
Arachne
4
2
7
3.75
W
Cthulhu
im2tall4yall
Cthulhu
4
0
11
9.5
W
Hades
kroening1
Hades
8
3
7
3.83
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,126
Damage
53,191
81,167
Taken
85,469
53,250
Mitigated
54,651
12,962
Healing
39,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alekakoa
Cthulhu
15,332
1,077
502
3,606
15,947
14,368
0
8,043
7,904
63,777
0
L
Charybdis
11,150
5,403
0
3,161
16,409
6,214
0
7,707
8,702
0
100,146
W
Charybdis
FatedAragami
Charybdis
6,118
2,590
0
6,683
15,418
5,315
5,271
4,566
10,644
0
79,764
L
Bacchus
MemeGodBean
Bacchus
6,229
516
0
1,214
12,528
15,226
0
5,951
6,577
27,745
0
L
11,909
1,478
0
1,709
13,796
5,295
329
8,465
5,331
73,148
0
L
Gilgamesh
SpirantMjess V2
Gilgamesh
10,506
3,633
0
2,770
22,487
12,147
0
8,022
14,465
0
88,178
W
Arachne
griilz
Arachne
8,980
5,465
0
8,837
18,159
10,373
3,505
3,969
14,024
0
123,593
W
Cthulhu
im2tall4yall
Cthulhu
12,670
1,043
219
3,143
15,544
20,623
583
5,036
10,196
46,656
0
W
Hades
kroening1
Hades
17,165
1,470
630
8,518
17,423
10,179
2,382
8,277
8,728
75,344
0
W
8,258
1,063
3,776
8,176
18,925
8,161
2,390
11,369
7,388
86,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,871
Gold Earned
64,816
590
Minions Killed
655
0
Camps Cleared
0
1,997,023
Distance Traveled
2,215,161
5
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,705
487
126
6
0
437,926
1
L
Charybdis
11,693
532
171
8
0
356,444
3
W
Charybdis
12,174
553
132
6
0
411,465
12
L
Bacchus
8,819
401
55
3
0
407,678
0
L
Nu Wa
10,355
471
121
6
0
351,417
1
L
Gilgamesh
11,299
514
117
5
0
443,558
0
W
Arachne
13,097
595
152
7
0
547,571
4
W
Cthulhu
12,851
584
50
2
0
455,346
5
W
Hades
12,968
589
135
6
0
427,064
8
W
Ra
13,726
624
186
8
0
373,715
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role