Player Matchup

Odin
Odin
Felix_Cat__
Odin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 94L
1,411 Elo+
Party 1
He Bo
He Bo
IixSZN
He Bo
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 100L
1,211 Elo+
Party 1
Ah Puch
Ah Puch
VeiledSpace
Ah Puch
Level 128
God Stats
2W - 0L
1,517 SR
Queue Stats
113W - 139L
1,395 Elo+
Party 1
Hun Batz
Hun Batz
bommy193
Hun Batz
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,382 Elo+
Party 1
Neith
Neith
kingseth808
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,255 Elo+
Party 1
Team Averages
Level 72
1,503 SR
1,331 Elo+

VS

Team Averages
Level 93
1,511 SR
1,375 Elo+
Ao Kuang
Ao Kuang
Alpha Wolf27xx
Ao Kuang
Level 82
God Stats
3W - 3L
1,546 SR
Queue Stats
187W - 228L
1,356 Elo+
Party 2
Arachne
Arachne
DoughFlomingo
Arachne
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 147L
1,352 Elo+
Solo
Chiron
Chiron
LunaWolf27xx
Chiron
Level 59
God Stats
1W - 4L
1,191 SR
Queue Stats
105W - 161L
1,332 Elo+
Party 2
Camazotz
Camazotz
kakesters
Camazotz
Level 105
God Stats
1W - 4L
1,500 SR
Queue Stats
398W - 425L
1,458 Elo+
Solo
Zeus
Zeus
muhfa2
Zeus
Level 112
God Stats
4W - 1L
1,816 SR
Queue Stats
177W - 192L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 11
11,499
767
2,823
12,745
14,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
IixSZN
He Bo
18
7 / 3 / 5
11,709
781
8,854
9,254
3,924
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
VeiledSpace
Ah Puch
19
8 / 2 / 6
11,844
790
23,291
14,711
7,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
bommy193
Hun Batz
16
1 / 5 / 9
9,984
666
2,975
11,852
5,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
0 / 2 / 9
10,393
693
4,203
11,718
5,640
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
4 / 4 / 3
8,803
587
2,134
9,169
3,651
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
19
3 / 6 / 2
9,738
649
7,547
15,249
8,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
17
1 / 3 / 6
9,955
664
7,777
10,536
3,872
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Camazotz
kakesters
Camazotz
4
0 / 0 / 1
4,117
274
0
220
44
Zeus
muhfa2
Zeus
20
6 / 5 / 3
10,569
705
25,028
11,935
4,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
18
Kills
14
15
Deaths
18
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
4
4
3
1.38
L
Arachne
3
6
2
0.67
W
2
3
11
2.5
W
He Bo
IixSZN
He Bo
7
3
5
3.17
L
Chiron
1
3
6
1.33
W
Ah Puch
VeiledSpace
Ah Puch
8
2
6
5.5
W
Hun Batz
bommy193
Hun Batz
1
5
9
1.1
L
Camazotz
kakesters
Camazotz
0
0
1
0.5
W
0
2
9
2.25
L
Zeus
muhfa2
Zeus
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,146
Damage
42,486
60,280
Taken
47,109
36,504
Mitigated
20,305
24,253
Healing
15,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
2,134
713
865
1,780
9,169
3,651
80
4,789
4,184
5,204
0
L
Arachne
7,547
4,984
619
3,813
15,249
8,709
0
8,883
5,970
0
20,036
W
2,823
691
1,720
1,575
12,745
14,077
887
4,496
7,407
0
9,182
W
He Bo
IixSZN
He Bo
8,854
1,039
297
1,317
9,254
3,924
797
3,562
5,692
23,801
0
L
Chiron
7,777
621
1,885
2,362
10,536
3,872
0
7,305
2,937
0
22,605
W
Ah Puch
VeiledSpace
Ah Puch
23,291
458
4,110
6,843
14,711
7,526
758
6,008
8,703
46,652
0
W
Hun Batz
bommy193
Hun Batz
2,975
269
1,795
1,032
11,852
5,337
861
6,255
5,597
0
12,998
L
Camazotz
kakesters
Camazotz
0
0
0
43
220
44
0
194
0
0
0
W
4,203
1,052
2,062
3,502
11,718
5,640
2,777
6,841
4,877
0
33,784
L
Zeus
muhfa2
Zeus
25,028
461
730
3,178
11,935
4,029
0
9,628
1,873
50,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,429
Gold Earned
43,182
186
Minions Killed
131
0
Camps Cleared
0
1,383,074
Distance Traveled
863,789
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,803
587
13
1
0
140,928
1
L
Arachne
9,738
649
33
2
0
243,081
0
W
Odin
11,499
767
10
1
0
263,803
0
W
He Bo
11,709
781
44
3
0
291,568
0
L
Chiron
9,955
664
34
2
0
225,035
5
W
Ah Puch
11,844
790
47
3
0
279,570
3
W
Hun Batz
9,984
666
15
1
0
278,850
1
L
Camazotz
4,117
274
0
0
0
0
0
W
Neith
10,393
693
70
5
0
269,283
2
L
Zeus
10,569
705
51
3
0
254,745
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role